diff options
Diffstat (limited to 'apps/web/src/core/managers/scenes-manager.ts')
| -rw-r--r-- | apps/web/src/core/managers/scenes-manager.ts | 640 |
1 files changed, 320 insertions, 320 deletions
diff --git a/apps/web/src/core/managers/scenes-manager.ts b/apps/web/src/core/managers/scenes-manager.ts index 3508a066..13f251a1 100644 --- a/apps/web/src/core/managers/scenes-manager.ts +++ b/apps/web/src/core/managers/scenes-manager.ts @@ -1,320 +1,320 @@ -import type { EditorCore } from "@/core";
-import type { SceneTracks, TScene } from "@/lib/timeline";
-import { storageService } from "@/services/storage/service";
-import {
- getMainScene,
- ensureMainScene,
- canDeleteScene,
- findCurrentScene,
-} from "@/lib/scenes";
-import {
- getBookmarkAtTime,
- getFrameTime,
- isBookmarkAtTime,
-} from "@/lib/timeline/bookmarks";
-import {
- CreateSceneCommand,
- DeleteSceneCommand,
- MoveBookmarkCommand,
- RemoveBookmarkCommand,
- RenameSceneCommand,
- ToggleBookmarkCommand,
- UpdateBookmarkCommand,
-} from "@/lib/commands/scene";
-
-export class ScenesManager {
- private active: TScene | null = null;
- private list: TScene[] = [];
- private listeners = new Set<() => void>();
-
- constructor(private editor: EditorCore) {}
-
- async createScene({
- name,
- isMain = false,
- }: {
- name: string;
- isMain: boolean;
- }): Promise<string> {
- if (!this.editor.project.getActive()) {
- throw new Error("No active project");
- }
-
- const command = new CreateSceneCommand(name, isMain);
- this.editor.command.execute({ command });
- return command.getSceneId();
- }
-
- async deleteScene({ sceneId }: { sceneId: string }): Promise<void> {
- const sceneToDelete = this.list.find((s) => s.id === sceneId);
-
- if (!sceneToDelete) {
- throw new Error("Scene not found");
- }
-
- const { canDelete, reason } = canDeleteScene({ scene: sceneToDelete });
- if (!canDelete) {
- throw new Error(reason);
- }
-
- if (!this.editor.project.getActive()) {
- throw new Error("No active project");
- }
-
- const command = new DeleteSceneCommand(sceneId);
- this.editor.command.execute({ command });
- }
-
- async renameScene({
- sceneId,
- name,
- }: {
- sceneId: string;
- name: string;
- }): Promise<void> {
- if (!this.editor.project.getActive()) {
- throw new Error("No active project");
- }
-
- const command = new RenameSceneCommand(sceneId, name);
- this.editor.command.execute({ command });
- }
-
- async switchToScene({ sceneId }: { sceneId: string }): Promise<void> {
- const targetScene = this.list.find((s) => s.id === sceneId);
-
- if (!targetScene) {
- throw new Error("Scene not found");
- }
-
- const activeProject = this.editor.project.getActive();
-
- if (activeProject) {
- const updatedProject = {
- ...activeProject,
- currentSceneId: sceneId,
- metadata: {
- ...activeProject.metadata,
- updatedAt: new Date(),
- },
- };
-
- this.editor.project.setActiveProject({ project: updatedProject });
- }
-
- this.active = targetScene;
- this.notify();
- }
-
- async toggleBookmark({ time }: { time: number }): Promise<void> {
- const command = new ToggleBookmarkCommand(time);
- this.editor.command.execute({ command });
- }
-
- isBookmarked({ time }: { time: number }): boolean {
- const activeScene = this.getActiveScene();
- const activeProject = this.editor.project.getActive();
-
- if (!activeScene || !this.active || !activeProject) return false;
-
- const frameTime = getFrameTime({
- time,
- fps: activeProject.settings.fps,
- });
-
- return isBookmarkAtTime({ bookmarks: activeScene.bookmarks, frameTime });
- }
-
- async removeBookmark({ time }: { time: number }): Promise<void> {
- const command = new RemoveBookmarkCommand(time);
- this.editor.command.execute({ command });
- }
-
- async updateBookmark({
- time,
- updates,
- }: {
- time: number;
- updates: Partial<{ note: string; color: string; duration: number }>;
