From f5a82152394fde4d8f740f664ab7737b82861618 Mon Sep 17 00:00:00 2001 From: cashmere Date: Tue, 28 Jul 2026 19:41:16 +0200 Subject: feat: GPUI desktop port foundation - scene crate: full project/scene/element model, serde round-trip proven against the web SerializedProject shape - transfer crate: .ocp zip container, cross-compat with web fflate archives proven in both directions - storage crate: filesystem project store replacing IndexedDB, .ocp import/export - media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails, waveform summaries) - playback crate: wall-clock anchored, frame-rounded playback clock - gpu crate: native texture readback; compositor renders headless offscreen on Vulkan (spike test) - flake devshell: rust toolchain, GPUI native deps, ffmpeg dev, bindgen clang args; GPUI hello-world builds - port plan in notes/gpui-port.md --- rust/crates/commands/src/scene/delete_scene.rs | 61 ++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 rust/crates/commands/src/scene/delete_scene.rs (limited to 'rust/crates/commands/src/scene/delete_scene.rs') diff --git a/rust/crates/commands/src/scene/delete_scene.rs b/rust/crates/commands/src/scene/delete_scene.rs new file mode 100644 index 00000000..61763dfd --- /dev/null +++ b/rust/crates/commands/src/scene/delete_scene.rs @@ -0,0 +1,61 @@ +use scene::{Project, Scene}; + +use crate::command::{Command, CommandError, CommandResult}; + +pub struct DeleteSceneCommand { + scene_id: String, + saved_scenes: Option>, + saved_current_scene_id: Option, +} + +impl DeleteSceneCommand { + pub fn new(scene_id: impl Into) -> Self { + Self { + scene_id: scene_id.into(), + saved_scenes: None, + saved_current_scene_id: None, + } + } +} + +impl Command for DeleteSceneCommand { + fn execute( + &mut self, + project: &mut Project, + ) -> Result, CommandError> { + let Some(deleted) = project.scenes.iter().find(|scene| scene.id == self.scene_id) + else { + return Ok(None); + }; + if deleted.is_main { + return Ok(None); + } + + self.saved_scenes = Some(project.scenes.clone()); + self.saved_current_scene_id = Some(project.current_scene_id.clone()); + + project.scenes.retain(|scene| scene.id != self.scene_id); + + if project.current_scene_id == self.scene_id { + let fallback_id = project + .scenes + .iter() + .find(|scene| scene.is_main) + .map(|scene| scene.id.clone()); + if let Some(fallback_id) = fallback_id { + project.current_scene_id = fallback_id; + } + } + Ok(None) + } + + fn undo(&mut self, project: &mut Project) { + let (Some(saved_scenes), Some(saved_current_scene_id)) = + (&self.saved_scenes, &self.saved_current_scene_id) + else { + return; + }; + project.scenes = saved_scenes.clone(); + project.current_scene_id = saved_current_scene_id.clone(); + } +} -- cgit v1.3.1