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authorMaze Winther <mazewinther@gmail.com>2026-04-13 04:40:19 +0200
committerMaze Winther <mazewinther@gmail.com>2026-04-13 05:01:51 +0200
commitdbd68ff1396bf498eb97f095810b78d2bddd0011 (patch)
treef1d555425899ff1ecb969a94dc1ea5d9b84868f7 /rust/crates/gpu/src/shaders/fullscreen.wgsl
parent0d0d7375635733435922a697d91601206cc38b68 (diff)
downloadopencut-dbd68ff1396bf498eb97f095810b78d2bddd0011.tar.gz
refactor: gpu webgl fallback and batched command encoding
Made-with: Cursor
Diffstat (limited to 'rust/crates/gpu/src/shaders/fullscreen.wgsl')
-rw-r--r--rust/crates/gpu/src/shaders/fullscreen.wgsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/rust/crates/gpu/src/shaders/fullscreen.wgsl b/rust/crates/gpu/src/shaders/fullscreen.wgsl
index 1ef26e48..dce878e4 100644
--- a/rust/crates/gpu/src/shaders/fullscreen.wgsl
+++ b/rust/crates/gpu/src/shaders/fullscreen.wgsl
@@ -7,6 +7,6 @@ struct VertexOutput {
fn vertex_main(@location(0) position: vec2f) -> VertexOutput {
var output: VertexOutput;
output.position = vec4f(position, 0.0, 1.0);
- output.tex_coord = (position * 0.5) + vec2f(0.5, 0.5);
+ output.tex_coord = vec2f(position.x * 0.5 + 0.5, 0.5 - position.y * 0.5);
return output;
}