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| author | Maze Winther <mazewinther@gmail.com> | 2026-04-07 01:09:13 +0200 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-04-07 01:09:13 +0200 |
| commit | e4b67094e757917588fb624a30aa046667403add (patch) | |
| tree | 55452692eac69a5a63b58f2a5cdb701dd7023d68 /rust/crates/gpu/src/lib.rs | |
| parent | 79df73643185c02493364a077402726d1fa7b9ec (diff) | |
| download | opencut-e4b67094e757917588fb624a30aa046667403add.tar.gz | |
refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate
Diffstat (limited to 'rust/crates/gpu/src/lib.rs')
| -rw-r--r-- | rust/crates/gpu/src/lib.rs | 23 |
1 files changed, 2 insertions, 21 deletions
diff --git a/rust/crates/gpu/src/lib.rs b/rust/crates/gpu/src/lib.rs index c53e63ab..b6ca6c1c 100644 --- a/rust/crates/gpu/src/lib.rs +++ b/rust/crates/gpu/src/lib.rs @@ -1,17 +1,12 @@ mod context; -mod effect_pipeline; -mod mask_feather; -mod sdf_pipeline; -mod shader_registry; use thiserror::Error; -pub use wgpu; pub use context::GpuContext; -pub use effect_pipeline::{ApplyEffectsOptions, EffectPass, UniformValue}; -pub use mask_feather::ApplyMaskFeatherOptions; +pub use wgpu; pub const GPU_TEXTURE_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Bgra8Unorm; +pub const FULLSCREEN_SHADER_SOURCE: &str = include_str!("shaders/fullscreen.wgsl"); #[derive(Debug, Error)] pub enum GpuError { @@ -23,18 +18,4 @@ pub enum GpuError { CreateSurface(#[from] wgpu::CreateSurfaceError), #[error("The output surface does not support the required texture format")] UnsupportedSurfaceFormat, - #[error("Unknown effect shader '{shader}'")] - UnknownEffectShader { shader: String }, - #[error("Missing uniform '{uniform}' for shader '{shader}'")] - MissingUniform { shader: String, uniform: String }, - #[error("Uniform '{uniform}' for shader '{shader}' must be a number")] - InvalidNumberUniform { shader: String, uniform: String }, - #[error("Uniform '{uniform}' for shader '{shader}' must be a vector of length {expected_length}")] - InvalidVectorUniform { - shader: String, - uniform: String, - expected_length: usize, - }, - #[error("Shader '{shader}' does not support uniform '{uniform}'")] - UnsupportedUniform { shader: String, uniform: String }, } |
