| Commit message (Collapse) | Author | Age | Files | Lines |
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preview popout
- New Lens category in the assets panel: Blur, Motion Blur, Zoom In/Out,
Pan x4, Shake, Pulse, Spin, Custom Zoom. EffectDefinition gains a
category field; tabs with an empty category are hidden, and the
properties-panel 'Open effects' button opens the first non-empty one.
- Motion effects work standalone: dropping them on the timeline creates
an effect-track element that animates (scale/translate/rotate) every
track below it, computed purely in the TS frame descriptor - no wasm
changes, identical in preview and export. supportsStandalone removed.
- Motion Blur: directional gaussian smear (amount + angle) reusing the
existing WGSL shader with arbitrary u_direction.
- Custom Zoom: start/end scale params (keyframable clip-level).
- MotionOffset gains optional rotate, accumulated clip-level and applied
to standalone layer quads via rotationDegrees.
- Rename clips (timeline context menu) and media assets (media panel
context menu) via a shared RenameDialog; asset rename persists through
storageService with rollback on error.
- Preview pops out into a Document Picture-in-Picture window and docks
back; button hidden where the API is unsupported.
- Export keeps running when the export popover is closed; only the
explicit Cancel button aborts.
- Captions and Adjustment tabs removed from the assets panel.
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properties
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Major features and improvements:
* **Clip Effects**:
* Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder).
* Implemented dynamic parameter fields for effects.
* Added support for keyframing effect parameters.
* **Assets Panel**:
* Added sorting options: Name, Type, Duration, and File Size.
* Persisted view preferences (grid/list mode, sort order) to local storage.
* Refactored media item rendering and drag interactions.
* **Timeline & Interaction**:
* **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element.
* **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps).
* **Visuals**: Implemented tiled background rendering for video/image clips on the timeline.
* **Shortcuts**: Added "Deselect All" action bound to the `Escape` key.
* **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled.
* **Text Elements**:
* Refactored text background storage to use an explicit `enabled` flag.
* Added `V8toV9` storage migration to update existing projects.
* **Architecture**:
* Moved export state management to `ProjectManager` for better lifecycle handling.
* Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
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This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.
Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
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Add keyframe support for transform, opacity, and volume properties.
Includes animation engine (interpolation, mutations, resolvers), timeline
markers with selection/snapping, properties panel toggles, keyframe-aware
renderer, and full undo/redo command support.
Also refactor element command constructors to object params, extract
timeline pixel math to pixel-utils.ts, and update cursor rules.
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* feat: major editor overhaul (assets, properties, timeline, fonts)
Refactor editor core systems to standardize UI architecture and improve performance.
Assets & Properties:
- Replace monolithic property items with composable `Section` architecture.
- Add specialized sections for Transform, Blending, and Text.
- Implement `NumberField` with scrubbing and math evaluation.
- Add new ColorPicker with EyeDropper and multiple format support.
- Standardize asset panels using new `PanelView` layout.
Fonts & Stickers:
- Implement custom font atlas/sprite system for high-performance previews.
- Add virtualized FontPicker with search and favorites.
- Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes).
- Standardize sticker IDs to `provider:value` format.
Timeline & Interaction:
- Convert bookmarks to rich objects with notes, colors, and duration.
- Refactor drag-and-drop to use Command pattern (enabling proper undo/redo).
- Add Shift modifier to disable snapping during moves/resizes.
- Add new overlays for layout guides and text editing.
Renderer:
- Add support for multi-line text, custom line-height, and letter-spacing.
- Implement global composite operation (blend modes).
- Update sticker node to resolve dynamic provider IDs.
Infrastructure:
- Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks.
- Update global styles and core UI components (Button, Input, Popover).
* add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors
* fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling
* deleted shadcn components with errors
* formatting
* fix linter issues
* migrate from next middleware to proxy
* add missing component back
* add breadcrumb back
* chore: add @radix-ui/react-primitive deps
* chore: more deps
* chore: add missing env vars to bun-ci
* next env
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(#500)
* feat: create external tools section (#493)
* feat: create external tools section
* fix: better wording
* Feature, added hide or show for media elements, mute or unmute for audio elements both effective on timeline and preview panel, with overlay icon for indicating so and state storing,
* Minor UI vertical separator between magnifier and other buttons
* fixed the AbortError issue in the AudioWaveform component. The error was occurring because of a race condition during cleanup when the component unmounts.
* feat: implement bookmarking functionality in the timeline and project storage
- Added bookmark management methods in the project store for toggling and checking bookmarks.
- Updated the timeline component to display bookmark markers and integrate bookmark actions in the context menu.
- Enhanced the storage service to handle bookmarks in project serialization and deserialization.
- Updated project types to include bookmarks as an array of numbers.
---------
Co-authored-by: Dominik K. <dominik@koch-bautechnik.de>
Co-authored-by: Maze Winther <mazewinther@gmail.com>
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* Init ultracite
* Update scripts and biome.jsonc
* Update biome.jsonc
* Update biome.jsonc
* Update biome.jsonc
* Run format
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- Fix missing lucide-react icon imports in type declarations
- Add 40+ missing icon exports (Loader2, ExternalLink, Type, etc.)
- Fix ArrowLeft → ChevronLeft imports in auth pages
- Resolve LucideIcon type declaration issue
- Fix invalid Button variant 'ghost' → 'text' in KeyboardShortcutsHelp
- Ensure project builds successfully with Bun package manager
- Address CodeRabbit review feedback for production readiness
These fixes resolve all TypeScript compilation errors and make the
project fully deployment-ready. Build now passes with zero errors.
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- Implement industry-standard video editing shortcuts (Space, J/K/L, arrows)
- Add playback controls: Space (play/pause), J/K/L (rewind/pause/forward)
- Add navigation: arrow keys (frame stepping), Shift+arrows (5s jumps), Home/End
- Add editing shortcuts: S (split at playhead), N (toggle snapping)
- Add selection shortcuts: Ctrl/Cmd+A (select all), Ctrl/Cmd+D (duplicate)
- Add keyboard shortcuts help dialog with categorized shortcuts display
- Integrate help button in editor header for discoverability
- Add TypeScript type declarations for better development experience
- Fix Docker build environment variable validation issues
All shortcuts follow professional video editing standards (Avid/Premiere/Final Cut).
Context-aware shortcuts that don't interfere with text input fields.
Toast notifications provide user feedback for better UX.
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fixed: [BUG] crypto.randomUUID is not a function Runtime Error #205. …
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fallback function with manual UUID generation if crypto.randomUUID() was not available.
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and other things
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aspect ratio
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thumbnail
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type
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PlaybackControls interfaces
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This reverts commit 2aa37920d5f183f9c0de2c42076fa57c5b48320e.
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