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| author | Maze Winther <mazewinther@gmail.com> | 2026-04-26 20:44:07 +0200 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-04-26 20:44:07 +0200 |
| commit | 6b1f38a9a31a0eedaa7abea70f232960469351d5 (patch) | |
| tree | 4050d69056c1d9f14075b784535e2b33719f477b /rust/crates/gpu | |
| parent | 56ca09692a308b22455420d11376ff8d41244c47 (diff) | |
| parent | 0b7597b31fa956c7f3d4838923b545ba5e341422 (diff) | |
| download | opencut-6b1f38a9a31a0eedaa7abea70f232960469351d5.tar.gz | |
refactor: split animation helpers by domain
Diffstat (limited to 'rust/crates/gpu')
| -rw-r--r-- | rust/crates/gpu/src/context.rs | 149 |
1 files changed, 85 insertions, 64 deletions
diff --git a/rust/crates/gpu/src/context.rs b/rust/crates/gpu/src/context.rs index e38eff8c..da835280 100644 --- a/rust/crates/gpu/src/context.rs +++ b/rust/crates/gpu/src/context.rs @@ -1,6 +1,9 @@ use wgpu::util::DeviceExt; #[cfg(all(feature = "wasm", target_arch = "wasm32"))] +use std::cell::RefCell; + +#[cfg(all(feature = "wasm", target_arch = "wasm32"))] use wasm_bindgen::JsCast; use crate::{FULLSCREEN_SHADER_SOURCE, GpuError}; @@ -17,6 +20,12 @@ impl wgpu::rwh::HasDisplayHandle for WebDisplay { } } +#[cfg(all(feature = "wasm", target_arch = "wasm32"))] +struct CachedCanvasSurface { + surface: wgpu::Surface<'static>, + size: (u32, u32), +} + const BLIT_SHADER_SOURCE: &str = include_str!("shaders/blit.wgsl"); const FULLSCREEN_QUAD_POSITIONS: [[f32; 2]; 6] = [ @@ -44,6 +53,8 @@ pub struct GpuContext { /// fallback path. Used by render_texture_via_gl_canvas to output frames on WebGL. #[cfg(all(feature = "wasm", target_arch = "wasm32"))] gl_canvas: Option<web_sys::HtmlCanvasElement>, + #[cfg(all(feature = "wasm", target_arch = "wasm32"))] + gl_surface: RefCell<Option<CachedCanvasSurface>>, } impl GpuContext { @@ -170,6 +181,8 @@ impl GpuContext { supports_external_texture_copies, #[cfg(all(feature = "wasm", target_arch = "wasm32"))] gl_canvas, + #[cfg(all(feature = "wasm", target_arch = "wasm32"))] + gl_surface: RefCell::new(None), }) } @@ -184,17 +197,15 @@ impl GpuContext { ), GpuError, > { - // Temporary fix: force the wasm renderer onto the WebGL backend even when - // WebGPU is available while a WebGPU bug is being investigated. - // let instance = wgpu::util::new_instance_with_webgpu_detection( - // wgpu::InstanceDescriptor::new_without_display_handle(), - // ) - // .await; + let instance = wgpu::util::new_instance_with_webgpu_detection( + wgpu::InstanceDescriptor::new_without_display_handle(), + ) + .await; - // match Self::try_request_device(&instance, None).await { - // Ok((adapter, device, queue)) => return Ok((instance, adapter, device, queue, None)), - // Err(_) => {} - // } + match Self::try_request_device(&instance, None).await { + Ok((adapter, device, queue)) => return Ok((instance, adapter, device, queue, None)), + Err(_) => {} + } let (gl_instance, adapter, device, queue, canvas) = Self::try_gl_fallback().await?; Ok((gl_instance, adapter, device, queue, Some(canvas))) } @@ -353,6 +364,14 @@ impl GpuContext { self.supports_external_texture_copies } + /// The HTML canvas that owns the backing WebGL context, if running on the + /// WebGL fallback. Callers on that path can mount this canvas directly + /// instead of copying pixels out of it every frame. + #[cfg(all(feature = "wasm", target_arch = "wasm32"))] + pub fn gl_canvas(&self) -> Option<&web_sys::HtmlCanvasElement> { + self.gl_canvas.as_ref() + } + pub fn render_texture_to_surface( &self, texture: &wgpu::Texture, @@ -361,6 +380,14 @@ impl GpuContext { height: u32, ) -> Result<(), GpuError> { self.configure_surface(surface, width, height)?; + self.present_texture_to_surface(texture, surface) + } + + pub fn