diff options
Diffstat (limited to 'apps/web/src/lib/masks/definitions')
| -rw-r--r-- | apps/web/src/lib/masks/definitions/box-like.ts | 540 | ||||
| -rw-r--r-- | apps/web/src/lib/masks/definitions/ellipse.ts | 144 | ||||
| -rw-r--r-- | apps/web/src/lib/masks/definitions/index.ts | 78 | ||||
| -rw-r--r-- | apps/web/src/lib/masks/definitions/rectangle.ts | 188 | ||||
| -rw-r--r-- | apps/web/src/lib/masks/definitions/split.ts | 694 |
5 files changed, 822 insertions, 822 deletions
diff --git a/apps/web/src/lib/masks/definitions/box-like.ts b/apps/web/src/lib/masks/definitions/box-like.ts index 0436151e..98aefba7 100644 --- a/apps/web/src/lib/masks/definitions/box-like.ts +++ b/apps/web/src/lib/masks/definitions/box-like.ts @@ -1,270 +1,270 @@ -import { - DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO, - MIN_MASK_DIMENSION, -} from "@/constants/mask-constants"; -import { computeFeatherUpdate } from "../param-update"; -import type { - BaseMaskParams, - MaskDefaultContext, - MaskParamUpdateArgs, - RectangleMaskParams, -} from "@/lib/masks/types"; -import type { - NumberParamDefinition, - ParamDefinition, - ParamValues, -} from "@/lib/params"; - -const PERCENTAGE_DISPLAY: Pick< - NumberParamDefinition, - "displayMultiplier" | "step" -> = { - displayMultiplier: 100, - step: 1, -}; - -export const BOX_LIKE_MASK_PARAMS: ParamDefinition< - keyof RectangleMaskParams & string ->[] = [ - { - key: "centerX", - label: "X", - type: "number", - default: 0, - min: -100, - max: 100, - ...PERCENTAGE_DISPLAY, - }, - { - key: "centerY", - label: "Y", - type: "number", - default: 0, - min: -100, - max: 100, - ...PERCENTAGE_DISPLAY, - }, - { - key: "width", - label: "Width", - type: "number", - default: 0.6, - min: 1, - ...PERCENTAGE_DISPLAY, - }, - { - key: "height", - label: "Height", - type: "number", - default: 0.6, - min: 1, - ...PERCENTAGE_DISPLAY, - }, - { - key: "rotation", - label: "Rotation", - type: "number", - default: 0, - min: 0, - max: 360, - step: 1, - }, - { - key: "scale", - label: "Scale", - type: "number", - default: 1, - min: 1, - max: 500, - ...PERCENTAGE_DISPLAY, - }, - { - key: "strokeAlign", - label: "Stroke Align", - type: "select", - default: "center", - options: [ - { value: "inside", label: "Inside" }, - { value: "center", label: "Center" }, - { value: "outside", label: "Outside" }, - ], - }, -]; - -export function getDefaultBaseMaskParams(): BaseMaskParams { - return { - feather: 0, - inverted: false, - strokeColor: "#ffffff", - strokeWidth: 0, - strokeAlign: "center", - }; -} - -export function getStrokeOffset({ - strokeAlign, - strokeWidth, -}: Pick<BaseMaskParams, "strokeAlign" | "strokeWidth">): number { - if (strokeAlign === "inside") { - return -(strokeWidth / 2); - } - - if (strokeAlign === "outside") { - return strokeWidth / 2; - } - - return 0; -} - -export function getDefaultSquareMaskParams({ - elementSize, -}: MaskDefaultContext): RectangleMaskParams { - const absWidth = Math.abs(elementSize?.width ?? 0); - const absHeight = Math.abs(elementSize?.height ?? 0); - const shortSide = Math.min(absWidth, absHeight); - const squareSide = - shortSide > 0 ? shortSide * DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO : 0; - const width = - absWidth > 0 ? squareSide / absWidth : DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO; - const height = - absHeight > 0 - ? squareSide / absHeight - : DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO; - - return { - ...getDefaultBaseMaskParams(), - centerX: 0, - centerY: 0, - width, - height, - rotation: 0, - scale: 1, - }; -} - -export function getBoxLikeGeometry({ - params, - width, - height, -}: { - params: RectangleMaskParams; - width: number; - height: number; -}) { - return { - centerX: width / 2 + params.centerX * width, - centerY: height / 2 + params.centerY * height, - maskWidth: Math.max(params.width, MIN_MASK_DIMENSION) * width, - maskHeight: Math.max(params.height, MIN_MASK_DIMENSION) * height, - rotationRad: (params.rotation * Math.PI) / 180, - }; -} - -export function computeBoxMaskParamUpdate({ - handleId, - startParams, - deltaX, - deltaY, - bounds, -}: MaskParamUpdateArgs<RectangleMaskParams>): ParamValues { - if (handleId === "position") { - return { - centerX: startParams.centerX + deltaX / bounds.width, - centerY: startParams.centerY + deltaY / bounds.height, - }; - } - - if (handleId === "rotation") { - const currentAngle = (Math.atan2(deltaY, deltaX) * 180) / Math.PI; - const newRotation = (startParams.rotation + currentAngle) % 360; - return { rotation: newRotation < 0 ? newRotation + 360 : newRotation }; - } - - if (handleId === "feather") { - const angleRad = (startParams.rotation * Math.PI) / 180; - return computeFeatherUpdate({ - startFeather: startParams.feather, - deltaX, - deltaY, - directionX: -Math.sin(angleRad), - directionY: Math.cos(angleRad), - }); - } - - const halfWidth = startParams.width * bounds.width; - const halfHeight = startParams.height * bounds.height; - - if (handleId === "right" || handleId === "left") { - const sign = handleId === "right" ? 