diff options
Diffstat (limited to 'apps/web/src/services/renderer/nodes/effect-layer-node.ts')
| -rw-r--r-- | apps/web/src/services/renderer/nodes/effect-layer-node.ts | 162 |
1 files changed, 81 insertions, 81 deletions
diff --git a/apps/web/src/services/renderer/nodes/effect-layer-node.ts b/apps/web/src/services/renderer/nodes/effect-layer-node.ts index 51de2398..d8389fb5 100644 --- a/apps/web/src/services/renderer/nodes/effect-layer-node.ts +++ b/apps/web/src/services/renderer/nodes/effect-layer-node.ts @@ -1,81 +1,81 @@ -import type { CanvasRenderer } from "../canvas-renderer";
-import { effectsRegistry, resolveEffectPasses } from "@/lib/effects";
-import type { ParamValues } from "@/lib/params";
-import { BaseNode } from "./base-node";
-import { webglEffectRenderer } from "../webgl/webgl-effect-renderer";
-
-const TIME_EPSILON = 1e-6;
-
-export type EffectLayerNodeParams = {
- effectType: string;
- effectParams: ParamValues;
- timeOffset: number;
- duration: number;
-};
-
-function isInRange({
- time,
- timeOffset,
- duration,
-}: {
- time: number;
- timeOffset: number;
- duration: number;
-}): boolean {
- return (
- time >= timeOffset - TIME_EPSILON &&
- time < timeOffset + duration + TIME_EPSILON
- );
-}
-
-// snapshots whatever is currently on the canvas, applies the effect, draws it back
-export class EffectLayerNode extends BaseNode<EffectLayerNodeParams> {
- async render({
- renderer,
- time,
- }: {
- renderer: CanvasRenderer;
- time: number;
- }): Promise<void> {
- if (
- !isInRange({
- time,
- timeOffset: this.params.timeOffset,
- duration: this.params.duration,
- })
- ) {
- return;
- }
-
- const source = renderer.context.canvas as CanvasImageSource;
-
- const effectDefinition = effectsRegistry.get(this.params.effectType);
-
- const passes = resolveEffectPasses({
- definition: effectDefinition,
- effectParams: this.params.effectParams,
- width: renderer.width,
- height: renderer.height,
- });
- if (passes.length === 0) {
- return;
- }
- const effectResult = webglEffectRenderer.applyEffect({
- source,
- width: renderer.width,
- height: renderer.height,
- passes,
- });
-
- renderer.context.save();
- renderer.context.clearRect(0, 0, renderer.width, renderer.height);
- renderer.context.drawImage(
- effectResult,
- 0,
- 0,
- renderer.width,
- renderer.height,
- );
- renderer.context.restore();
- }
-}
+import type { CanvasRenderer } from "../canvas-renderer"; +import { effectsRegistry, resolveEffectPasses } from "@/lib/effects"; +import type { ParamValues } from "@/lib/params"; +import { BaseNode } from "./base-node"; +import { gpuRenderer } from "../gpu-renderer"; + +const TIME_EPSILON = 1e-6; + +export type EffectLayerNodeParams = { + effectType: string; + effectParams: ParamValues; + timeOffset: number; + duration: number; +}; + +function isInRange({ + time, + timeOffset, + duration, +}: { + time: number; + timeOffset: number; + duration: number; +}): boolean { + return ( + time >= timeOffset - TIME_EPSILON && + time < timeOffset + duration + TIME_EPSILON + ); +} + +// snapshots whatever is currently on the canvas, applies the effect, draws it back +export class EffectLayerNode extends BaseNode<EffectLayerNodeParams> { + async render({ + renderer, + time, + }: { + renderer: CanvasRenderer; + time: number; + }): Promise<void> { + if ( + !isInRange({ + time, + timeOffset: this.params.timeOffset, + duration: this.params.duration, + }) + ) { + return; + } + + const source = renderer.context.canvas as CanvasImageSource; + + const effectDefinition = effectsRegistry.get(this.params.effectType); + + const passes = resolveEffectPasses({ + definition: effectDefinition, + effectParams: this.params.effectParams, + width: renderer.width, + height: renderer.height, + }); + if (passes.length === 0) { + return; + } + const effectResult = gpuRenderer.applyEffect({ + source, + width: renderer.width, + height: renderer.height, + passes, + }); + + renderer.context.save(); + renderer.context.clearRect(0, 0, renderer.width, renderer.height); + renderer.context.drawImage( + effectResult, + 0, + 0, + renderer.width, + renderer.height, + ); + renderer.context.restore(); + } +} |
