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* refactor: structured track layout per sceneMaze Winther2026-04-078-21/+56
* style: compact dropdown and context menu stylingMaze Winther2026-04-072-299/+299
* fix: fix timeline width calculation for tick-based timeMaze Winther2026-04-071-3/+2
* fix: respect scale lock when editing keyframed scaleMaze Winther2026-04-072-12/+31
* refactor: split effects and masks into dedicated rust crates, introduce Media...Maze Winther2026-04-0713-111/+123
* fix: clean up graph editorMaze Winther2026-04-063-50/+64
* fix: clean upMaze Winther2026-04-061-1/+1
* fix: whitespaceMaze Winther2026-04-061-1/+1
* refactor: split presets into data definitions and storage storeMaze Winther2026-04-065-103/+129
* refactor: use useShiftKey hook in bezier graphMaze Winther2026-04-061-17/+3
* Merge branch 'temp'Maze Winther2026-04-0611-227/+1508
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| * feat: graphs popoverMaze2026-04-067-23/+1317
| * fix: subscribe to playback time so keyframe button updates on frame changeMaze2026-04-051-2/+1
| * refactor: rewrite animation system to use bindings and scalar channelsMaze2026-04-053-169/+172
| * style: tabsMaze2026-04-041-3/+3
| * refactor: swap out manual tabs withthe shared tabs component in stickersMaze2026-04-041-32/+17
* | refactor: unify element updates into pipeline and centralize rippleMaze Winther2026-04-067-15/+23
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* refactor: split constants by domain and isolate timeline panel from coreMaze Winther2026-04-0123-68/+569
* fix: update tooltip text for graph editor buttonMaze Winther2026-04-011-1/+1
* feat: migrate GPU renderer from WebGL to wgpu/WASMMaze Winther2026-04-011-133/+135
* feat: separate audio from elementsMaze Winther2026-03-313-41/+155
* Merge branch 'feature/track-placement'Maze Winther2026-03-311-1/+1
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| * refactor: centralize track placement into its own moduleMaze Winther2026-03-311-1/+1
* | feat: migrate time utilities from typescript to rust WASMMaze Winther2026-03-314-385/+377
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* style: swap ripple iconMaze Winther2026-03-292-1/+50
* refactor: standardize icon component propsMaze Winther2026-03-293-51/+23
* feat: add keyframe graphs buttonMaze Winther2026-03-291-0/+9
* style: remove unnecessary margin from keyframeMaze Winther2026-03-291-1/+1
* refactor: name magic numbers and rename el in landing handlebarsMaze Winther2026-03-291-10/+24
* fix: eliminate first-paint flicker in landing handlebarsMaze Winther2026-03-291-14/+30
* refactor: move packages sub-folders into web appMaze Winther2026-03-299-1669/+2123
* refactor: clean up number formatting and step handling in property tabsMaze Winther2026-03-296-31/+78
* chore: remove dead songs tabMaze Winther2026-03-291-11/+0
* chore: normalize line endingsMaze Winther2026-03-2986-14275/+14269
* fix: resolve typescript/lint errorsMaze Winther2026-03-292-18/+30
* feat: masks, properties refactor, shaders, storage migrations, and moreMaze Winther2026-03-2988-3583/+7717
* fix: assets having unreasonable widths and heightsMaze Winther2026-03-292-3/+3
* Fix transcription sample-rate handling (#740)kcfancher2026-03-281-2/+8
* dialog: decrease gapMaze Winther2026-03-041-1/+1
* refactor: remove foreground variant from button, make it defaultMaze Winther2026-03-045-11/+5
* add context menu (w/ brand options) to header logoMaze Winther2026-03-041-10/+56
* rename branding page to brandMaze Winther2026-03-041-1/+1
* fix: outline button stylingMaze Winther2026-03-031-1/+1
* feat: add changelog link to footerMaze Winther2026-03-031-0/+1
* close effects after last effect removal + spacingMaze Winther2026-03-021-3/+7
* fix effects button in light modeMaze Winther2026-03-021-1/+1
* fix linterMaze Winther2026-03-021-1/+1
* remove z-indexMaze Winther2026-03-021-8/+8
* clcik to seek on keyframesMaze Winther2026-03-021-7/+9
* feat: wire ui to have keyframes for: opacity, text color, and all background ...Maze Winther2026-03-026-236/+454