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authorMaze Winther <mazewinther@gmail.com>2025-07-18 11:37:48 +0200
committerMaze Winther <mazewinther@gmail.com>2025-07-18 11:37:48 +0200
commit74e7d427aaed3517ce578c2192f783dacffc02fc (patch)
treec6ec27070940778e64ca3ad50cd937227f87f3ac /apps/web/src/constants
parentc4e6a9a45ab0f0afdde4f0c9991e39cd5d6205d0 (diff)
parent23001f8442e60999e34c0d6c348fecf0867b6cad (diff)
downloadopencut-74e7d427aaed3517ce578c2192f783dacffc02fc.tar.gz
Merge branch 'feat/shortcut-actions' into staging
Diffstat (limited to 'apps/web/src/constants')
-rw-r--r--apps/web/src/constants/actions.ts293
1 files changed, 293 insertions, 0 deletions
diff --git a/apps/web/src/constants/actions.ts b/apps/web/src/constants/actions.ts
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+++ b/apps/web/src/constants/actions.ts
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+/* An `action` is a unique verb that is associated with certain thing that can be done on OpenCut.
+ * For example, toggling playback or seeking.
+ */
+
+import {
+ useEffect,
+ useRef,
+ useState,
+ useCallback,
+ MutableRefObject,
+} from "react";
+
+// Simple event emitter for action changes
+class ActionEmitter {
+ private listeners: Array<(actions: Action[]) => void> = [];
+
+ subscribe(listener: (actions: Action[]) => void) {
+ this.listeners.push(listener);
+ return () => {
+ this.listeners = this.listeners.filter((l) => l !== listener);
+ };
+ }
+
+ emit(actions: Action[]) {
+ this.listeners.forEach((listener) => listener(actions));
+ }
+}
+
+const actionEmitter = new ActionEmitter();
+
+export type Action =
+ | "toggle-play" // Toggle play/pause state
+ | "stop-playback" // Stop playback
+ | "seek-forward" // Seek forward in playback
+ | "seek-backward" // Seek backward in playback
+ | "frame-step-forward" // Step forward by one frame
+ | "frame-step-backward" // Step backward by one frame
+ | "jump-forward" // Jump forward by 5 seconds
+ | "jump-backward" // Jump backward by 5 seconds
+ | "goto-start" // Go to timeline start
+ | "goto-end" // Go to timeline end
+ | "split-element" // Split element at current time
+ | "delete-selected" // Delete selected elements
+ | "select-all" // Select all elements
+ | "duplicate-selected" // Duplicate selected element
+ | "toggle-snapping" // Toggle snapping
+ | "undo" // Undo last action
+ | "redo"; // Redo last undone action
+
+/**
+ * Defines the arguments, if present for a given type that is required to be passed on
+ * invocation and will be passed to action handlers.
+ *
+ * This type is supposed to be an object with the key being one of the actions mentioned above.
+ * The value to the key can be anything.
+ * If an action has no argument, you do not need to add it to this type.
+ *
+ * NOTE: We can't enforce type checks to make sure the key is Action, you
+ * will know if you got something wrong if there is a type error in this file
+ */
+type ActionArgsMap = {
+ "seek-forward": { seconds: number } | undefined; // Args needed for seeking forward (default: 1)
+ "seek-backward": { seconds: number } | undefined; // Args needed for seeking backward (default: 1)
+ "jump-forward": { seconds: number } | undefined; // Args needed for jumping forward (default: 5)
+ "jump-backward": { seconds: number } | undefined; // Args needed for jumping backward (default: 5)
+};
+
+type KeysWithValueUndefined<T> = {
+ [K in keyof T]: undefined extends T[K] ? K : never;
+}[keyof T];
+
+/**
+ * Actions which require arguments for their invocation
+ */
+export type ActionWithArgs = keyof ActionArgsMap;
+
+/**
+ * Actions which optionally takes in arguments for their invocation
+ */
+
+export type ActionWithOptionalArgs =
+ | ActionWithNoArgs
+ | KeysWithValueUndefined<ActionArgsMap>;
+
+/**
+ * Actions which do not require arguments for their invocation
+ */
+export type ActionWithNoArgs = Exclude<Action, ActionWithArgs>;
+
+/**
+ * Resolves the argument type for a given Action
+ */
+type ArgOfHoppAction<A extends Action> = A extends ActionWithArgs
+ ? ActionArgsMap[A]
+ : undefined;
+
+/**
+ * Resolves the action function for a given Action, used by action handler function defs
+ */
+type ActionFunc<A extends Action> = A extends ActionWithArgs
+ ? (arg: ArgOfHoppAction<A>, trigger?: InvocationTriggers) => void
+ : (_?: undefined, trigger?: InvocationTriggers) => void;
+
+type BoundActionList = {
+ [A in Action]?: Array<ActionFunc<A>>;
+};
+
+const boundActions: BoundActionList = {};
+
+let currentActiveActions: Action[] = [];
+
+function updateActiveActions() {
+ const newActions = Object.keys(boundActions) as Action[];
+ currentActiveActions = newActions;
+ actionEmitter.emit(newActions);
+}
+
+export function bindAction<A extends Action>(
+ action: A,
+ handler: ActionFunc<A>
+) {
+ if (boundActions[action]) {
+ boundActions[action]?.push(handler);
+ } else {
+ // 'any' assertion because TypeScript doesn't seem to be able to figure out the links.