- }): Promise<void> {
- const command = new UpdateBookmarkCommand(time, updates);
- this.editor.command.execute({ command });
- }
-
- async moveBookmark({
- fromTime,
- toTime,
- }: {
- fromTime: number;
- toTime: number;
- }): Promise<void> {
- const command = new MoveBookmarkCommand(fromTime, toTime);
- this.editor.command.execute({ command });
- }
-
- getBookmarkAtTime({ time }: { time: number }) {
- const activeScene = this.active;
- const activeProject = this.editor.project.getActive();
-
- if (!activeScene || !activeProject) return null;
-
- const frameTime = getFrameTime({
- time,
- fps: activeProject.settings.fps,
- });
-
- return getBookmarkAtTime({
- bookmarks: activeScene.bookmarks,
- frameTime,
- });
- }
-
- async loadProjectScenes({ projectId }: { projectId: string }): Promise<void> {
- try {
- const result = await storageService.loadProject({ id: projectId });
- if (result?.project.scenes) {
- const ensuredScenes = result.project.scenes ?? [];
- const currentScene = findCurrentScene({
- scenes: ensuredScenes,
- currentSceneId: result.project.currentSceneId,
- });
-
- this.list = ensuredScenes;
- this.active = currentScene;
- this.notify();
- }
- } catch (error) {
- console.error("Failed to load project scenes:", error);
- this.list = [];
- this.active = null;
- this.notify();
- }
- }
-
- initializeScenes({
- scenes,
- currentSceneId,
- }: {
- scenes: TScene[];
- currentSceneId?: string;
- }): void {
- const ensuredScenes = ensureMainScene({ scenes });
- const currentScene = currentSceneId
- ? ensuredScenes.find((s) => s.id === currentSceneId)
- : null;
-
- const fallbackScene = getMainScene({ scenes: ensuredScenes });
-
- this.list = ensuredScenes;
- this.active = currentScene || fallbackScene;
- this.notify();
-
- const hasAddedMainScene = ensuredScenes.length > scenes.length;
- if (hasAddedMainScene) {
- const activeProject = this.editor.project.getActive();
-
- if (activeProject) {
- const updatedProject = {
- ...activeProject,
- scenes: ensuredScenes,
- metadata: {
- ...activeProject.metadata,
- updatedAt: new Date(),
- },
- };
-
- this.editor.project.setActiveProject({ project: updatedProject });
- this.editor.save.markDirty({ force: true });
- }
- }
- }
-
- clearScenes(): void {
- this.list = [];
- this.active = null;
- this.notify();
- }
-
- getActiveScene(): TScene {
- if (!this.active) {
- throw new Error("No active scene.");
- }
- return this.active;
- }
-
- getActiveSceneOrNull(): TScene | null {
- return this.active;
- }
-
- getScenes(): TScene[] {
- return this.list;
- }
-
- setScenes({
- scenes,
- activeSceneId,
- }: {
- scenes: TScene[];
- activeSceneId?: string;
- }): void {
- this.list = scenes;
- const nextActiveSceneId = activeSceneId ?? this.active?.id ?? null;
- this.active = nextActiveSceneId
- ? (scenes.find((scene) => scene.id === nextActiveSceneId) ?? null)
- : null;
- this.notify();
-
- const activeProject = this.editor.project.getActive();
- if (activeProject) {
- const updatedProject = {
- ...activeProject,
- scenes,
- metadata: {
- ...activeProject.metadata,
- updatedAt: new Date(),
- },
- };
- this.editor.project.setActiveProject({ project: updatedProject });
- }
- }
-
- subscribe(listener: () => void): () => void {
- this.listeners.add(listener);
- return () => this.listeners.delete(listener);
- }
-
- private notify(): void {
- this.listeners.forEach((fn) => {
- fn();
- });
- }
-
- updateSceneTracks({ tracks }: { tracks: SceneTracks }): void {
- if (!this.active) return;
-
- const updatedScene: TScene = {
- ...this.active,
- tracks,
- updatedAt: new Date(),
- };
-
- this.list = this.list.map((s) =>
- s.id === this.active?.id ? updatedScene : s,
- );
- this.active = updatedScene;
- this.notify();
-
- const activeProject = this.editor.project.getActive();
- if (activeProject) {