1 : -1; - return { - width: Math.max( - MIN_MASK_DIMENSION, - startParams.width + (sign * deltaX * 2) / bounds.width, - ), - }; - } - - if (handleId === "bottom" || handleId === "top") { - const sign = handleId === "bottom" ? 1 : -1; - return { - height: Math.max( - MIN_MASK_DIMENSION, - startParams.height + (sign * deltaY * 2) / bounds.height, - ), - }; - } - - if ( - handleId === "top-left" || - handleId === "top-right" || - handleId === "bottom-left" || - handleId === "bottom-right" - ) { - const signX = handleId.includes("right") ? 1 : -1; - const signY = handleId.includes("bottom") ? 1 : -1; - const distance = Math.sqrt( - (signX * deltaX + halfWidth) ** 2 + (signY * deltaY + halfHeight) ** 2, - ); - const originalDistance = Math.sqrt(halfWidth ** 2 + halfHeight ** 2); - const scale = originalDistance > 0 ? distance / originalDistance : 1; - return { - width: Math.max(MIN_MASK_DIMENSION, startParams.width * scale), - height: Math.max(MIN_MASK_DIMENSION, startParams.height * scale), - }; - } - - if (handleId === "scale") { - const distance = Math.sqrt(deltaX ** 2 + deltaY ** 2); - const originalDistance = Math.sqrt(halfWidth ** 2 + halfHeight ** 2); - const scale = originalDistance > 0 ? 1 + distance / originalDistance : 1; - return { - scale: Math.max(MIN_MASK_DIMENSION, startParams.scale * scale), - }; - } - - return {}; -} - -export function rotatePoint({ - x, - y, - centerX, - centerY, - rotationRad, -}: { - x: number; - y: number; - centerX: number; - centerY: number; - rotationRad: number; -}) { - const dx = x - centerX; - const dy = y - centerY; - const cos = Math.cos(rotationRad); - const sin = Math.sin(rotationRad); - - return { - x: centerX + dx * cos - dy * sin, - y: centerY + dx * sin + dy * cos, - }; -} +import {
+ DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO,
+ MIN_MASK_DIMENSION,
+} from "@/constants/mask-constants";
+import { computeFeatherUpdate } from "../param-update";
+import type {
+ BaseMaskParams,
+ MaskDefaultContext,
+ MaskParamUpdateArgs,
+ RectangleMaskParams,
+} from "@/lib/masks/types";
+import type {
+ NumberParamDefinition,
+ ParamDefinition,
+ ParamValues,
+} from "@/lib/params";
+
+const PERCENTAGE_DISPLAY: Pick<
+ NumberParamDefinition,
+ "displayMultiplier" | "step"
+> = {
+ displayMultiplier: 100,
+ step: 1,
+};
+
+export const BOX_LIKE_MASK_PARAMS: ParamDefinition<
+ keyof RectangleMaskParams & string
+>[] = [
+ {
+ key: "centerX",
+ label: "X",
+ type: "number",
+ default: 0,
+ min: -100,
+ max: 100,
+ ...PERCENTAGE_DISPLAY,
+ },
+ {
+ key: "centerY",
+ label: "Y",
+ type: "number",
+ default: 0,
+ min: -100,
+ max: 100,
+ ...PERCENTAGE_DISPLAY,
+ },
+ {
+ key: "width",
+ label: "Width",
+ type: "number",
+ default: 0.6,
+ min: 1,
+ ...PERCENTAGE_DISPLAY,
+ },
+ {
+ key: "height",
+ label: "Height",
+ type: "number",
+ default: 0.6,
+ min: 1,
+ ...PERCENTAGE_DISPLAY,
+ },
+ {
+ key: "rotation",
+ label: "Rotation",
+ type: "number",
+ default: 0,
+ min: 0,
+ max: 360,
+ step: 1,
+ },
+ {
+ key: "scale",
+ label: "Scale",
+ type: "number",
+ default: 1,
+ min: 1,
+ max: 500,
+ ...PERCENTAGE_DISPLAY,
+ },
+ {
+ key: "strokeAlign",
+ label: "Stroke Align",
+ type: "select",
+ default: "center",
+ options: [
+ { value: "inside", label: "Inside" },
+ { value: "center", label: "Center" },
+ { value: "outside", label: "Outside" },
+ ],
+ },
+];
+
+export function getDefaultBaseMaskParams(): BaseMaskParams {
+ return {
+ feather: 0,
+ inverted: false,
+ strokeColor: "#ffffff",
+ strokeWidth: 0,
+ strokeAlign: "center",
+ };
+}
+
+export function getStrokeOffset({
+ strokeAlign,
+ strokeWidth,
+}: Pick<BaseMaskParams, "strokeAlign" | "strokeWidth">): number {
+ if (strokeAlign === "inside") {
+ return -(strokeWidth / 2);
+ }
+
+ if (strokeAlign === "outside") {
+ return strokeWidth / 2;
+ }
+
+ return 0;
+}
+
+export function getDefaultSquareMaskParams({
+ elementSize,
+}: MaskDefaultContext): RectangleMaskParams {
+ const absWidth = Math.abs(elementSize?.width ?? 0);
+ const absHeight = Math.abs(elementSize?.height ?? 0);
+ const shortSide = Math.min(absWidth, absHeight);
+ const squareSide =
+ shortSide > 0 ? shortSide * DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO : 0;
+ const width =
+ absWidth > 0 ? squareSide / absWidth : DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO;
+ const height =
+ absHeight > 0
+ ? squareSide / absHeight
+ : DEFAULT_SHAPE_MASK_SHORT_SIDE_RATIO;
+
+ return {
+ ...getDefaultBaseMaskParams(),
+ centerX: 0,
+ centerY: 0,
+ width,
+ height,
+ rotation: 0,
+ scale: 1,
+ };
+}
+
+export function getBoxLikeGeometry({
+ params,
+ width,
+ height,
+}: {
+ params: RectangleMaskParams;
+ width: number;
+ height: number;
+}) {
+ return {
+ centerX: width / 2 + params.centerX * width,
+ centerY: height / 2 + params.centerY * height,
+ maskWidth: Math.max(params.width, MIN_MASK_DIMENSION) * width,
+ maskHeight: Math.max(params.height, MIN_MASK_DIMENSION) * height,
+ rotationRad: (params.rotation * Math.PI) / 180,
+ };
+}
+
+export function computeBoxMaskParamUpdate({
+ handleId,
