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path: root/apps/web/src/components/editor/timeline/timeline-playhead.tsx
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* refactorMaze Winther2026-02-101-92/+0
* testing 3Maze Winther2026-02-011-5/+5
* codebase overhaul (#697)Maze2026-01-311-154/+74
* cleanupMaze Winther2025-08-131-1/+1
* Merge branch 'staging' into feat/timeline-return-to-startryu2025-08-131-7/+3
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| * fix(timeline): keep playhead below dialogs (#533)Sai Teja2025-08-091-1/+1
| * fix: remaining timeline issues with targeting wrong radix ui scroll elementMaze Winther2025-08-051-6/+2
* | Merge branch 'main' into feat/timeline-return-to-startryu2025-08-071-4/+4
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| * style: complete re-design of whole editorMaze Winther2025-08-011-3/+3
| * Lay groundwork for Tailwind v4 upgradeBrandon McConnell2025-07-301-2/+2
* | feat: enhance timeline navigation with comprehensive testing and documentationryu2025-08-011-1/+1
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* feat: lock playhead to frame (instead of floating) and add autoscroll to time...Maze Winther2025-07-261-8/+67
* Merge pull request [#438](https://github.com/mazeincoding/AppCut/issues/438)Maze Winther2025-07-251-0/+1
* feat: add ultracite (#452)Hayden Bleasel2025-07-251-116/+116
* refactor: move timeline components to /timelineMaze Winther2025-07-211-0/+116
* stable timelineMaze Winther2025-07-171-115/+0
* refactor all timeline componentsMaze Winther2025-07-171-101/+94
* feat: bunx biome format --write .Simon Orzel2025-07-171-121/+122
* feat: timeline changesSimon Orzel2025-07-171-18/+30
* feat: workingSimon Orzel2025-07-171-11/+6
* feat: splits working codeSimon Orzel2025-07-171-0/+114