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| author | cashmere <cashmere@autistici.org> | 2026-09-04 09:05:24 +0200 |
|---|---|---|
| committer | cashmere <cashmere@autistici.org> | 2026-09-04 09:05:24 +0200 |
| commit | 4f49b16079b27d7ce633619e4cddfdf2bffbc952 (patch) | |
| tree | c296c1e7f3c3e2f6859c6d3a1b1b208779b89679 /compat/zlib/os400/README400 | |
| download | relic-master.tar.gz | |
Diffstat (limited to 'compat/zlib/os400/README400')
| -rw-r--r-- | compat/zlib/os400/README400 | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/compat/zlib/os400/README400 b/compat/zlib/os400/README400 new file mode 100644 index 0000000..9314a68 --- /dev/null +++ b/compat/zlib/os400/README400 @@ -0,0 +1,48 @@ + ZLIB version 1.3.2 for OS/400 installation instructions + +1) Download and unpack the zlib tarball to some IFS directory. + (i.e.: /path/to/the/zlib/ifs/source/directory) + + If the installed IFS command supports gzip format, this is straightforward, +else you have to unpack first to some directory on a system supporting it, +then move the whole directory to the IFS via the network (via SMB or FTP). + +2) Edit the configuration parameters in the compilation script. + + EDTF STMF('/path/to/the/zlib/ifs/source/directory/os400/make.sh') + +Tune the parameters according to your needs if not matching the defaults. +Save the file and exit after edition. + +3) Enter qshell, then work in the zlib OS/400 specific directory. + + QSH + cd /path/to/the/zlib/ifs/source/directory/os400 + +4) Compile and install + + sh make.sh + +The script will: +- create the libraries, objects and IFS directories for the zlib environment, +- compile all modules, +- create a service program, +- create a static and a dynamic binding directory, +- install header files for C/C++ and for ILE/RPG, both for compilation in + DB2 and IFS environments. + +That's all. + + +Notes: For OS/400 ILE RPG programmers, a /copy member defining the ZLIB + API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). + In the ILE environment, the same definitions are available from + file zlib.inc located in the same IFS include directory as the + C/C++ header files. + Please read comments in this member for more information. + + Remember that most foreign textual data are ASCII coded: this + implementation does not handle conversion from/to ASCII, so + text data code conversions must be done explicitly. + + Mainly for the reason above, always open zipped files in binary mode. |