+ startParams,
+ deltaX,
+ deltaY,
+ bounds,
+}: MaskParamUpdateArgs<RectangleMaskParams>): ParamValues {
+ if (handleId === "position") {
+ return {
+ centerX: startParams.centerX + deltaX / bounds.width,
+ centerY: startParams.centerY + deltaY / bounds.height,
+ };
+ }
+
+ if (handleId === "rotation") {
+ const currentAngle = (Math.atan2(deltaY, deltaX) * 180) / Math.PI;
+ const newRotation = (startParams.rotation + currentAngle) % 360;
+ return { rotation: newRotation < 0 ? newRotation + 360 : newRotation };
+ }
+
+ if (handleId === "feather") {
+ const angleRad = (startParams.rotation * Math.PI) / 180;
+ return computeFeatherUpdate({
+ startFeather: startParams.feather,
+ deltaX,
+ deltaY,
+ directionX: -Math.sin(angleRad),
+ directionY: Math.cos(angleRad),
+ });
+ }
+
+ const halfWidth = startParams.width * bounds.width;
+ const halfHeight = startParams.height * bounds.height;
+
+ if (handleId === "right" || handleId === "left") {
+ const sign = handleId === "right" ? 1 : -1;
+ return {
+ width: Math.max(
+ MIN_MASK_DIMENSION,
+ startParams.width + (sign * deltaX * 2) / bounds.width,
+ ),
+ };
+ }
+
+ if (handleId === "bottom" || handleId === "top") {
+ const sign = handleId === "bottom" ? 1 : -1;
+ return {
+ height: Math.max(
+ MIN_MASK_DIMENSION,
+ startParams.height + (sign * deltaY * 2) / bounds.height,
+ ),
+ };
+ }
+
+ if (
+ handleId === "top-left" ||
+ handleId === "top-right" ||
+ handleId === "bottom-left" ||
+ handleId === "bottom-right"
+ ) {
+ const signX = handleId.includes("right") ? 1 : -1;
+ const signY = handleId.includes("bottom") ? 1 : -1;
+ const distance = Math.sqrt(
+ (signX * deltaX + halfWidth) ** 2 + (signY * deltaY + halfHeight) ** 2,
+ );
+ const originalDistance = Math.sqrt(halfWidth ** 2 + halfHeight ** 2);
+ const scale = originalDistance > 0 ? distance / originalDistance : 1;
+ return {
+ width: Math.max(MIN_MASK_DIMENSION, startParams.width * scale),
+ height: Math.max(MIN_MASK_DIMENSION, startParams.height * scale),
+ };
+ }
+
+ if (handleId === "scale") {
+ const distance = Math.sqrt(deltaX ** 2 + deltaY ** 2);
+ const originalDistance = Math.sqrt(halfWidth ** 2 + halfHeight ** 2);
+ const scale = originalDistance > 0 ? 1 + distance / originalDistance : 1;
+ return {
+ scale: Math.max(MIN_MASK_DIMENSION, startParams.scale * scale),
+ };
+ }
+
+ return {};
+}
+
+export function rotatePoint({
+ x,
+ y,
+ centerX,
+ centerY,
+ rotationRad,
+}: {
+ x: number;
+ y: number;
+ centerX: number;
+ centerY: number;
+ rotationRad: number;
+}) {
+ const dx = x - centerX;
+ const dy = y - centerY;
+ const cos = Math.cos(rotationRad);
+ const sin = Math.sin(rotationRad);
+
+ return {
+ x: centerX + dx * cos - dy * sin,
+ y: centerY + dx * sin + dy * cos,
+ };
+}
diff --git a/apps/web/src/lib/masks/definitions/ellipse.ts b/apps/web/src/lib/masks/definitions/ellipse.ts index 45d0a7c0..1fd0301c 100644 --- a/apps/web/src/lib/masks/definitions/ellipse.ts +++ b/apps/web/src/lib/masks/definitions/ellipse.ts @@ -1,72 +1,72 @@ -import type { MaskDefinition, RectangleMaskParams } from "@/lib/masks/types"; -import { - BOX_LIKE_MASK_PARAMS, - computeBoxMaskParamUpdate, - getBoxLikeGeometry, - getDefaultSquareMaskParams, - getStrokeOffset, -} from "./box-like"; - -export const ellipseMaskDefinition: MaskDefinition<RectangleMaskParams> = { - type: "ellipse", - name: "Ellipse", - overlayShape: "box", - buildOverlayPath({ width, height }) { - const rx = Math.max((width - 1) / 2, 0); - const ry = Math.max((height - 1) / 2, 0); - const cx = width / 2; - const cy = height / 2; - return `M ${cx},${cy - ry} A ${rx},${ry} 0 1,1 ${cx},${cy + ry} A ${rx},${ry} 0 1,1 ${cx},${cy - ry} Z`; - }, - features: { - hasPosition: true, - hasRotation: true, - sizeMode: "width-height", - }, - params: BOX_LIKE_MASK_PARAMS, - buildDefault(context) { - return { - type: "ellipse", - params: getDefaultSquareMaskParams(context), - }; - }, - computeParamUpdate: computeBoxMaskParamUpdate, - renderer: { - buildPath({ resolvedParams, width, height }) { - const params = resolvedParams as RectangleMaskParams; - const { centerX, centerY, maskWidth, maskHeight, rotationRad } = - getBoxLikeGeometry({ params, width, height }); - const path = new Path2D(); - path.ellipse( - centerX, - centerY, - maskWidth / 2, - maskHeight / 2, - rotationRad, - 0, - Math.PI * 2, - ); - return path; - }, - buildStrokePath({ resolvedParams, width, height }) { - const params = resolvedParams as RectangleMaskParams; - const { centerX, centerY, maskWidth, maskHeight, rotationRad } = - getBoxLikeGeometry({ params, width, height }); - const offset = getStrokeOffset({ - strokeAlign: params.strokeAlign, - strokeWidth: params.strokeWidth, - }); - const path = new Path2D(); - path.ellipse( - centerX, - centerY, - Math.max(1, maskWidth / 2 + offset), - Math.max(1, maskHeight / 2 + offset), - rotationRad, - 0, - Math.PI * 2, - ); - return path; - }, - }, -}; +import type { MaskDefinition, RectangleMaskParams } from "@/lib/masks/types";
+import {
+ BOX_LIKE_MASK_PARAMS,
+ computeBoxMaskParamUpdate,
+ getBoxLikeGeometry,
