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import { Command, type CommandResult } from "@/commands/base-command";
import { EditorCore } from "@/core";
import type { SceneTracks } from "@/timeline";
export class RemoveTrackCommand extends Command {
private savedState: SceneTracks | null = null;
constructor(private trackId: string) {
super();
}
execute(): CommandResult | undefined {
const editor = EditorCore.getInstance();
this.savedState = editor.scenes.getActiveScene().tracks;
const updatedTracks: SceneTracks = {
...this.savedState,
overlay: this.savedState.overlay.filter((track) => track.id !== this.trackId),
audio: this.savedState.audio.filter((track) => track.id !== this.trackId),
};
editor.timeline.updateTracks(updatedTracks);
return undefined;
}
undo(): void {
if (this.savedState) {
const editor = EditorCore.getInstance();
editor.timeline.updateTracks(this.savedState);
}
}
}
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