| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | refactor: centralize editor interaction state | Maze Winther | 2026-04-25 | 2 | -64/+76 |
| * | perf: improve rendering performance by ~20x | Maze Winther | 2026-04-22 | 1 | -1/+9 |
| * | fix: wasm WebGL only until WebGPU is fixed | Maze Winther | 2026-04-22 | 1 | -9/+10 |
| * | fix: WebGL frame rendering and opencut-wasm 0.2.8 | Maze Winther | 2026-04-19 | 4 | -55/+208 |
| * | fix: align LayerUniformBuffer to 16 bytes for WebGL compat | Maze Winther | 2026-04-18 | 1 | -0/+2 |
| * | feat: wasm compositor | Maze Winther | 2026-04-13 | 10 | -0/+1258 |
| * | refactor: gpu webgl fallback and batched command encoding | Maze Winther | 2026-04-13 | 8 | -125/+439 |
| * | refactor: split effects and masks into dedicated rust crates, introduce Media... | Maze Winther | 2026-04-07 | 23 | -900/+1436 |
| * | feat: migrate GPU renderer from WebGL to wgpu/WASM | Maze Winther | 2026-04-01 | 13 | -0/+1460 |
| * | feat: migrate time utilities from typescript to rust WASM | Maze Winther | 2026-03-31 | 2 | -76/+226 |
| * | feat: add shared Rust crates for cross-platform time utilities | Maze Winther | 2026-03-29 | 4 | -0/+350 |