+ getDefaultSquareMaskParams,
+ getStrokeOffset,
+} from "./box-like";
+
+export const ellipseMaskDefinition: MaskDefinition<RectangleMaskParams> = {
+ type: "ellipse",
+ name: "Ellipse",
+ overlayShape: "box",
+ buildOverlayPath({ width, height }) {
+ const rx = Math.max((width - 1) / 2, 0);
+ const ry = Math.max((height - 1) / 2, 0);
+ const cx = width / 2;
+ const cy = height / 2;
+ return `M ${cx},${cy - ry} A ${rx},${ry} 0 1,1 ${cx},${cy + ry} A ${rx},${ry} 0 1,1 ${cx},${cy - ry} Z`;
+ },
+ features: {
+ hasPosition: true,
+ hasRotation: true,
+ sizeMode: "width-height",
+ },
+ params: BOX_LIKE_MASK_PARAMS,
+ buildDefault(context) {
+ return {
+ type: "ellipse",
+ params: getDefaultSquareMaskParams(context),
+ };
+ },
+ computeParamUpdate: computeBoxMaskParamUpdate,
+ renderer: {
+ buildPath({ resolvedParams, width, height }) {
+ const params = resolvedParams as RectangleMaskParams;
+ const { centerX, centerY, maskWidth, maskHeight, rotationRad } =
+ getBoxLikeGeometry({ params, width, height });
+ const path = new Path2D();
+ path.ellipse(
+ centerX,
+ centerY,
+ maskWidth / 2,
+ maskHeight / 2,
+ rotationRad,
+ 0,
+ Math.PI * 2,
+ );
+ return path;
+ },
+ buildStrokePath({ resolvedParams, width, height }) {
+ const params = resolvedParams as RectangleMaskParams;
+ const { centerX, centerY, maskWidth, maskHeight, rotationRad } =
+ getBoxLikeGeometry({ params, width, height });
+ const offset = getStrokeOffset({
+ strokeAlign: params.strokeAlign,
+ strokeWidth: params.strokeWidth,
+ });
+ const path = new Path2D();
+ path.ellipse(
+ centerX,
+ centerY,
+ Math.max(1, maskWidth / 2 + offset),
+ Math.max(1, maskHeight / 2 + offset),
+ rotationRad,
+ 0,
+ Math.PI * 2,
+ );
+ return path;
+ },
+ },
+};
diff --git a/apps/web/src/lib/masks/definitions/index.ts b/apps/web/src/lib/masks/definitions/index.ts index c2affe30..49404ce1 100644 --- a/apps/web/src/lib/masks/definitions/index.ts +++ b/apps/web/src/lib/masks/definitions/index.ts @@ -1,39 +1,39 @@ -import type { BaseMaskParams, MaskDefinition } from "@/lib/masks/types"; -import { masksRegistry, type MaskIconProps } from "../registry"; -import { ellipseMaskDefinition } from "./ellipse"; -import { rectangleMaskDefinition } from "./rectangle"; -import { splitMaskDefinition } from "./split"; -import { - PanelRightDashedIcon, - SquareIcon, - CircleIcon, -} from "@hugeicons/core-free-icons"; - -function registerDefaultMask<TParams extends BaseMaskParams>({ - definition, - icon, -}: { - definition: MaskDefinition<TParams>; - icon: MaskIconProps; -}) { - if (masksRegistry.has(definition.type)) { - return; - } - - masksRegistry.registerMask({ definition, icon }); -} - -export function registerDefaultMasks(): void { - registerDefaultMask({ - definition: splitMaskDefinition, - icon: { icon: PanelRightDashedIcon, strokeWidth: 1 }, - }); - registerDefaultMask({ - definition: rectangleMaskDefinition, - icon: { icon: SquareIcon }, - }); - registerDefaultMask({ - definition: ellipseMaskDefinition, - icon: { icon: CircleIcon }, - }); -} +import type { BaseMaskParams, MaskDefinition } from "@/lib/masks/types";
+import { masksRegistry, type MaskIconProps } from "../registry";
+import { ellipseMaskDefinition } from "./ellipse";
+import { rectangleMaskDefinition } from "./rectangle";
+import { splitMaskDefinition } from "./split";
+import {
+ PanelRightDashedIcon,
+ SquareIcon,
+ CircleIcon,
+} from "@hugeicons/core-free-icons";
+
+function registerDefaultMask<TParams extends BaseMaskParams>({
+ definition,
+ icon,
+}: {
+ definition: MaskDefinition<TParams>;
+ icon: MaskIconProps;
+}) {
+ if (masksRegistry.has(definition.type)) {
+ return;
+ }
+
+ masksRegistry.registerMask({ definition, icon });
+}
+
+export function registerDefaultMasks(): void {
+ registerDefaultMask({
+ definition: splitMaskDefinition,
+ icon: { icon: PanelRightDashedIcon, strokeWidth: 1 },
+ });
+ registerDefaultMask({
+ definition: rectangleMaskDefinition,
+ icon: { icon: SquareIcon },
+ });
+ registerDefaultMask({
+ definition: ellipseMaskDefinition,
+ icon: { icon: CircleIcon },
+ });
+}
diff --git a/apps/web/src/lib/masks/definitions/rectangle.ts b/apps/web/src/lib/masks/definitions/rectangle.ts index 5b7f84a9..08f969ea 100644 --- a/apps/web/src/lib/masks/definitions/rectangle.ts +++ b/apps/web/src/lib/masks/definitions/rectangle.ts @@ -1,94 +1,94 @@ -import type { MaskDefinition, RectangleMaskParams } from "@/lib/masks/types"; -import { - BOX_LIKE_MASK_PARAMS, - computeBoxMaskParamUpdate, - getBoxLikeGeometry, - getDefaultSquareMaskParams, - getStrokeOffset, - rotatePoint, -} from "./box-like"; - -function buildRectanglePath({ - centerX, - centerY, - halfWidth, - halfHeight, - rotationRad, -}: { - centerX: number; - centerY: number; - halfWidth: number; - halfHeight: number; - rotationRad: number; -}): Path2D { - const corners = [ - { x: centerX - halfWidth, y: centerY - halfHeight }, - { x: centerX + halfWidth, y: centerY - halfHeight }, - { x: centerX + halfWidth, y: centerY + halfHeight }, - { x: centerX - halfWidth, y: centerY + halfHeight }, - ].map((point) => - rotatePoint({ - ...point, - centerX, - centerY, - rotationRad, - }), - ); - - const path = new Path2D(); - path.moveTo(corners[0].x, corners[0].y); - for (const corner of corners.slice(1)) { - path.lineTo(corner.x, corner.y); - } - path.closePath(); - return path; -} - -export const rectangleMaskDefinition: MaskDefinition<RectangleMaskParams> = { - type: "rectangle", - name: "Rectangle", - overlayShape: "box", - features: { - hasPosition: true, - hasRotation: true, - sizeMode: "width-height", - }, - params: BOX_LIKE_MASK_PARAMS, - buildDefault(context) { - return { - type: "rectangle", - params: getDefaultSquareMaskParams(context), - }; - }, - computeParamUpdate: computeBoxMaskParamUpdate, - renderer: { - buildPath({ resolvedParams, width, height }) { - const params = resolvedParams as RectangleMaskParams; - const { centerX, centerY, maskWidth, maskHeight, rotationRad } = - getBoxLikeGeometry({ params, width, height }); - return buildRectanglePath({ - centerX, - centerY, - halfWidth: maskWidth / 2, - halfHeight: maskHeight / 2, - rotationRad, - }); - }, - buildStrokePath({ resolvedParams, width, height }) { - const params = resolvedParams as RectangleMaskParams; - const { centerX, centerY, maskWidth, maskHeight, rotationRad } = - getBoxLikeGeometry({ params, width, height }); - const offset = getStrokeOffset({ - strokeAlign: params.strokeAlign, - strokeWidth: params.strokeWidth, - }); - return buildRectanglePath({ - centerX, - centerY, - halfWidth: Math.max(1, maskWidth / 2 + offset), - halfHeight: Math.max(1, maskHeight / 2 + offset), - rotationRad, - }); - }, - }, -}; +import type { MaskDefinition, RectangleMaskParams } from "@/lib/masks/types";
+import {
+ BOX_LIKE_MASK_PARAMS,
+ computeBoxMaskParamUpdate,
+ getBoxLikeGeometry,
+ getDefaultSquareMaskParams,
+ getStrokeOffset,
+ rotatePoint,
+} from "./box-like";
+
+function buildRectanglePath({
+ centerX,
+ centerY,
+ halfWidth,
+ halfHeight,
+ rotationRad,
+}: {
+ centerX: number;
+ centerY: number;
+ halfWidth: number;
+ halfHeight: number;
+ rotationRad: number;
+}): Path2D {
+ const corners = [
+ { x: centerX - halfWidth, y: centerY - halfHeight },
+ { x: centerX + halfWidth, y: centerY - halfHeight },
+ { x: centerX + halfWidth, y: centerY + halfHeight },
+ { x: centerX - halfWidth, y: centerY + halfHeight },
+ ].map((point) =>
+ rotatePoint({
+ ...point,
+ centerX,
+ centerY,
+ rotationRad,
+ }),
+ );
+
+ const path = new Path2D();
+ path.moveTo(corners[0].x, corners[0].y);
+ for (const corner of corners.slice(1)) {
+ path.lineTo(corner.x, corner.y);
+ }
+ path.closePath();
+ return path;
+}
+
+export const rectangleMaskDefinition: MaskDefinition<RectangleMaskParams> = {
+ type: "rectangle",
+ name: "Rectangle",
+ overlayShape: "box",
+ features: {
+ hasPosition: true,
+ hasRotation: true,
+ sizeMode: "width-height",
+ },
+ params: BOX_LIKE_MASK_PARAMS,
+ buildDefault(context) {
+ return {
+ type: "rectangle",
+ params: getDefaultSquareMaskParams(context),
+ };
+ },
+ computeParamUpdate: computeBoxMaskParamUpdate,
+ renderer: {
+ buildPath({ resolvedParams, width, height }) {
+ const params = resolvedParams as RectangleMaskParams;
+ const { centerX, centerY, maskWidth, maskHeight, rotationRad } =
+ getBoxLikeGeometry({ params, width, height });
+ return buildRectanglePath({
+ centerX,
+ centerY,
+ halfWidth: maskWidth / 2,
+ halfHeight: maskHeight / 2,
+ rotationRad,
+ });
+ },
+ buildStrokePath({ resolvedParams, width, height }) {
+ const params = resolvedParams as RectangleMaskParams;
+ const { centerX, centerY, maskWidth, maskHeight, rotationRad } =
+ getBoxLikeGeometry({ params, width, height });
+ const offset = getStrokeOffset({
+ strokeAlign: params.strokeAlign,
+ strokeWidth: params.strokeWidth,
+ });
+ return buildRectanglePath({
+ centerX,
+ centerY,
+ halfWidth: Math.max(1, maskWidth / 2 + offset),
+ halfHeight: Math.max(1, maskHeight / 2 + offset),
+ rotationRad,
+ });
+ },
+ },
+};
diff --git a/apps/web/src/lib/masks/definitions/split.ts b/apps/web/src/lib/masks/definitions/split.ts index 43f02db1..91cd3001 100644 --- a/apps/web/src/lib/masks/definitions/split.ts +++ b/apps/web/src/lib/masks/definitions/split.ts @@ -1,347 +1,347 @@ -import { computeFeatherUpdate } from "../param-update"; -import type { ParamValues } from "@/lib/params"; -import type { - MaskDefinition, - MaskParamUpdateArgs, - SplitMaskParams, -} from "@/lib/masks/types"; -import { halfPlaneSign, lineEdgeIntersection } from "../utils"; - -// cos(π/2) returns ~6e-17 in JS, not 0. Values below this threshold are snapped -// to exactly 0 to prevent opposite-sign float noise on canvas corners that lie -// exactly on the split line, which produces spurious midpoint vertices. -const NORMAL_SNAP_EPSILON = 1e-10; - -// Guards against collinear vertices from float noise at canvas edges. -const MIN_POLYGON_AREA_PX = 0.5; -const INTERSECTION_EPSILON = 1e-6; - -function polygonArea({ vertices }: { vertices: [number, number][] }): number { - let area = 0; - for (let i = 0; i < vertices.length; i++) { - const [x1, y1] = vertices[i]; - const [x2, y2] = vertices[(i + 1) % vertices.length]; - area += x1 * y2 - x2 * y1; - } - return Math.abs(area) * 0.5; -} - -function splitLineGeometry({ - centerX, - centerY, - rotation, - width, - height, -}: { - centerX: number; - centerY: number; - rotation: number; - width: number; - height: number; -}): { normalX: number; normalY: number; lineX: number; lineY: number } { - const angleRad = (rotation * Math.PI) / 180; - const normalX = - Math.abs(Math.cos(angleRad)) < NORMAL_SNAP_EPSILON ? 