+ boundActions[action] = [handler] as any;
+ }
+
+ updateActiveActions();
+}
+
+export type InvocationTriggers = "keypress" | "mouseclick";
+
+type InvokeActionFunc = {
+ (
+ action: ActionWithOptionalArgs,
+ args?: undefined,
+ trigger?: InvocationTriggers
+ ): void;
+ <A extends ActionWithArgs>(action: A, args: ActionArgsMap[A]): void;
+};
+
+/**
+ * Invokes an action, triggering action handlers if any registered.
+ * The second and third arguments are optional
+ * @param action The action to fire
+ * @param args The argument passed to the action handler. Optional if action has no args required
+ * @param trigger Optionally supply the trigger that invoked the action (keypress/mouseclick)
+ */
+export const invokeAction: InvokeActionFunc = <A extends Action>(
+ action: A,
+ args?: ArgOfHoppAction<A>,
+ trigger?: InvocationTriggers
+) => {
+ boundActions[action]?.forEach((handler) => (handler as any)(args, trigger));
+};
+
+export function unbindAction<A extends Action>(
+ action: A,
+ handler: ActionFunc<A>
+) {
+ // 'any' assertion because TypeScript doesn't seem to be able to figure out the links.
+ boundActions[action] = boundActions[action]?.filter(
+ (x) => x !== handler
+ ) as any;
+
+ if (boundActions[action]?.length === 0) {
+ delete boundActions[action];
+ }
+
+ updateActiveActions();
+}
+
+/**
+ * Returns whether a given action is bound at a given time
+ *
+ * @param action The action to check
+ */
+export function isActionBound(action: Action): boolean {
+ return !!boundActions[action];
+}
+
+/**
+ * A React hook that defines a component can handle a given
+ * Action. The handler will be bound when the component is mounted
+ * and unbound when the component is unmounted.
+ * @param action The action to be bound
+ * @param handler The function to be called when the action is invoked
+ * @param isActive A ref that indicates whether the action is active
+ */
+export function useActionHandler<A extends Action>(
+ action: A,
+ handler: ActionFunc<A>,
+ isActive: MutableRefObject<boolean> | boolean | undefined = undefined
+) {
+ const handlerRef = useRef(handler);
+ const [isBound, setIsBound] = useState(false);
+
+ // Update handler ref when handler changes
+ useEffect(() => {
+ handlerRef.current = handler;
+ }, [handler]);
+
+ // Create a stable handler wrapper
+ const stableHandler = useCallback(
+ (args: any, trigger?: InvocationTriggers) => {
+ (handlerRef.current as any)(args, trigger);
+ },
+ []
+ ) as ActionFunc<A>;
+
+ useEffect(() => {
+ const shouldBind =
+ isActive === undefined ||
+ (typeof isActive === "boolean" ? isActive : isActive.current);
+
+ if (shouldBind && !isBound) {
+ bindAction(action, stableHandler);
+ setIsBound(true);
+ } else if (!shouldBind && isBound) {
+ unbindAction(action, stableHandler);
+ setIsBound(false);
+ }
+
+ return () => {
+ if (isBound) {
+ unbindAction(action, stableHandler);
+ setIsBound(false);
+ }
+ };
+ }, [action, stableHandler, isActive, isBound]);
+
+ // Handle ref-based isActive changes
+ useEffect(() => {
+ if (isActive && typeof isActive === "object" && "current" in isActive) {
+ // Poll for ref changes
+ const interval = setInterval(() => {
+ const shouldBind = isActive.current;
+ if (shouldBind !== isBound) {
+ if (shouldBind) {
+ bindAction(action, stableHandler);
+ } else {
+ unbindAction(action, stableHandler);
+ }
+ setIsBound(shouldBind);
+ }
+ }, 100);
+ return () => clearInterval(interval);
+ }
+ }, [action, stableHandler, isActive, isBound]);
+}
+
+/**
+ * A React hook that returns the current list of active actions
+ * and re-renders when the list changes
+ */
+export function useActiveActions(): Action[] {
+ const [activeActions, setActiveActions] = useState<Action[]>([]);
+
+ useEffect(() => {
+ // Set initial value
+ setActiveActions(currentActiveActions);
+
+ // Subscribe to changes
+ const unsubscribe = actionEmitter.subscribe(setActiveActions);
+ return unsubscribe;
+ }, []);
+
+ return activeActions;
+}
+
+/**
+ * A React hook that returns whether a specific action is currently bound
+ * and re-renders when the binding state changes
+ */
+export function useIsActionBound(action: Action): boolean {
+ const [isBound, setIsBound] = useState(() => isActionBound(action));
+
+ useEffect(() => {
+ const updateBoundState = () => {
+ setIsBound(isActionBound(action));
+ };
+
+ // Set initial value
+ updateBoundState();
+
+ // Subscribe to changes
+ const unsubscribe = actionEmitter.subscribe(updateBoundState);
+ return unsubscribe;
+ }, [action]);
+
+ return isBound;
+}