summaryrefslogtreecommitdiff
path: root/src/http_socket.c
blob: 40faece63c81fad9fed6b5b1bd48baceb28619e9 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
/*
** Copyright (c) 2009 D. Richard Hipp
**
** This program is free software; you can redistribute it and/or
** modify it under the terms of the Simplified BSD License (also
** known as the "2-Clause License" or "FreeBSD License".)

** This program is distributed in the hope that it will be useful,
** but without any warranty; without even the implied warranty of
** merchantability or fitness for a particular purpose.
**
** Author contact information:
**   drh@hwaci.com
**   http://www.hwaci.com/drh/
**
*******************************************************************************
**
** This file manages low-level client socket communications.  The socket
** might be for a simple HTTP request or for an encrypted HTTPS request.
**
** This file implements a singleton.  A single client socket may be active
** at a time.  State information is stored in static variables.  The identity
** of the server is held in global variables that are set by url_parse().
**
** Low-level sockets are abstracted out into this module because they
** are handled different on Unix and windows.
*/
#if defined(_WIN32)
# if defined(_WIN32_WINNT)
#  undef _WIN32_WINNT
# endif
# define _WIN32_WINNT 0x501
#endif
#ifndef __EXTENSIONS__
# define __EXTENSIONS__ 1  /* IPv6 won't compile on Solaris without this */
#endif
#include "config.h"
#include "http_socket.h"
#if defined(_WIN32)
#  include <winsock2.h>
#  include <ws2tcpip.h>
#else
#  include <netinet/in.h>
#  include <arpa/inet.h>
#  include <sys/socket.h>
#  include <netdb.h>
#endif
#include <assert.h>
#include <sys/types.h>
#include <signal.h>

/*
** There can only be a single socket connection open at a time.
** State information about that socket is stored in the following
** local variables:
*/
static int socketIsInit = 0;    /* True after global initialization */
#if defined(_WIN32)
static WSADATA socketInfo;      /* Windows socket initialize data */
#endif
static int iSocket = -1;        /* The socket on which we talk to the server */
static char *socketErrMsg = 0;  /* Text of most recent socket error */


/*
** Clear the socket error message
*/
static void socket_clear_errmsg(void){
  free(socketErrMsg);
  socketErrMsg = 0;
}

/*
** Set the socket error message.
*/
void socket_set_errmsg(const char *zFormat, ...){
  va_list ap;
  socket_clear_errmsg();
  va_start(ap, zFormat);
  socketErrMsg = vmprintf(zFormat, ap);
  va_end(ap);
}

/*
** Return the current socket error message
*/
char *socket_errmsg(void){
  char *zResult = socketErrMsg;
  socketErrMsg = 0;
  return zResult;
}

/*
** Return the file descriptor for the open socket.
*/
int socket_get_fd(){
  return iSocket;
}

/*
** Call this routine once before any other use of the socket interface.
** This routine does initial configuration of the socket module.
*/
void socket_global_init(void){
  if( socketIsInit==0 ){
#if defined(_WIN32)
    if( WSAStartup(MAKEWORD(2,0), &socketInfo)!=0 ){
      fossil_panic("can't initialize winsock");
    }
#endif
    socketIsInit = 1;
  }
}

/*
** Call this routine to shutdown the socket module prior to program
** exit.
*/
void socket_global_shutdown(void){
  if( socketIsInit ){
#if defined(_WIN32)
    WSACleanup();
#endif
    socket_clear_errmsg();
    socketIsInit = 0;
  }
}

/*
** Close the currently open socket.  If no socket is open, this routine
** is a no-op.
*/
void socket_close(void){
  if( iSocket>=0 ){
#if defined(_WIN32)
    if( shutdown(iSocket,1)==0 ) shutdown(iSocket,0);
    closesocket(iSocket);
#else
    close(iSocket);
#endif
    iSocket = -1;
  }
}

/*
** Open a socket connection.  The identify of the server is determined
** by pUrlData
**
**    pUrlData->name       Name of the server.  Ex: fossil-scm.org
**    pUrlData->port       TCP/IP port to use.  Ex: 80
**
** Return the number of errors.
*/
int socket_open(UrlData *pUrlData){
  int rc = 0;
  struct addrinfo *ai = 0;
  struct addrinfo *p;
  struct addrinfo hints;
  char zPort[30];
  char zRemote[NI_MAXHOST];

  socket_global_init();
  socket_close();
  memset(&hints, 0, sizeof(struct addrinfo));
  switch( g.eIPvers ){
    default:  hints.ai_family = AF_UNSPEC;    break;
    case 1:   hints.ai_family = AF_INET;      break;
    case 2:   hints.ai_family = AF_INET6;     break;
  }
  hints.ai_socktype = SOCK_STREAM;
  hints.ai_protocol = IPPROTO_TCP;
  sqlite3_snprintf(sizeof(zPort),zPort,"%d", pUrlData->port);
  rc = getaddrinfo(pUrlData->name, zPort, &hints, &ai);
  if( rc ){
    socket_set_errmsg("getaddrinfo() fails: %s", gai_strerror(rc));
    goto end_socket_open;
  }
  for(p=ai; p; p=p->ai_next){
    iSocket = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
    if( iSocket<0 ) continue;
    if( connect(iSocket,p->ai_addr,p->ai_addrlen)<0 ){
      socket_close();
      continue;
    }
    rc = getnameinfo(p->ai_addr, p->ai_addrlen, zRemote, sizeof(zRemote),
                     0, 0, NI_NUMERICHOST);
    if( rc ){
      socket_set_errmsg("getnameinfo() failed: %s", gai_strerror(rc));
      goto end_socket_open;
    }
    g.zIpAddr = fossil_strdup(zRemote);
    break;
  }
  if( p==0 ){
    socket_set_errmsg("cannot connect to host %s:%d", pUrlData->name,
                      pUrlData->port);
    rc = 1;
  }
#if !defined(_WIN32)
  signal(SIGPIPE, SIG_IGN);
#endif
end_socket_open:
  if( rc && iSocket>=0 ) socket_close();
  if( ai ) freeaddrinfo(ai);
  return rc;
}

/*
** Send content out over the open socket connection.
*/
size_t socket_send(void *NotUsed, const void *pContent, size_t N){
  ssize_t sent;
  size_t total = 0;
  while( N>0 ){
    sent = send(iSocket, pContent, N, 0);
    if( sent<=0 ) break;
    total += (size_t)sent;
    N -= (size_t)sent;
    pContent = (void*)&((char*)pContent)[sent];
  }
  return total;
}

/*
** Receive content back from the open socket connection.
** Return the number of bytes read.
**
** When bDontBlock is false, this function blocks until all N bytes
** have been read.
*/
size_t socket_receive(void *NotUsed, void *pContent, size_t N, int bDontBlock){
  ssize_t got;
  size_t total = 0;
  int flags = 0;
#ifdef MSG_DONTWAIT
  if( bDontBlock ) flags |= MSG_DONTWAIT;
#endif
  while( N>0 ){
    /* WinXP fails for large values of N.  So limit it to 64KiB. */
    got = recv(iSocket, pContent, N>65536 ? 65536 : N, flags);
    if( got<=0 ) break;
    total += (size_t)got;
    N -= (size_t)got;
    pContent = (void*)&((char*)pContent)[got];
  }
  return total;
}