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import type { ParamDefinition } from "@/params";
import { applyAlignedStroke } from "../stroke";
import { STROKE_ALIGN_PARAM, type GraphicStrokeAlign } from "./shared";
import type { GraphicDefinition } from "../types";
interface StarParams {
fill: string;
stroke: string;
strokeWidth: number;
strokeAlign: GraphicStrokeAlign;
points: number;
depth: number;
}
const STAR_PARAMS: ParamDefinition<keyof StarParams & string>[] = [
{
key: "fill",
label: "Fill",
type: "color",
default: "#ffffff",
},
{
key: "stroke",
label: "Color",
type: "color",
default: "#000000",
group: "stroke",
},
{
key: "strokeWidth",
label: "Width",
type: "number",
default: 0,
min: 0,
max: 64,
step: 1,
shortLabel: "W",
group: "stroke",
},
STROKE_ALIGN_PARAM,
{
key: "points",
label: "Points",
type: "number",
default: 5,
min: 3,
max: 12,
step: 1,
shortLabel: "P",
},
{
key: "depth",
label: "Depth",
type: "number",
default: 45,
min: 1,
max: 99,
step: 1,
shortLabel: "D",
},
];
export const starGraphicDefinition: GraphicDefinition = {
id: "star",
name: "Star",
keywords: ["star", "sparkle", "burst"],
params: STAR_PARAMS,
render({ ctx, params, width, height }) {
const fill = String(params.fill ?? "#ffffff");
const stroke = String(params.stroke ?? "#000000");
const strokeWidth = Math.max(0, Number(params.strokeWidth ?? 0));
const strokeAlign = (params.strokeAlign ?? "center") as GraphicStrokeAlign;
const points = Math.max(3, Math.min(12, Math.round(Number(params.points ?? 5))));
const depth = Math.max(1, Math.min(99, Number(params.depth ?? 45))) / 100;
const inset = strokeAlign === "center" ? strokeWidth / 2 : 0;
const outerRadius = Math.max(1, Math.min(width, height) / 2 - inset);
const innerRadius = outerRadius * depth;
const centerX = width / 2;
const centerY = height / 2;
ctx.clearRect(0, 0, width, height);
const path = new Path2D();
for (let index = 0; index < points * 2; index++) {
const radius = index % 2 === 0 ? outerRadius : innerRadius;
const angle = -Math.PI / 2 + (index * Math.PI) / points;
const x = centerX + Math.cos(angle) * radius;
const y = centerY + Math.sin(angle) * radius;
if (index === 0) {
path.moveTo(x, y);
} else {
path.lineTo(x, y);
}
}
path.closePath();
ctx.fillStyle = fill;
ctx.fill(path);
if (strokeWidth > 0) {
applyAlignedStroke({
ctx,
path,
strokeWidth,
strokeAlign,
strokeColor: stroke,
});
}
},
};
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