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-rw-r--r--multimedia/sunshine/files/patch-cmake_targets_common.cmake16
1 files changed, 16 insertions, 0 deletions
diff --git a/multimedia/sunshine/files/patch-cmake_targets_common.cmake b/multimedia/sunshine/files/patch-cmake_targets_common.cmake
new file mode 100644
index 0000000..d739eb4
--- /dev/null
+++ b/multimedia/sunshine/files/patch-cmake_targets_common.cmake
@@ -0,0 +1,16 @@
+The port vendors node_modules at fetch time (pre-fetch), so the "npm ci"
+step would fail without network access. Only run the actual web UI build.
+
+--- cmake/targets/common.cmake.orig
++++ cmake/targets/common.cmake
+@@ -54,8 +54,7 @@
+
+ add_custom_target(web-ui ALL
+ WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
+- COMMENT "Installing NPM Dependencies and Building the Web UI"
+- COMMAND "$<$<BOOL:${WIN32}>:cmd;/C>" "${NPM}" ci ${NPM_INSTALL_FLAGS}
+- COMMAND "${CMAKE_COMMAND}" -E env "SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW}" "SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR}" "SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR}" "$<$<BOOL:${WIN32}>:cmd;/C>" "${NPM}" run build # cmake-lint: disable=C0301
++ COMMENT "Building the Web UI (npm dependencies are vendored by the port)"
++ COMMAND "${CMAKE_COMMAND}" -E env "SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW}" "SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR}" "SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR}" "$<$<BOOL:${WIN32}>:cmd;/C>" "${NPM}" run build # cmake-lint: disable=C0301
+ COMMAND_EXPAND_LISTS
+ VERBATIM)