1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
import { create } from "zustand";
import type { PlaybackState, PlaybackControls } from "@/types/playback";
import { useTimelineStore } from "@/stores/timeline-store";
import { useProjectStore } from "./project-store";
interface PlaybackStore extends PlaybackState, PlaybackControls {
setDuration: (duration: number) => void;
setCurrentTime: (time: number) => void;
}
let playbackTimer: number | null = null;
const startTimer = (store: () => PlaybackStore) => {
if (playbackTimer) cancelAnimationFrame(playbackTimer);
// Use requestAnimationFrame for smoother updates
const updateTime = () => {
const state = store();
if (state.isPlaying && state.currentTime < state.duration) {
const now = performance.now();
const delta = (now - lastUpdate) / 1000; // Convert to seconds
lastUpdate = now;
const newTime = state.currentTime + delta * state.speed;
// Get actual content duration from timeline store
const actualContentDuration = useTimelineStore
.getState()
.getTotalDuration();
// Stop at actual content end, not timeline duration (which has 10s minimum)
// It was either this or reducing default min timeline to 1 second
const effectiveDuration =
actualContentDuration > 0 ? actualContentDuration : state.duration;
if (newTime >= effectiveDuration) {
// When content completes, pause just before the end so we can see the last frame
const projectFps = useProjectStore.getState().activeProject?.fps;
if (!projectFps)
console.error("Project FPS is not set, assuming 30fps");
const frameOffset = 1 / (projectFps ?? 30); // Stop 1 frame before end based on project FPS
const stopTime = Math.max(0, effectiveDuration - frameOffset);
state.pause();
state.setCurrentTime(stopTime);
// Notify video elements to sync with end position
window.dispatchEvent(
new CustomEvent("playback-seek", {
detail: { time: stopTime },
})
);
} else {
state.setCurrentTime(newTime);
// Notify video elements to sync
window.dispatchEvent(
new CustomEvent("playback-update", { detail: { time: newTime } })
);
}
}
playbackTimer = requestAnimationFrame(updateTime);
};
let lastUpdate = performance.now();
playbackTimer = requestAnimationFrame(updateTime);
};
const stopTimer = () => {
if (playbackTimer) {
cancelAnimationFrame(playbackTimer);
playbackTimer = null;
}
};
export const usePlaybackStore = create<PlaybackStore>((set, get) => ({
isPlaying: false,
currentTime: 0,
duration: 0,
volume: 1,
muted: false,
previousVolume: 1,
speed: 1.0,
play: () => {
set({ isPlaying: true });
startTimer(get);
},
pause: () => {
set({ isPlaying: false });
stopTimer();
},
toggle: () => {
const { isPlaying } = get();
if (isPlaying) {
get().pause();
} else {
get().play();
}
},
seek: (time: number) => {
const { duration } = get();
const clampedTime = Math.max(0, Math.min(duration, time));
set({ currentTime: clampedTime });
const event = new CustomEvent("playback-seek", {
detail: { time: clampedTime },
});
window.dispatchEvent(event);
},
setVolume: (volume: number) =>
set((state) => ({
volume: Math.max(0, Math.min(1, volume)),
muted: volume === 0,
previousVolume: volume > 0 ? volume : state.previousVolume,
})),
setSpeed: (speed: number) => {
const newSpeed = Math.max(0.1, Math.min(2.0, speed));
set({ speed: newSpeed });
const event = new CustomEvent("playback-speed", {
detail: { speed: newSpeed },
});
window.dispatchEvent(event);
},
setDuration: (duration: number) => set({ duration }),
setCurrentTime: (time: number) => set({ currentTime: time }),
mute: () => {
const { volume, previousVolume } = get();
set({
muted: true,
previousVolume: volume > 0 ? volume : previousVolume,
volume: 0,
});
},
unmute: () => {
const { previousVolume } = get();
set({ muted: false, volume: previousVolume ?? 1 });
},
toggleMute: () => {
const { muted } = get();
if (muted) {
get().unmute();
} else {
get().mute();
}
},
}));
|