0 : Math.cos(angleRad); - const normalY = - Math.abs(Math.sin(angleRad)) < NORMAL_SNAP_EPSILON ? 0 : Math.sin(angleRad); - const lineX = width / 2 + centerX * width; - const lineY = height / 2 + centerY * height; - return { normalX, normalY, lineX, lineY }; -} - -function pointsEqual( - a: { x: number; y: number }, - b: { x: number; y: number }, -): boolean { - return ( - Math.abs(a.x - b.x) <= INTERSECTION_EPSILON && - Math.abs(a.y - b.y) <= INTERSECTION_EPSILON - ); -} - -export function getSplitMaskStrokeSegment({ - resolvedParams, - width, - height, -}: { - resolvedParams: unknown; - width: number; - height: number; -}): [{ x: number; y: number }, { x: number; y: number }] | null { - const { centerX, centerY, rotation } = resolvedParams as SplitMaskParams; - const { normalX, normalY, lineX, lineY } = splitLineGeometry({ - centerX, - centerY, - rotation, - width, - height, - }); - - const edges: [number, number, number, number][] = [ - [0, 0, width, 0], - [width, 0, width, height], - [width, height, 0, height], - [0, height, 0, 0], - ]; - const intersections: { x: number; y: number }[] = []; - - for (const [x1, y1, x2, y2] of edges) { - const hit = lineEdgeIntersection({ - lineX, - lineY, - normalX, - normalY, - x1, - y1, - x2, - y2, - }); - - if (!hit || intersections.some((point) => pointsEqual(point, hit))) { - continue; - } - - intersections.push(hit); - } - - if (intersections.length !== 2) { - return null; - } - - return [intersections[0], intersections[1]]; -} - -function computeSplitMaskParamUpdate({ - handleId, - startParams, - deltaX, - deltaY, - startCanvasX, - startCanvasY, - bounds, - canvasSize, -}: MaskParamUpdateArgs<SplitMaskParams>): ParamValues { - if (handleId === "position") { - const rawX = startParams.centerX + deltaX / bounds.width; - const rawY = startParams.centerY + deltaY / bounds.height; - - const minX = -bounds.cx / bounds.width; - const maxX = (canvasSize.width - bounds.cx) / bounds.width; - const minY = -bounds.cy / bounds.height; - const maxY = (canvasSize.height - bounds.cy) / bounds.height; - - return { - centerX: Math.max(minX, Math.min(maxX, rawX)), - centerY: Math.max(minY, Math.min(maxY, rawY)), - }; - } - - if (handleId === "feather") { - const angleRad = (startParams.rotation * Math.PI) / 180; - return computeFeatherUpdate({ - startFeather: startParams.feather, - deltaX, - deltaY, - directionX: -Math.cos(angleRad), - directionY: -Math.sin(angleRad), - }); - } - - if (handleId === "rotation") { - const pivotX = bounds.cx + startParams.centerX * bounds.width; - const pivotY = bounds.cy + startParams.centerY * bounds.height; - const startAngle = - (Math.atan2(startCanvasY - pivotY, startCanvasX - pivotX) * 180) / - Math.PI; - const currentAngle = - (Math.atan2( - startCanvasY + deltaY - pivotY, - startCanvasX + deltaX - pivotX, - ) * - 180) / - Math.PI; - - let deltaAngle = currentAngle - startAngle; - if (deltaAngle > 180) deltaAngle -= 360; - if (deltaAngle < -180) deltaAngle += 360; - - return { - rotation: (((startParams.rotation + deltaAngle) % 360) + 360) % 360, - }; - } - - return {}; -} - -export const splitMaskDefinition: MaskDefinition<SplitMaskParams> = { - type: "split", - name: "Split", - overlayShape: "line", - features: { - hasPosition: true, - hasRotation: true, - sizeMode: "none", - }, - buildDefault() { - return { - type: "split", - params: { - feather: 0, - inverted: false, - strokeColor: "#ffffff", - strokeWidth: 0, - strokeAlign: "center", - centerX: 0, - centerY: 0, - rotation: 0, - }, - }; - }, - computeParamUpdate: computeSplitMaskParamUpdate, - params: [ - { - key: "centerX", - label: "X", - type: "number", - default: 0, - min: -100, - max: 100, - step: 1, - displayMultiplier: 100, - }, - { - key: "centerY", - label: "Y", - type: "number", - default: 0, - min: -100, - max: 100, - step: 1, - displayMultiplier: 100, - }, - { - key: "rotation", - label: "Rotation", - type: "number", - default: 0, - min: 0, - max: 360, - step: 1, - }, - ], - renderer: { - renderMask({ resolvedParams, ctx, width, height, feather }) { - const { centerX, centerY, rotation } = resolvedParams as SplitMaskParams; - const { normalX, normalY, lineX, lineY } = splitLineGeometry({ - centerX, - centerY, - rotation, - width, - height, - }); - - // Analytical gradient avoids JFA's two-sided distance artifact near canvas edges. - const featherHalf = feather / 2; - const gradient = ctx.createLinearGradient( - lineX - normalX * featherHalf, - lineY - normalY * featherHalf, - lineX + normalX * featherHalf, - lineY + normalY * featherHalf, - ); - gradient.addColorStop(0, "rgba(255,255,255,0)"); - gradient.addColorStop(1, "white"); - - ctx.fillStyle = gradient; - ctx.fillRect(0, 0, width, height); - }, - - buildPath({ resolvedParams, width, height }) { - const { centerX, centerY, rotation } = resolvedParams as SplitMaskParams; - const { normalX, normalY, lineX, lineY } = splitLineGeometry({ - centerX, - centerY, - rotation, - width, - height, - }); - - const edges: [number, number, number, number][] = [ - [0, 0, width, 0], - [width, 0, width, height], - [width, height, 0, height], - [0, height, 0, 0], - ]; - - const isInsideHalfPlane = (x: number, y: number) => - halfPlaneSign({ lineX, lineY, normalX, normalY, x, y }) >= 0; - - const vertices: [number, number][] = []; - for (const [x1, y1, x2, y2] of edges) { - const isVertex1Inside = isInsideHalfPlane(x1, y1); - const isVertex2Inside = isInsideHalfPlane(x2, y2); - - if (isVertex1Inside && isVertex2Inside) { - vertices.push([x2, y2]); - } else if (isVertex1Inside && !isVertex2Inside) { - const hit = lineEdgeIntersection({ - lineX, - lineY, - normalX, - normalY, - x1, - y1, - x2, - y2, - }); - if (hit) vertices.push([hit.x, hit.y]); - } else if (!isVertex1Inside && isVertex2Inside) { - const hit = lineEdgeIntersection({ - lineX, - lineY, - normalX, - normalY, - x1, - y1, - x2, - y2, - }); - if (hit) { - vertices.push([hit.x, hit.y]); - vertices.push([x2, y2]); - } - } - } - - if ( - vertices.length < 3 || - polygonArea({ vertices }) < MIN_POLYGON_AREA_PX - ) { - return new Path2D(); - } - - const path = new Path2D(); - path.moveTo(vertices[0][0], vertices[0][1]); - for (let i = 1; i < vertices.length; i++) { - path.lineTo(vertices[i][0], vertices[i][1]); - } - path.closePath(); - return path; - }, - buildStrokePath({ resolvedParams, width, height }) { - const segment = getSplitMaskStrokeSegment({ - resolvedParams, - width, - height, - }); - const path = new Path2D(); - - if (!segment) { - return path; - } - - path.moveTo(segment[0].x, segment[0].y); - path.lineTo(segment[1].x, segment[1].y); - return path; - }, - }, -}; +import { computeFeatherUpdate } from "../param-update";
+import type { ParamValues } from "@/lib/params";
+import type {
+ MaskDefinition,
+ MaskParamUpdateArgs,
+ SplitMaskParams,
+} from "@/lib/masks/types";
+import { halfPlaneSign, lineEdgeIntersection } from "../utils";
+
+// cos(π/2) returns ~6e-17 in JS, not 0. Values below this threshold are snapped
+// to exactly 0 to prevent opposite-sign float noise on canvas corners that lie
+// exactly on the split line, which produces spurious midpoint vertices.
+const NORMAL_SNAP_EPSILON = 1e-10;
+
+// Guards against collinear vertices from float noise at canvas edges.
+const MIN_POLYGON_AREA_PX = 0.5;
+const INTERSECTION_EPSILON = 1e-6;
+
+function polygonArea({ vertices }: { vertices: [number, number][] }): number {
+ let area = 0;
+ for (let i = 0; i < vertices.length; i++) {
+ const [x1, y1] = vertices[i];
+ const [x2, y2] = vertices[(i + 1) % vertices.length];
+ area += x1 * y2 - x2 * y1;
+ }
+ return Math.abs(area) * 0.5;
+}
+
+function splitLineGeometry({
+ centerX,
+ centerY,
+ rotation,
+ width,
+ height,
+}: {
+ centerX: number;
+ centerY: number;
+ rotation: number;
+ width: number;
+ height: number;
+}): { normalX: number; normalY: number; lineX: number; lineY: number } {
+ const angleRad = (rotation * Math.PI) / 180;
+ const normalX =
+ Math.abs(Math.cos(angleRad)) < NORMAL_SNAP_EPSILON ? 0 : Math.cos(angleRad);
+ const normalY =
+ Math.abs(Math.sin(angleRad)) < NORMAL_SNAP_EPSILON ? 0 : Math.sin(angleRad);
+ const lineX = width / 2 + centerX * width;
+ const lineY = height / 2 + centerY * height;
+ return { normalX, normalY, lineX, lineY };
+}
+
+function pointsEqual(
+ a: { x: number; y: number },
+ b: { x: number; y: number },
+): boolean {
+ return (
+ Math.abs(a.x - b.x) <= INTERSECTION_EPSILON &&
+ Math.abs(a.y - b.y) <= INTERSECTION_EPSILON
+ );
+}
+
+export function getSplitMaskStrokeSegment({
+ resolvedParams,
+ width,
+ height,
+}: {
+ resolvedParams: unknown;
+ width: number;
+ height: number;
+}): [{ x: number; y: number }, { x: number; y: number }] | null {
+ const { centerX, centerY, rotation } = resolvedParams as SplitMaskParams;
+ const { normalX, normalY, lineX, lineY } = splitLineGeometry({
+ centerX,
+ centerY,
+ rotation,
+ width,
+ height,
+ });
+
+ const edges: [number, number, number, number][] = [
+ [0, 0, width, 0],
+ [width, 0, width, height],
+ [width, height, 0, height],
+ [0, height, 0, 0],
+ ];
+ const intersections: { x: number; y: number }[] = [];
+
+ for (const [x1, y1, x2, y2] of edges) {
+ const hit = lineEdgeIntersection({
+ lineX,
+ lineY,
+ normalX,
+ normalY,
+ x1,
+ y1,
+ x2,
+ y2,
+ });
+
+ if (!hit || intersections.some((point) => pointsEqual(point, hit))) {
+ continue;
+ }
+
+ intersections.push(hit);
+ }
+
+ if (intersections.length !== 2) {
+ return null;
+ }
+
+ return [intersections[0], intersections[1]];
+}
+
+function computeSplitMaskParamUpdate({
+ handleId,
+ startParams,
+ deltaX,
+ deltaY,
+ startCanvasX,
+ startCanvasY,
