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import { describe, expect, test } from "bun:test";
import { registerDefaultEffects } from "@/effects";
import { buildDefaultEffectInstance } from "@/effects";
import { effectsRegistry, resolveEffectPasses } from "@/effects";
import { applyMotionEffects, sampleEasingBezier } from "@/effects/motion";
import type { MotionOffset } from "@/effects/types";
import type { Transform } from "@/rendering";
import { BUILTIN_PRESETS } from "@/timeline/components/graph-editor/easing-presets";
import { ColorNode } from "@/services/renderer/nodes/color-node";
import { EffectLayerNode } from "@/services/renderer/nodes/effect-layer-node";
import { RootNode } from "@/services/renderer/nodes/root-node";
import { buildFrameDescriptor } from "@/services/renderer/compositor/frame-descriptor";
import { resolveRenderTree } from "@/services/renderer/resolve";
import type { CanvasRenderer } from "@/services/renderer/canvas-renderer";

registerDefaultEffects();

const baseTransform: Transform = {
	scaleX: 1,
	scaleY: 1,
	position: { x: 0, y: 0 },
	rotate: 0,
};

function evaluateMotion({
	effectType,
	intensity = 100,
	progress,
}: {
	effectType: string;
	intensity?: number;
	progress: number;
}): MotionOffset {
	const definition = effectsRegistry.get(effectType);
	if (!definition.motion) {
		throw new Error(`${effectType} has no motion config`);
	}
	return definition.motion.evaluate({
		effectParams: { intensity, easing: "linear" },
		progress,
	});
}

describe("shake definition", () => {
	test("translate stays within the scale headroom across the whole cycle", () => {
		for (let step = 0; step <= 100; step++) {
			const offset = evaluateMotion({
				effectType: "shake",
				progress: step / 100,
			});
			const headroom = (offset.scale - 1) / 2;
			expect(offset.scale).toBeCloseTo(1.08, 5);
			expect(Math.abs(offset.translateX)).toBeLessThanOrEqual(0.025 + 1e-9);
			expect(Math.abs(offset.translateY)).toBeLessThanOrEqual(0.02 + 1e-9);
			expect(Math.abs(offset.translateX)).toBeLessThanOrEqual(headroom);
			expect(Math.abs(offset.translateY)).toBeLessThanOrEqual(headroom);
		}
	});

	test("intensity scales travel and headroom proportionally", () => {
		const full = evaluateMotion({ effectType: "shake", progress: 0.25 });
		const half = evaluateMotion({
			effectType: "shake",
			intensity: 50,
			progress: 0.25,
		});
		expect(half.scale).toBeCloseTo(1.04, 5);
		expect(half.translateX).toBeCloseTo(full.translateX / 2, 8);
		expect(half.translateY).toBeCloseTo(full.translateY / 2, 8);
	});
});

describe("pulse definition", () => {
	test("scale oscillates around 1 within the pulse range", () => {
		for (let step = 0; step <= 100; step++) {
			const offset = evaluateMotion({
				effectType: "pulse",
				progress: step / 100,
			});
			expect(offset.scale).toBeGreaterThanOrEqual(1 - 0.12 - 1e-9);
			expect(offset.scale).toBeLessThanOrEqual(1 + 0.12 + 1e-9);
			expect(offset.translateX).toBe(0);
			expect(offset.translateY).toBe(0);
		}
	});

	test("completes three full cycles", () => {
		expect(
			evaluateMotion({ effectType: "pulse", progress: 0 }).scale,
		).toBeCloseTo(1, 5);
		expect(
			evaluateMotion({ effectType: "pulse", progress: 1 / 12 }).scale,
		).toBeCloseTo(1.12, 5);
		expect(
			evaluateMotion({ effectType: "pulse", progress: 1 }).scale,
		).toBeCloseTo(1, 5);
	});
});

