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timeline-playhead.tsx
Commit message (
Expand
)
Author
Age
Files
Lines
*
refactor
Maze Winther
2026-02-10
1
-92
/
+0
*
testing 3
Maze Winther
2026-02-01
1
-5
/
+5
*
codebase overhaul (#697)
Maze
2026-01-31
1
-154
/
+74
*
cleanup
Maze Winther
2025-08-13
1
-1
/
+1
*
Merge branch 'staging' into feat/timeline-return-to-start
ryu
2025-08-13
1
-7
/
+3
|
\
|
*
fix(timeline): keep playhead below dialogs (#533)
Sai Teja
2025-08-09
1
-1
/
+1
|
*
fix: remaining timeline issues with targeting wrong radix ui scroll element
Maze Winther
2025-08-05
1
-6
/
+2
*
|
Merge branch 'main' into feat/timeline-return-to-start
ryu
2025-08-07
1
-4
/
+4
|
\
|
|
*
style: complete re-design of whole editor
Maze Winther
2025-08-01
1
-3
/
+3
|
*
Lay groundwork for Tailwind v4 upgrade
Brandon McConnell
2025-07-30
1
-2
/
+2
*
|
feat: enhance timeline navigation with comprehensive testing and documentation
ryu
2025-08-01
1
-1
/
+1
|
/
*
feat: lock playhead to frame (instead of floating) and add autoscroll to time...
Maze Winther
2025-07-26
1
-8
/
+67
*
Merge pull request [#438](https://github.com/mazeincoding/AppCut/issues/438)
Maze Winther
2025-07-25
1
-0
/
+1
*
feat: add ultracite (#452)
Hayden Bleasel
2025-07-25
1
-116
/
+116
*
refactor: move timeline components to /timeline
Maze Winther
2025-07-21
1
-0
/
+116
*
stable timeline
Maze Winther
2025-07-17
1
-115
/
+0
*
refactor all timeline components
Maze Winther
2025-07-17
1
-101
/
+94
*
feat: bunx biome format --write .
Simon Orzel
2025-07-17
1
-121
/
+122
*
feat: timeline changes
Simon Orzel
2025-07-17
1
-18
/
+30
*
feat: working
Simon Orzel
2025-07-17
1
-11
/
+6
*
feat: splits working code
Simon Orzel
2025-07-17
1
-0
/
+114