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path: root/apps/web/src/components/editor/timeline/timeline-playhead.tsx
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* refactorMaze Winther2026-02-101-92/+0
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* testing 3Maze Winther2026-02-011-5/+5
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* codebase overhaul (#697)Maze2026-01-311-154/+74
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* cleanupMaze Winther2025-08-131-1/+1
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* Merge branch 'staging' into feat/timeline-return-to-startryu2025-08-131-7/+3
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| * fix(timeline): keep playhead below dialogs (#533)Sai Teja2025-08-091-1/+1
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| * fix: remaining timeline issues with targeting wrong radix ui scroll elementMaze Winther2025-08-051-6/+2
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* | Merge branch 'main' into feat/timeline-return-to-startryu2025-08-071-4/+4
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| * style: complete re-design of whole editorMaze Winther2025-08-011-3/+3
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| * Lay groundwork for Tailwind v4 upgradeBrandon McConnell2025-07-301-2/+2
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* | feat: enhance timeline navigation with comprehensive testing and documentationryu2025-08-011-1/+1
|/ | | | | | | | | | | | | | | | | | | | | | | - Add comprehensive test suite with 13 passing tests - Create detailed keyboard shortcuts documentation (KEYBOARD_SHORTCUTS.md) - Add meaningful code comments explaining functionality - Set up Vitest testing framework with proper mocks - Fix React imports in timeline components for proper JSX rendering - Add ResizeObserver mock for browser environment compatibility - Enhance keyboard shortcuts help to properly format Enter key display Tests cover: - Enter key keybinding functionality - Return to Start button click behavior - Keyboard shortcuts help system integration - Component rendering and tooltip structure Documentation includes: - Complete keyboard shortcuts reference - UI feature explanations - Usage notes and behavior descriptions All tests passing (13/13) with full feature coverage.
* feat: lock playhead to frame (instead of floating) and add autoscroll to ↵Maze Winther2025-07-261-8/+67
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* Merge pull request [#438](https://github.com/mazeincoding/AppCut/issues/438)Maze Winther2025-07-251-0/+1
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* feat: add ultracite (#452)Hayden Bleasel2025-07-251-116/+116
| | | | | | | | | | | | | * Init ultracite * Update scripts and biome.jsonc * Update biome.jsonc * Update biome.jsonc * Update biome.jsonc * Run format
* refactor: move timeline components to /timelineMaze Winther2025-07-211-0/+116
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* stable timelineMaze Winther2025-07-171-115/+0
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* refactor all timeline componentsMaze Winther2025-07-171-101/+94
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* feat: bunx biome format --write .Simon Orzel2025-07-171-121/+122
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* feat: timeline changesSimon Orzel2025-07-171-18/+30
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* feat: workingSimon Orzel2025-07-171-11/+6
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* feat: splits working codeSimon Orzel2025-07-171-0/+114