describe("spin definition", () => {
	test("rotate spans zero to a full turn scaled by intensity", () => {
		expect(
			evaluateMotion({ effectType: "spin", progress: 0 }).rotate,
		).toBeCloseTo(0, 5);
		expect(
			evaluateMotion({ effectType: "spin", progress: 0.5 }).rotate,
		).toBeCloseTo(180, 5);
		expect(
			evaluateMotion({ effectType: "spin", progress: 1 }).rotate,
		).toBeCloseTo(360, 5);
		expect(
			evaluateMotion({ effectType: "spin", intensity: 50, progress: 1 })
				.rotate,
		).toBeCloseTo(180, 5);
	});

	test("does not scale or translate", () => {
		const offset = evaluateMotion({ effectType: "spin", progress: 0.7 });
		expect(offset.scale).toBe(1);
		expect(offset.translateX).toBe(0);
		expect(offset.translateY).toBe(0);
	});

	test("applyMotionEffects adds rotation onto the base transform", () => {
		const effect = buildDefaultEffectInstance({ effectType: "spin" });
		effect.params.easing = "linear";
		const resolved = applyMotionEffects({
			baseTransform: { ...baseTransform, rotate: 15 },
			effects: [effect],
			animations: undefined,
			localTime: 5,
			duration: 10,
			canvasWidth: 1920,
			canvasHeight: 1080,
		});
		const easedProgress = sampleEasingBezier({
			bezier:
				BUILTIN_PRESETS.find((preset) => preset.id === "linear")?.value ?? [
					0.25, 0.1, 0.25, 1,
				],
			x: 0.5,
		});
		expect(resolved.rotate).toBeCloseTo(15 + easedProgress * 360, 5);
		expect(resolved.scaleX).toBeCloseTo(1, 5);
	});
});

describe("standalone spin effect layer", () => {
	const renderer = { width: 1920, height: 1080 } as CanvasRenderer;

	function expectedEasedRotation({ linearProgress }: { linearProgress: number }) {
		const progress = sampleEasingBezier({
			bezier:
				BUILTIN_PRESETS.find((preset) => preset.id === "linear")?.value ?? [
					0.25, 0.1, 0.25, 1,
				],
			x: linearProgress,
		});
		return progress * 360;
	}

	test("frame descriptor rotates lower layer quads by the eased rotation", async () => {
		const root = new RootNode({ duration: 10 });
		root.add(new ColorNode({ color: "#ff0000" }));
		root.add(
			new EffectLayerNode({
				effectType: "spin",
				effectParams: { intensity: 100, easing: "linear" },
				timeOffset: 0,
				duration: 10,
			}),
		);

		await resolveRenderTree({ node: root, renderer, time: 5 });
		const { frame } = await buildFrameDescriptor({ node: root, renderer });

		expect(frame.items).toHaveLength(1);
		const layer = frame.items.at(0);
		if (layer?.type !== "layer") {
			throw new Error("expected a single layer item");
		}
		expect(layer.transform.rotationDegrees).toBeCloseTo(
			expectedEasedRotation({ linearProgress: 0.5 }),
			5,
		);
		expect(layer.transform.centerX).toBeCloseTo(renderer.width / 2, 5);
		expect(layer.transform.centerY).toBeCloseTo(renderer.height / 2, 5);
		expect(layer.transform.width).toBeCloseTo(renderer.width, 5);
	});

	test("zero intensity leaves lower layer quads untouched", async () => {
		const root = new RootNode({ duration: 10 });
		root.add(new ColorNode({ color: "#ff0000" }));
		root.add(
			new EffectLayerNode({
				effectType: "spin",
				effectParams: { intensity: 0, easing: "linear" },
				timeOffset: 0,
				duration: 10,
			}),
		);

		await resolveRenderTree({ node: root, renderer, time: 5 });
		const { frame } = await buildFrameDescriptor({ node: root, renderer });

		expect(frame.items).toHaveLength(1);
		const layer = frame.items.at(0);
		if (layer?.type !== "layer") {
			throw new Error("expected a single layer item");
		}
		expect(layer.transform).toEqual({
			centerX: renderer.width / 2,
			centerY: renderer.height / 2,
			width: renderer.width,
			height: renderer.height,
			rotationDegrees: 0,
			flipX: false,
			flipY: false,
		});
	});
});

describe("motion-blur definition", () => {
	const renderer = { width: 1920, height: 1080 } as CanvasRenderer;