present_texture_to_surface( + &self, + texture: &wgpu::Texture, + surface: &wgpu::Surface<'_>, + ) -> Result<(), GpuError> { let surface_texture = self.acquire_surface_texture(surface)?; let target_view = surface_texture .texture @@ -382,16 +409,38 @@ impl GpuContext { width: u32, height: u32, ) -> Result<(), GpuError> { - let Some(config) = surface.get_default_config(&self.adapter, width, height) else { - return Err(GpuError::UnsupportedSurfaceFormat); - }; - if config.format != self.texture_format { - return Err(GpuError::UnsupportedSurfaceFormat); - } + let config = self.build_surface_configuration(surface, width, height)?; surface.configure(&self.device, &config); Ok(()) } + fn build_surface_configuration( + &self, + surface: &wgpu::Surface<'_>, + width: u32, + height: u32, + ) -> Result<wgpu::SurfaceConfiguration, GpuError> { + let caps = surface.get_capabilities(&self.adapter); + if !caps.formats.contains(&self.texture_format) { + return Err(GpuError::UnsupportedSurfaceFormat); + } + + Ok(wgpu::SurfaceConfiguration { + usage: wgpu::TextureUsages::RENDER_ATTACHMENT, + format: self.texture_format, + width, + height, + present_mode: wgpu::PresentMode::Fifo, + alpha_mode: caps + .alpha_modes + .first() + .copied() + .unwrap_or(wgpu::CompositeAlphaMode::Auto), + view_formats: vec![], + desired_maximum_frame_latency: 2, + }) + } + pub fn acquire_surface_texture( &self, surface: &wgpu::Surface<'_>, @@ -571,7 +620,7 @@ impl GpuContext { } #[cfg(all(feature = "wasm", target_arch = "wasm32"))] - fn render_texture_to_gl_canvas_surface( + pub fn render_texture_to_gl_canvas_surface( &self, texture: &wgpu::Texture, width: u32, @@ -585,57 +634,29 @@ impl GpuContext { gl_canvas.set_width(width); gl_canvas.set_height(height); - let surface = self - .instance - .create_surface(wgpu::SurfaceTarget::Canvas(gl_canvas.clone()))?; - - let caps = surface.get_capabilities(&self.adapter); - let surface_format = if caps.formats.contains(&self.texture_format) { - self.texture_format - } else if !caps.formats.is_empty() { - caps.formats[0] - } else { - return Err(GpuError::UnsupportedSurfaceFormat); + let mut cached_surface = self.gl_surface.borrow_mut(); + let cached_surface = match cached_surface.as_mut() { + Some(cached_surface) => cached_surface, + None => { + let surface = self + .instance + .create_surface(wgpu::SurfaceTarget::Canvas(gl_canvas.clone()))?; + cached_surface.replace(CachedCanvasSurface { + surface, + size: (0, 0), + }); + cached_surface + .as_mut() + .expect("gl_surface cache should exist after initialization") + } }; - if surface_format != self.texture_format { - return Err(GpuError::UnsupportedSurfaceFormat); + if cached_surface.size != (width, height) { + self.configure_surface(&cached_surface.surface, width, height)?; + cached_surface.size = (width, height); } - let config = wgpu::SurfaceConfiguration { - usage: wgpu::TextureUsages::RENDER_ATTACHMENT, - format: surface_format, - width, - height, - present_mode: wgpu::PresentMode::Fifo, - alpha_mode: caps - .alpha_modes - .first() - .copied() - .unwrap_or(wgpu::CompositeAlphaMode::Auto), - view_formats: vec![], - desired_maximum_frame_latency: 2, - }; - surface.configure(&self.device, &config); - - let surface_texture = self.acquire_surface_texture(&surface)?; - let surface_view = surface_texture - .texture - .create_view(&wgpu::TextureViewDescriptor::default()); - - let mut encoder = self - .device - .create_command_encoder(&wgpu::CommandEncoderDescriptor { - label: Some("gpu-gl-canvas-blit-encoder"), - }); - self.encode_texture_blit_to_view( - &mut encoder, - texture, - &surface_view, - "gpu-gl-canvas-blit", - ); - self.queue.submit([encoder.finish()]); - surface_texture.present(); + self.present_texture_to_surface(texture, &cached_surface.surface)?; Ok(gl_canvas) } |
