| Commit message (Expand) | Author | Age | Files | Lines |
| * | chore: formatting | Maze Winther | 2026-04-22 | 1 | -2/+1 |
| * | refactor: restructure files to their domains, new preview overlay system, an... | Maze Winther | 2026-04-20 | 1 | -4/+4 |
| * | refactor: rendering pipeline | Maze Winther | 2026-04-13 | 1 | -275/+19 |
| * | refactor: split effects and masks into dedicated rust crates, introduce Media... | Maze Winther | 2026-04-07 | 1 | -2/+1 |
| * | feat: migrate GPU renderer from WebGL to wgpu/WASM | Maze Winther | 2026-04-01 | 1 | -2/+2 |
| * | feat: masks, properties refactor, shaders, storage migrations, and more | Maze Winther | 2026-03-29 | 1 | -46/+179 |
| * | feat: Clip effects, asset sorting, and timeline improvements | Maze Winther | 2026-03-02 | 1 | -1/+7 |
| * | feat: introduce WebGL effects system and Blur effect | Maze Winther | 2026-02-28 | 1 | -6/+62 |
| * | feat: implement keyframe animation system | Maze Winther | 2026-02-27 | 1 | -6/+32 |
| * | feat: major editor overhaul (assets, properties, timeline, fonts) (#709) | Maze | 2026-02-23 | 1 | -0/+7 |
| * | add transform + few fixes | Maze Winther | 2026-02-08 | 1 | -0/+67 |