- const updatedProject = {
- ...activeProject,
- scenes: this.list,
- metadata: {
- ...activeProject.metadata,
- updatedAt: new Date(),
- },
- };
- this.editor.project.setActiveProject({ project: updatedProject });
- }
- }
-}
+import type { EditorCore } from "@/core"; +import type { SceneTracks, TScene } from "@/timeline"; +import { storageService } from "@/services/storage/service"; +import { + getMainScene, + ensureMainScene, + canDeleteScene, + findCurrentScene, +} from "@/timeline/scenes"; +import { + getBookmarkAtTime, + getFrameTime, + isBookmarkAtTime, +} from "@/timeline/bookmarks/index"; +import { + CreateSceneCommand, + DeleteSceneCommand, + MoveBookmarkCommand, + RemoveBookmarkCommand, + RenameSceneCommand, + ToggleBookmarkCommand, + UpdateBookmarkCommand, +} from "@/commands/scene"; + +export class ScenesManager { + private active: TScene | null = null; + private list: TScene[] = []; + private listeners = new Set<() => void>(); + + constructor(private editor: EditorCore) {} + + async createScene({ + name, + isMain = false, + }: { + name: string; + isMain: boolean; + }): Promise<string> { + if (!this.editor.project.getActive()) { + throw new Error("No active project"); + } + + const command = new CreateSceneCommand(name, isMain); + this.editor.command.execute({ command }); + return command.getSceneId(); + } + + async deleteScene({ sceneId }: { sceneId: string }): Promise<void> { + const sceneToDelete = this.list.find((s) => s.id === sceneId); + + if (!sceneToDelete) { + throw new Error("Scene not found"); + } + + const { canDelete, reason } = canDeleteScene({ scene: sceneToDelete }); + if (!canDelete) { + throw new Error(reason); + } + + if (!this.editor.project.getActive()) { + throw new Error("No active project"); + } + + const command = new DeleteSceneCommand(sceneId); + this.editor.command.execute({ command }); + } + + async renameScene({ + sceneId, + name, + }: { + sceneId: string; + name: string; + }): Promise<void> { + if (!this.editor.project.getActive()) { + throw new Error("No active project"); + } + + const command = new RenameSceneCommand(sceneId, name); + this.editor.command.execute({ command }); + } + + async switchToScene({ sceneId }: { sceneId: string }): Promise<void> { + const targetScene = this.list.find((s) => s.id === sceneId); + + if (!targetScene) { + throw new Error("Scene not found"); + } + + const activeProject = this.editor.project.getActive(); + + if (activeProject) { + const updatedProject = { + ...activeProject, + currentSceneId: sceneId, + metadata: { + ...activeProject.metadata, + updatedAt: new Date(), + }, + }; + + this.editor.project.setActiveProject({ project: updatedProject }); + } + + this.active = targetScene; + this.notify(); + } + + async toggleBookmark({ time }: { time: number }): Promise<void> { + const command = new ToggleBookmarkCommand(time); + this.editor.command.execute({ command }); + } + + isBookmarked({ time }: { time: number }): boolean { + const activeScene = this.getActiveScene(); + const activeProject = this.editor.project.getActive(); + + if (!activeScene || !this.active || !activeProject) return false; + + const frameTime = getFrameTime({ + time, + fps: activeProject.settings.fps, + }); + + return isBookmarkAtTime({ bookmarks: activeScene.bookmarks, frameTime }); + } + + async removeBookmark({ time }: { time: number }): Promise<void> { + const command = new RemoveBookmarkCommand(time); + this.editor.command.execute({ command }); + } + + async updateBookmark({ + time, + updates, + }: { + time: number; + updates: Partial<{ note: string; color: string; duration: number }>; + }): Promise<void> { + const command = new UpdateBookmarkCommand(time, updates); + this.editor.command.execute({ command }); + } + + async moveBookmark({ + fromTime, + toTime, + }: { + fromTime: number; + toTime: number; + }): Promise<void> { + const command = new MoveBookmarkCommand(fromTime, toTime); + this.editor.command.execute({ command }); + } + + getBookmarkAtTime({ time }: { time: number }) { + const activeScene = this.active; + const activeProject = this.editor.project.getActive(); + + if (!activeScene || !activeProject) return null; + + const frameTime = getFrameTime({ + time, + fps: activeProject.settings.fps, + }); + + return getBookmarkAtTime({ + bookmarks: activeScene.bookmarks, + frameTime, + }); + } + + async loadProjectScenes({ projectId }: { projectId: string }): Promise<void> { + try { + const result = await storageService.loadProject({ id: projectId }); + if (result?.project.scenes) { + const ensuredScenes = result.project.scenes ?? []; + const currentScene = findCurrentScene({ + scenes: ensuredScenes, + currentSceneId: result.project.currentSceneId, + }); + + this.list = ensuredScenes; + this.active = currentScene; + this.notify(); + } + } catch (error) { + console.error("Failed to load project scenes:", error); + this.list = []; + this.active = null; + this.notify(); + } + } + + initializeScenes({ + scenes, + currentSceneId, + }: { + scenes: TScene[]; + currentSceneId?: string; + }): void { + const ensuredScenes = ensureMainScene({ scenes }); + const currentScene = currentSceneId + ? ensuredScenes.find((s) => s.id === currentSceneId) + : null; + + const fallbackScene = getMainScene({ scenes: ensuredScenes }); + + this.list = ensuredScenes; + this.active = currentScene || fallbackScene; + this.notify(); + + const hasAddedMainScene = ensuredScenes.length > scenes.length; + if (hasAddedMainScene) { + const activeProject = this.editor.project.getActive(); + + if (activeProject) { + const updatedProject = { + ...activeProject, + scenes: ensuredScenes, + metadata: { + ...activeProject.metadata, + updatedAt: new Date(), + }, + }; + + this.editor.project.setActiveProject({ project: updatedProject }); + this.editor.save.markDirty({ force: true }); + } + } + } + + clearScenes(): void { + this.list = []; + this.active = null; + this.notify(); + } + + getActiveScene(): TScene { + if (!this.active) { + throw new Error("No active scene."); + } + return this.active; + } + + getActiveSceneOrNull(): TScene | null { + return this.active; + } + + getScenes(): TScene[] { + return this.list; + } + + setScenes({ + scenes, + activeSceneId, + }: { + scenes: TScene[]; + activeSceneId?: string; + }): void { + this.list = scenes; + const nextActiveSceneId = activeSceneId ?? this.active?.id ?? null; + this.active = nextActiveSceneId + ? (scenes.find((scene) => scene.id === nextActiveSceneId) ?? null) + : null; + this.notify(); + + const activeProject = this.editor.project.getActive(); + if (activeProject) { + const updatedProject = { + ...activeProject, + scenes, + metadata: { + ...activeProject.metadata, + updatedAt: new Date(), + }, + }; + this.editor.project.setActiveProject({ project: updatedProject }); + } + } + + subscribe(listener: () => void): () => void { + this.listeners.add(listener); + return () => this.listeners.delete(listener); + } + + private notify(): void { + this.listeners.forEach((fn) => { + fn(); + }); + } + + updateSceneTracks({ tracks }: { tracks: SceneTracks }): void { + if (!this.active) return; + + const updatedScene: TScene = { + ...this.active, + tracks, + updatedAt: new Date(), + }; + + this.list = this.list.map((s) => + s.id === this.active?.id ? updatedScene : s, + ); + this.active = updatedScene; + this.notify(); + + const activeProject = this.editor.project.getActive(); + if (activeProject) { + const updatedProject = { + ...activeProject, + scenes: this.list, + metadata: { + ...activeProject.metadata, + updatedAt: new Date(), + }, + }; + this.editor.project.setActiveProject({ project: updatedProject }); + } + } +} |