	function buildPasses({ amount, angle }: { amount: number; angle?: number }) {
		return resolveEffectPasses({
			definition: effectsRegistry.get("motion-blur"),
			effectParams: { amount, angle: angle ?? 0 },
			width: renderer.width,
			height: renderer.height,
		});
	}

	test("zero amount produces no passes", () => {
		expect(buildPasses({ amount: 0 })).toEqual([]);
	});

	test("positive amount produces exactly one gaussian pass", () => {
		const passes = buildPasses({ amount: 40 });
		expect(passes).toHaveLength(1);
		expect(passes.at(0)?.shader).toBe("gaussian-blur");
	});

	test("direction is a unit vector along the angle", () => {
		for (const angle of [0, 37, 90, -120, 180]) {
			const pass = buildPasses({ amount: 40, angle }).at(0);
			const direction = pass?.uniforms.u_direction;
			if (!Array.isArray(direction)) {
				throw new Error("expected u_direction to be a vec2");
			}
			const [dx, dy] = direction;
			expect(dx * dx + dy * dy).toBeCloseTo(1, 8);
			expect(Math.atan2(dy, dx)).toBeCloseTo((angle * Math.PI) / 180, 8);
		}
		expect(buildPasses({ amount: 40, angle: 0 }).at(0)?.uniforms.u_direction).toEqual([1, 0]);
	});

	test("sigma stays within single-pass limits and grows with amount", () => {
		const low = buildPasses({ amount: 20 }).at(0);
		const high = buildPasses({ amount: 80 }).at(0);
		if (!low || !high) {
			throw new Error("expected passes for positive amounts");
		}
		const [lowUniforms, highUniforms] = [low, high].map((pass) => {
			const sigma = pass.uniforms.u_sigma;
			const step = pass.uniforms.u_step;
			if (typeof sigma !== "number" || typeof step !== "number") {
				throw new Error("expected numeric sigma and step");
			}
			expect(sigma).toBeLessThanOrEqual(10);
			expect(sigma).toBeGreaterThan(0);
			expect(step).toBeGreaterThanOrEqual(1);
			return { sigma, step };
		});
		expect(highUniforms.sigma * highUniforms.step).toBeGreaterThan(
			lowUniforms.sigma * lowUniforms.step,
		);
	});
});

describe("custom-zoom definition", () => {
	function evaluateCustomZoom({
		startScale,
		endScale,
		progress,
	}: {
		startScale: number;
		endScale: number;
		progress: number;
	}): MotionOffset {
		const definition = effectsRegistry.get("custom-zoom");
		if (!definition.motion) {
			throw new Error("custom-zoom has no motion config");
		}
		return definition.motion.evaluate({
			effectParams: { startScale, endScale, easing: "linear" },
			progress,
		});
	}

	test("lerps exactly between start and end scale", () => {
		expect(
			evaluateCustomZoom({ startScale: 100, endScale: 200, progress: 0 })
				.scale,
		).toBeCloseTo(1, 5);
		expect(
			evaluateCustomZoom({ startScale: 100, endScale: 200, progress: 1 })
				.scale,
		).toBeCloseTo(2, 5);
		expect(
			evaluateCustomZoom({ startScale: 100, endScale: 200, progress: 0.5 })
				.scale,
		).toBeCloseTo(1.5, 5);
	});

	test("supports zoom-out by inverting start and end", () => {
		expect(
			evaluateCustomZoom({ startScale: 200, endScale: 100, progress: 0.25 })
				.scale,
		).toBeCloseTo(1.75, 5);
	});

	test("falls back to 100 percent for missing params", () => {
		const definition = effectsRegistry.get("custom-zoom");
		if (!definition.motion) {
			throw new Error("custom-zoom has no motion config");
		}
		const offset = definition.motion.evaluate({
			effectParams: {},
			progress: 0.5,
		});
		expect(offset.scale).toBeCloseTo(1, 5);
	});
});

describe("registry", () => {
	test("registers all lens effects", () => {
		for (const type of [
			"shake",
			"pulse",
			"spin",
			"motion-blur",
			"custom-zoom",
		]) {
			expect(effectsRegistry.get(type).category).toBe("lens");
		}
	});
});