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| author | cashmere <cashmere@autistici.org> | 2026-07-28 19:41:16 +0200 |
|---|---|---|
| committer | cashmere <cashmere@autistici.org> | 2026-07-28 19:41:16 +0200 |
| commit | f5a82152394fde4d8f740f664ab7737b82861618 (patch) | |
| tree | 5a51b181abead1ce03d2dbfc12b77918d3be0e1b /rust/crates/commands/src/scene/delete_scene.rs | |
| parent | e837e7504379e100ff3b56282577ec67bb88bec9 (diff) | |
| download | opencut-f5a82152394fde4d8f740f664ab7737b82861618.tar.gz | |
feat: GPUI desktop port foundation
- scene crate: full project/scene/element model, serde round-trip
proven against the web SerializedProject shape
- transfer crate: .ocp zip container, cross-compat with web fflate
archives proven in both directions
- storage crate: filesystem project store replacing IndexedDB,
.ocp import/export
- media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails,
waveform summaries)
- playback crate: wall-clock anchored, frame-rounded playback clock
- gpu crate: native texture readback; compositor renders headless
offscreen on Vulkan (spike test)
- flake devshell: rust toolchain, GPUI native deps, ffmpeg dev,
bindgen clang args; GPUI hello-world builds
- port plan in notes/gpui-port.md
Diffstat (limited to 'rust/crates/commands/src/scene/delete_scene.rs')
| -rw-r--r-- | rust/crates/commands/src/scene/delete_scene.rs | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/rust/crates/commands/src/scene/delete_scene.rs b/rust/crates/commands/src/scene/delete_scene.rs new file mode 100644 index 00000000..61763dfd --- /dev/null +++ b/rust/crates/commands/src/scene/delete_scene.rs @@ -0,0 +1,61 @@ +use scene::{Project, Scene}; + +use crate::command::{Command, CommandError, CommandResult}; + +pub struct DeleteSceneCommand { + scene_id: String, + saved_scenes: Option<Vec<Scene>>, + saved_current_scene_id: Option<String>, +} + +impl DeleteSceneCommand { + pub fn new(scene_id: impl Into<String>) -> Self { + Self { + scene_id: scene_id.into(), + saved_scenes: None, + saved_current_scene_id: None, + } + } +} + +impl Command for DeleteSceneCommand { + fn execute( + &mut self, + project: &mut Project, + ) -> Result<Option<CommandResult>, CommandError> { + let Some(deleted) = project.scenes.iter().find(|scene| scene.id == self.scene_id) + else { + return Ok(None); + }; + if deleted.is_main { + return Ok(None); + } + + self.saved_scenes = Some(project.scenes.clone()); + self.saved_current_scene_id = Some(project.current_scene_id.clone()); + + project.scenes.retain(|scene| scene.id != self.scene_id); + + if project.current_scene_id == self.scene_id { + let fallback_id = project + .scenes + .iter() + .find(|scene| scene.is_main) + .map(|scene| scene.id.clone()); + if let Some(fallback_id) = fallback_id { + project.current_scene_id = fallback_id; + } + } + Ok(None) + } + + fn undo(&mut self, project: &mut Project) { + let (Some(saved_scenes), Some(saved_current_scene_id)) = + (&self.saved_scenes, &self.saved_current_scene_id) + else { + return; + }; + project.scenes = saved_scenes.clone(); + project.current_scene_id = saved_current_scene_id.clone(); + } +} |
