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use scene::params::{ParamValue, ParamValues};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ParamGroup {
Stroke,
}
impl ParamGroup {
pub fn as_str(&self) -> &'static str {
match self {
ParamGroup::Stroke => "stroke",
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct SelectOption {
pub value: &'static str,
pub label: &'static str,
}
#[derive(Debug, Clone, PartialEq)]
pub enum ParamDefinition {
Number {
key: &'static str,
label: &'static str,
group: Option<ParamGroup>,
default: f64,
min: f64,
max: Option<f64>,
step: f64,
short_label: Option<&'static str>,
},
Color {
key: &'static str,
label: &'static str,
group: Option<ParamGroup>,
default: &'static str,
},
Select {
key: &'static str,
label: &'static str,
group: Option<ParamGroup>,
default: &'static str,
options: &'static [SelectOption],
},
}
impl ParamDefinition {
pub fn key(&self) -> &'static str {
match self {
ParamDefinition::Number { key, .. } => key,
ParamDefinition::Color { key, .. } => key,
ParamDefinition::Select { key, .. } => key,
}
}
pub fn default_value(&self) -> ParamValue {
match self {
ParamDefinition::Number { default, .. } => ParamValue::Number(*default),
ParamDefinition::Color { default, .. } => ParamValue::String((*default).to_string()),
ParamDefinition::Select { default, .. } => ParamValue::String((*default).to_string()),
}
}
}
pub fn build_default_param_values(params: &[ParamDefinition]) -> ParamValues {
params
.iter()
.map(|param| (param.key().to_string(), param.default_value()))
.collect()
}
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