| Commit message (Expand) | Author | Age | Files | Lines |
| * | refactor: move constants to domain modules | Maze Winther | 2026-04-14 | 1 | -1/+1 |
| * | refactor: rendering pipeline | Maze Winther | 2026-04-13 | 1 | -258/+98 |
| * | feat: migrate GPU renderer from WebGL to wgpu/WASM | Maze Winther | 2026-04-01 | 1 | -2/+2 |
| * | feat: masks, properties refactor, shaders, storage migrations, and more | Maze Winther | 2026-03-29 | 1 | -109/+78 |
| * | feat: wire ui to have keyframes for: opacity, text color, and all background ... | Maze Winther | 2026-03-02 | 1 | -10/+45 |
| * | feat: implement keyframe support for more properties at the core (no ui yet) | Maze Winther | 2026-03-02 | 1 | -7/+21 |
| * | feat: Clip effects, asset sorting, and timeline improvements | Maze Winther | 2026-03-02 | 1 | -68/+135 |
| * | feat: implement keyframe animation system | Maze Winther | 2026-02-27 | 1 | -9/+26 |
| * | fix a ton of issues + improvement | Maze Winther | 2026-02-25 | 1 | -77/+35 |
| * | feat: major editor overhaul (assets, properties, timeline, fonts) (#709) | Maze | 2026-02-23 | 1 | -16/+157 |
| * | formatting | Maze Winther | 2026-02-08 | 1 | -4/+2 |
| * | feat: update text properties to use dynamic font size limits and scaling | Maze Winther | 2026-02-08 | 1 | -3/+19 |
| * | codebase overhaul (#697) | Maze | 2026-01-31 | 1 | -0/+74 |