| Commit message (Expand) | Author | Age | Files | Lines |
| * | refactor: unify element params | Maze Winther | 2026-05-02 | 3 | -15/+31 |
| * | chore: switch from biome to eslint + prettier; fix ton of lint issues | Maze Winther | 2026-05-02 | 9 | -144/+61 |
| * | refactor: split animation helpers by domain | Maze Winther | 2026-04-26 | 5 | -269/+412 |
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| | * | refactor: split animation helpers by domain | Maze Winther | 2026-04-26 | 1 | -10/+10 |
| | * | perf: improve rendering performance by ~20x | Maze Winther | 2026-04-22 | 4 | -259/+402 |
| * | | fix: model editor time as wasm MediaTime ticks end-to-end | Maze Winther | 2026-04-26 | 1 | -3/+3 |
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| * | chore: formatting | Maze Winther | 2026-04-22 | 7 | -37/+54 |
| * | refactor: restructure files to their domains, new preview overlay system, an... | Maze Winther | 2026-04-20 | 13 | -40/+40 |
| * | fix: WebGL frame rendering and opencut-wasm 0.2.8 | Maze Winther | 2026-04-19 | 1 | -29/+37 |
| * | feat: text / custom masks, fix preview pan, refactor selection | Maze Winther | 2026-04-15 | 2 | -85/+40 |
| * | chore: remove debugging throughout codebase | Maze Winther | 2026-04-15 | 2 | -23/+1 |
| * | refactor: move constants to domain modules | Maze Winther | 2026-04-14 | 2 | -2/+2 |
| * | refactor: rendering pipeline | Maze Winther | 2026-04-13 | 18 | -1237/+1766 |
| * | refactor: structured track layout per scene | Maze Winther | 2026-04-07 | 1 | -15/+7 |
| * | refactor: split effects and masks into dedicated rust crates, introduce Media... | Maze Winther | 2026-04-07 | 5 | -209/+218 |
| * | refactor: split constants by domain and isolate timeline panel from core | Maze Winther | 2026-04-01 | 1 | -2/+3 |
| * | fix: don't crash when GPU isn't available | Maze Winther | 2026-04-01 | 1 | -9/+23 |
| * | fix: align background blur with effect blur intensity scale | Maze Winther | 2026-04-01 | 1 | -3/+3 |
| * | feat: migrate GPU renderer from WebGL to wgpu/WASM | Maze Winther | 2026-04-01 | 11 | -764/+231 |
| * | Merge branch 'feature/track-placement' | Maze Winther | 2026-03-31 | 1 | -1/+1 |
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| | * | refactor: centralize track placement into its own module | Maze Winther | 2026-03-31 | 1 | -1/+1 |
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| * | chore: normalize line endings | Maze Winther | 2026-03-29 | 11 | -1291/+1291 |
| * | feat: masks, properties refactor, shaders, storage migrations, and more | Maze Winther | 2026-03-29 | 18 | -521/+1121 |
| * | fix: fallback to opus codec | Maze Winther | 2026-03-09 | 1 | -1/+14 |
| * | feat: wire ui to have keyframes for: opacity, text color, and all background ... | Maze Winther | 2026-03-02 | 1 | -10/+45 |
| * | feat: implement keyframe support for more properties at the core (no ui yet) | Maze Winther | 2026-03-02 | 1 | -7/+21 |
| * | feat: Clip effects, asset sorting, and timeline improvements | Maze Winther | 2026-03-02 | 2 | -69/+142 |
| * | feat: introduce WebGL effects system and Blur effect | Maze Winther | 2026-02-28 | 12 | -137/+914 |
| * | feat: implement keyframe animation system | Maze Winther | 2026-02-27 | 6 | -16/+65 |
| * | fix a ton of issues + improvement | Maze Winther | 2026-02-25 | 1 | -77/+35 |
| * | fix preview perf issues | Maze Winther | 2026-02-23 | 3 | -41/+98 |
| * | refactor: make export audio consistent to preview | Maze Winther | 2026-02-23 | 1 | -3/+1 |
| * | feat: major editor overhaul (assets, properties, timeline, fonts) (#709) | Maze | 2026-02-23 | 4 | -25/+175 |
| * | formatting | Maze Winther | 2026-02-08 | 1 | -4/+2 |
| * | add transform + few fixes | Maze Winther | 2026-02-08 | 5 | -160/+102 |
| * | feat: update text properties to use dynamic font size limits and scaling | Maze Winther | 2026-02-08 | 2 | -3/+20 |
| * | fix rendering issue from v1 to current | Maze Winther | 2026-02-05 | 1 | -2/+1 |
| * | make storage versioning per-project + few other refactors | Maze Winther | 2026-02-05 | 3 | -13/+19 |
| * | fix import | Maze Winther | 2026-01-31 | 1 | -1/+1 |
| * | codebase overhaul (#697) | Maze | 2026-01-31 | 11 | -0/+859 |