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| author | Maze <167211895+mazeincoding@users.noreply.github.com> | 2026-02-23 03:24:02 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-23 03:24:02 +0100 |
| commit | 93d1e3383ce47e45157d70f9ba6251239dae6bc2 (patch) | |
| tree | 1e33a2d7533b65f0e7c8927f03905a1a99937bd1 /apps/web/src/lib/preview/preview-coords.ts | |
| parent | fca99d6126c31fbb18ed9f1034cee6f940b040e8 (diff) | |
| download | opencut-93d1e3383ce47e45157d70f9ba6251239dae6bc2.tar.gz | |
feat: major editor overhaul (assets, properties, timeline, fonts) (#709)
* feat: major editor overhaul (assets, properties, timeline, fonts)
Refactor editor core systems to standardize UI architecture and improve performance.
Assets & Properties:
- Replace monolithic property items with composable `Section` architecture.
- Add specialized sections for Transform, Blending, and Text.
- Implement `NumberField` with scrubbing and math evaluation.
- Add new ColorPicker with EyeDropper and multiple format support.
- Standardize asset panels using new `PanelView` layout.
Fonts & Stickers:
- Implement custom font atlas/sprite system for high-performance previews.
- Add virtualized FontPicker with search and favorites.
- Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes).
- Standardize sticker IDs to `provider:value` format.
Timeline & Interaction:
- Convert bookmarks to rich objects with notes, colors, and duration.
- Refactor drag-and-drop to use Command pattern (enabling proper undo/redo).
- Add Shift modifier to disable snapping during moves/resizes.
- Add new overlays for layout guides and text editing.
Renderer:
- Add support for multi-line text, custom line-height, and letter-spacing.
- Implement global composite operation (blend modes).
- Update sticker node to resolve dynamic provider IDs.
Infrastructure:
- Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks.
- Update global styles and core UI components (Button, Input, Popover).
* add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors
* fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling
* deleted shadcn components with errors
* formatting
* fix linter issues
* migrate from next middleware to proxy
* add missing component back
* add breadcrumb back
* chore: add @radix-ui/react-primitive deps
* chore: more deps
* chore: add missing env vars to bun-ci
* next env
Diffstat (limited to 'apps/web/src/lib/preview/preview-coords.ts')
| -rw-r--r-- | apps/web/src/lib/preview/preview-coords.ts | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/apps/web/src/lib/preview/preview-coords.ts b/apps/web/src/lib/preview/preview-coords.ts new file mode 100644 index 00000000..08c16735 --- /dev/null +++ b/apps/web/src/lib/preview/preview-coords.ts @@ -0,0 +1,76 @@ +export function screenToCanvas({ + clientX, + clientY, + canvas, +}: { + clientX: number; + clientY: number; + canvas: HTMLCanvasElement; +}): { x: number; y: number } { + const rect = canvas.getBoundingClientRect(); + const scaleX = canvas.width / rect.width; + const scaleY = canvas.height / rect.height; + return { + x: (clientX - rect.left) * scaleX, + y: (clientY - rect.top) * scaleY, + }; +} + +export function canvasToOverlay({ + canvasX, + canvasY, + canvasRect, + containerRect, + canvasSize, +}: { + canvasX: number; + canvasY: number; + canvasRect: DOMRect; + containerRect: DOMRect; + canvasSize: { width: number; height: number }; +}): { x: number; y: number } { + const scaleX = canvasRect.width / canvasSize.width; + const scaleY = canvasRect.height / canvasSize.height; + return { + x: canvasRect.left - containerRect.left + canvasX * scaleX, + y: canvasRect.top - containerRect.top + canvasY * scaleY, + }; +} + +export function positionToOverlay({ + positionX, + positionY, + canvasRect, + containerRect, + canvasSize, +}: { + positionX: number; + positionY: number; + canvasRect: DOMRect; + containerRect: DOMRect; + canvasSize: { width: number; height: number }; +}): { x: number; y: number } { + const scaleX = canvasRect.width / canvasSize.width; + const scaleY = canvasRect.height / canvasSize.height; + const centerScreenX = + canvasRect.left - containerRect.left + (canvasSize.width / 2) * scaleX; + const centerScreenY = + canvasRect.top - containerRect.top + (canvasSize.height / 2) * scaleY; + return { + x: centerScreenX + positionX * scaleX, + y: centerScreenY + positionY * scaleY, + }; +} + +export function getDisplayScale({ + canvasRect, + canvasSize, +}: { + canvasRect: DOMRect; + canvasSize: { width: number; height: number }; +}): { x: number; y: number } { + return { + x: canvasRect.width / canvasSize.width, + y: canvasRect.height / canvasSize.height, + }; +} |
