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* refactor: split animation helpers by domainMaze Winther2026-04-264-36/+139
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| * refactor: centralize editor interaction stateMaze Winther2026-04-251-23/+50
| * perf: improve rendering performance by ~20xMaze Winther2026-04-224-19/+95
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* chore: bump opencut-wasm versionMaze Winther2026-04-221-1/+1
* fix: WebGL frame rendering and opencut-wasm 0.2.8Maze Winther2026-04-193-18/+54
* chore: bump opencut-wasm to 0.2.5Maze Winther2026-04-131-1/+1
* feat: wasm compositorMaze Winther2026-04-134-1/+183
* refactor: split effects and masks into dedicated rust crates, introduce Media...Maze Winther2026-04-077-261/+308
* chore: update opencut-wasm to 0.1.3Maze Winther2026-04-031-1/+1
* fix: use published opencut-wasm packageMaze Winther2026-04-011-0/+21
* feat: migrate GPU renderer from WebGL to wgpu/WASMMaze Winther2026-04-013-0/+268
* feat: migrate time utilities from typescript to rust WASMMaze Winther2026-03-313-0/+36