+ bounds,
+ canvasSize,
+}: MaskParamUpdateArgs<SplitMaskParams>): ParamValues {
+ if (handleId === "position") {
+ const rawX = startParams.centerX + deltaX / bounds.width;
+ const rawY = startParams.centerY + deltaY / bounds.height;
+
+ const minX = -bounds.cx / bounds.width;
+ const maxX = (canvasSize.width - bounds.cx) / bounds.width;
+ const minY = -bounds.cy / bounds.height;
+ const maxY = (canvasSize.height - bounds.cy) / bounds.height;
+
+ return {
+ centerX: Math.max(minX, Math.min(maxX, rawX)),
+ centerY: Math.max(minY, Math.min(maxY, rawY)),
+ };
+ }
+
+ if (handleId === "feather") {
+ const angleRad = (startParams.rotation * Math.PI) / 180;
+ return computeFeatherUpdate({
+ startFeather: startParams.feather,
+ deltaX,
+ deltaY,
+ directionX: -Math.cos(angleRad),
+ directionY: -Math.sin(angleRad),
+ });
+ }
+
+ if (handleId === "rotation") {
+ const pivotX = bounds.cx + startParams.centerX * bounds.width;
+ const pivotY = bounds.cy + startParams.centerY * bounds.height;
+ const startAngle =
+ (Math.atan2(startCanvasY - pivotY, startCanvasX - pivotX) * 180) /
+ Math.PI;
+ const currentAngle =
+ (Math.atan2(
+ startCanvasY + deltaY - pivotY,
+ startCanvasX + deltaX - pivotX,
+ ) *
+ 180) /
+ Math.PI;
+
+ let deltaAngle = currentAngle - startAngle;
+ if (deltaAngle > 180) deltaAngle -= 360;
+ if (deltaAngle < -180) deltaAngle += 360;
+
+ return {
+ rotation: (((startParams.rotation + deltaAngle) % 360) + 360) % 360,
+ };
+ }
+
+ return {};
+}
+
+export const splitMaskDefinition: MaskDefinition<SplitMaskParams> = {
+ type: "split",
+ name: "Split",
+ overlayShape: "line",
+ features: {
+ hasPosition: true,
+ hasRotation: true,
+ sizeMode: "none",
+ },
+ buildDefault() {
+ return {
+ type: "split",
+ params: {
+ feather: 0,
+ inverted: false,
+ strokeColor: "#ffffff",
+ strokeWidth: 0,
+ strokeAlign: "center",
+ centerX: 0,
+ centerY: 0,
+ rotation: 0,
+ },
+ };
+ },
+ computeParamUpdate: computeSplitMaskParamUpdate,
+ params: [
+ {
+ key: "centerX",
+ label: "X",
+ type: "number",
+ default: 0,
+ min: -100,
+ max: 100,
+ step: 1,
+ displayMultiplier: 100,
+ },
+ {
+ key: "centerY",
+ label: "Y",
+ type: "number",
+ default: 0,
+ min: -100,
+ max: 100,
+ step: 1,
+ displayMultiplier: 100,
+ },
+ {
+ key: "rotation",
+ label: "Rotation",
+ type: "number",
+ default: 0,
+ min: 0,
+ max: 360,
+ step: 1,
+ },
+ ],
+ renderer: {
+ renderMask({ resolvedParams, ctx, width, height, feather }) {
+ const { centerX, centerY, rotation } = resolvedParams as SplitMaskParams;
+ const { normalX, normalY, lineX, lineY } = splitLineGeometry({
+ centerX,
+ centerY,
+ rotation,
+ width,
+ height,
+ });
+
+ // Analytical gradient avoids JFA's two-sided distance artifact near canvas edges.
+ const featherHalf = feather / 2;
+ const gradient = ctx.createLinearGradient(
+ lineX - normalX * featherHalf,
+ lineY - normalY * featherHalf,
+ lineX + normalX * featherHalf,
+ lineY + normalY * featherHalf,
+ );
+ gradient.addColorStop(0, "rgba(255,255,255,0)");
+ gradient.addColorStop(1, "white");
+
+ ctx.fillStyle = gradient;
+ ctx.fillRect(0, 0, width, height);
+ },
+
+ buildPath({ resolvedParams, width, height }) {
+ const { centerX, centerY, rotation } = resolvedParams as SplitMaskParams;
+ const { normalX, normalY, lineX, lineY } = splitLineGeometry({
+ centerX,
+ centerY,
+ rotation,
+ width,
+ height,
+ });
+
+ const edges: [number, number, number, number][] = [
+ [0, 0, width, 0],
+ [width, 0, width, height],
+ [width, height, 0, height],
+ [0, height, 0, 0],
+ ];
+
+ const isInsideHalfPlane = (x: number, y: number) =>
+ halfPlaneSign({ lineX, lineY, normalX, normalY, x, y }) >= 0;
+
+ const vertices: [number, number][] = [];
+ for (const [x1, y1, x2, y2] of edges) {
+ const isVertex1Inside = isInsideHalfPlane(x1, y1);
+ const isVertex2Inside = isInsideHalfPlane(x2, y2);
+
+ if (isVertex1Inside && isVertex2Inside) {
+ vertices.push([x2, y2]);
+ } else if (isVertex1Inside && !isVertex2Inside) {
+ const hit = lineEdgeIntersection({
+ lineX,
+ lineY,
+ normalX,
+ normalY,
+ x1,
+ y1,
+ x2,
+ y2,
+ });
+ if (hit) vertices.push([hit.x, hit.y]);
+ } else if (!isVertex1Inside && isVertex2Inside) {
+ const hit = lineEdgeIntersection({
+ lineX,
+ lineY,
+ normalX,
+ normalY,
+ x1,
+ y1,
+ x2,
+ y2,
+ });
+ if (hit) {
+ vertices.push([hit.x, hit.y]);
+ vertices.push([x2, y2]);
+ }
+ }
+ }
+
+ if (
+ vertices.length < 3 ||
+ polygonArea({ vertices }) < MIN_POLYGON_AREA_PX
+ ) {
+ return new Path2D();
+ }
+
+ const path = new Path2D();
+ path.moveTo(vertices[0][0], vertices[0][1]);
+ for (let i = 1; i < vertices.length; i++) {
+ path.lineTo(vertices[i][0], vertices[i][1]);
+ }
+ path.closePath();
+ return path;
+ },
+ buildStrokePath({ resolvedParams, width, height }) {
+ const segment = getSplitMaskStrokeSegment({
+ resolvedParams,
+ width,
+ height,
+ });
+ const path = new Path2D();
+
+ if (!segment) {
+ return path;
+ }
+
+ path.moveTo(segment[0].x, segment[0].y);
+ path.lineTo(segment[1].x, segment[1].y);
+ return path;
+ },
+ },
+};
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