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| author | Maze Winther <mazewinther@gmail.com> | 2026-03-25 16:47:22 +0100 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-03-29 15:48:22 +0200 |
| commit | 8db3bead13441a5882d8689dfc6a9f09c82375d9 (patch) | |
| tree | e9d0cafa93904ffcbec3188c37961bcc16c6422d /apps/web/src/services/renderer/webgl/webgl-context.ts | |
| parent | 39ea298a9ccba3104c549c0ca079c231981811f5 (diff) | |
| download | opencut-8db3bead13441a5882d8689dfc6a9f09c82375d9.tar.gz | |
feat: masks, properties refactor, shaders, storage migrations, and more
Diffstat (limited to 'apps/web/src/services/renderer/webgl/webgl-context.ts')
| -rw-r--r-- | apps/web/src/services/renderer/webgl/webgl-context.ts | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/apps/web/src/services/renderer/webgl/webgl-context.ts b/apps/web/src/services/renderer/webgl/webgl-context.ts new file mode 100644 index 00000000..aeefc503 --- /dev/null +++ b/apps/web/src/services/renderer/webgl/webgl-context.ts @@ -0,0 +1,49 @@ +import { createOffscreenCanvas } from "../canvas-utils"; + +let gl: WebGLRenderingContext | null = null; +let webglCanvas: OffscreenCanvas | HTMLCanvasElement | null = null; +const programCache = new Map<string, WebGLProgram>(); + +export function getWebGLContext({ + width, + height, +}: { + width: number; + height: number; +}): { + context: WebGLRenderingContext; + programCache: Map<string, WebGLProgram>; +} { + if (!webglCanvas) { + webglCanvas = createOffscreenCanvas({ width, height }); + gl = webglCanvas.getContext("webgl", { + premultipliedAlpha: false, + }) as WebGLRenderingContext | null; + if (!gl) throw new Error("WebGL not supported"); + } + if (webglCanvas.width !== width || webglCanvas.height !== height) { + webglCanvas.width = width; + webglCanvas.height = height; + } + if (!gl) throw new Error("WebGL context lost"); + return { context: gl, programCache }; +} + +export function readResult({ + width, + height, +}: { + width: number; + height: number; +}): OffscreenCanvas | HTMLCanvasElement { + if (!webglCanvas) throw new Error("WebGL canvas not initialized"); + const outputCanvas = createOffscreenCanvas({ width, height }); + const outputCtx = outputCanvas.getContext("2d") as + | CanvasRenderingContext2D + | OffscreenCanvasRenderingContext2D + | null; + if (outputCtx) { + outputCtx.drawImage(webglCanvas, 0, 0, width, height); + } + return outputCanvas; +} |
