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| author | Maze Winther <mazewinther@gmail.com> | 2026-04-20 11:31:17 +0200 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-04-20 11:31:17 +0200 |
| commit | 3e89d2998588f8e35c524e523ba2ee853f0f6475 (patch) | |
| tree | 57221f96c1259b3b07e3ddf8c1adefc502b9d8eb /apps/web/src/preview/preview-snap.ts | |
| parent | 729d10592f4e802f91c555c309ff3ba4b119f843 (diff) | |
| download | opencut-3e89d2998588f8e35c524e523ba2ee853f0f6475.tar.gz | |
refactor: restructure files to their domains, new preview overlay system, and dep graph
Diffstat (limited to 'apps/web/src/preview/preview-snap.ts')
| -rw-r--r-- | apps/web/src/preview/preview-snap.ts | 539 |
1 files changed, 539 insertions, 0 deletions
diff --git a/apps/web/src/preview/preview-snap.ts b/apps/web/src/preview/preview-snap.ts new file mode 100644 index 00000000..86d35390 --- /dev/null +++ b/apps/web/src/preview/preview-snap.ts @@ -0,0 +1,539 @@ +export interface SnapLine {
+ type: "horizontal" | "vertical";
+ position: number;
+}
+
+const ROTATION_SNAP_STEP_DEGREES = 90;
+const ROTATION_SNAP_THRESHOLD_DEGREES = 5;
+export const MIN_SCALE = 0.01;
+export const SNAP_THRESHOLD_SCREEN_PIXELS = 8;
+
+export interface SnapResult {
+ snappedPosition: { x: number; y: number };
+ activeLines: SnapLine[];
+}
+
+type ScaleEdge = "left" | "right" | "top" | "bottom";
+
+export interface ScaleEdgePreference {
+ left?: boolean;
+ right?: boolean;
+ top?: boolean;
+ bottom?: boolean;
+}
+
+function hasPreferredEdge({
+ preferredEdges,
+ edge,
+}: {
+ preferredEdges?: ScaleEdgePreference;
+ edge: ScaleEdge;
+}): boolean {
+ return preferredEdges?.[edge] === true;
+}
+
+function pickClosestScaleCandidate<T extends { distance: number; edge: ScaleEdge }>({
+ candidates,
+ preferredEdges,
+}: {
+ candidates: T[];
+ preferredEdges?: ScaleEdgePreference;
+}): T | null {
+ if (candidates.length === 0) {
+ return null;
+ }
+
+ return candidates.reduce((bestCandidate, candidate) => {
+ if (candidate.distance < bestCandidate.distance) {
+ return candidate;
+ }
+ if (candidate.distance > bestCandidate.distance) {
+ return bestCandidate;
+ }
+
+ const shouldPreferCandidate = hasPreferredEdge({
+ preferredEdges,
+ edge: candidate.edge,
+ });
+ const shouldPreferBestCandidate = hasPreferredEdge({
+ preferredEdges,
+ edge: bestCandidate.edge,
+ });
+
+ return shouldPreferCandidate && !shouldPreferBestCandidate
+ ? candidate
+ : bestCandidate;
+ });
+}
+
+export function snapPosition({
+ proposedPosition,
+ canvasSize,
+ elementSize,
+ rotation = 0,
+ snapThreshold,
+}: {
+ proposedPosition: { x: number; y: number };
+ canvasSize: { width: number; height: number };
+ elementSize: { width: number; height: number };
+ rotation?: number;
+ snapThreshold: { x: number; y: number };
+}): SnapResult {
+ const centerX = 0;
+ const centerY = 0;
+ const left = -canvasSize.width / 2;
+ const right = canvasSize.width / 2;
+ const top = -canvasSize.height / 2;
+ const bottom = canvasSize.height / 2;
+
+ const rotRad = (rotation * Math.PI) / 180;
+ const cosR = Math.abs(Math.cos(rotRad));
+ const sinR = Math.abs(Math.sin(rotRad));
+ const halfWidth = (elementSize.width * cosR + elementSize.height * sinR) / 2;
+ const halfHeight = (elementSize.width * sinR + elementSize.height * cosR) / 2;
+ const activeLines: SnapLine[] = [];
+
+ type AxisSnapCandidate = {
+ snappedPosition: number;
+ line: SnapLine;
+ distance: number;
+ };
+
+ function getClosestAxisSnap({
+ candidates,
+ threshold,
+ }: {
+ candidates: AxisSnapCandidate[];
+ threshold: number;
+ }): AxisSnapCandidate | null {
+ const snapCandidatesWithinThreshold = candidates.filter(
+ (candidate) => candidate.distance <= threshold,
+ );
+ if (snapCandidatesWithinThreshold.length === 0) {
+ return null;
+ }
+ return snapCandidatesWithinThreshold.reduce((closest, current) =>
+ current.distance < closest.distance ? current : closest,
+ );
+ }
+
+ const verticalTargets = [centerX, left, right];
+ const horizontalTargets = [centerY, top, bottom];
+
+ const xCandidates: AxisSnapCandidate[] = [];
+ for (const targetX of verticalTargets) {
+ xCandidates.push({
+ snappedPosition: targetX,
+ line: { type: "vertical", position: targetX },
+ distance: Math.abs(proposedPosition.x - targetX),
+ });
+ xCandidates.push({
+ snappedPosition: targetX + halfWidth,
+ line: { type: "vertical", position: targetX },
+ distance: Math.abs(proposedPosition.x - halfWidth - targetX),
+ });
+ xCandidates.push({
+ snappedPosition: targetX - halfWidth,
+ line: { type: "vertical", position: targetX },
+ distance: Math.abs(proposedPosition.x + halfWidth - targetX),
+ });
+ }
+ const yCandidates: AxisSnapCandidate[] = [];
+ for (const targetY of horizontalTargets) {
+ yCandidates.push({
+ snappedPosition: targetY,
+ line: { type: "horizontal", position: targetY },
+ distance: Math.abs(proposedPosition.y - targetY),
+ });
+ yCandidates.push({
+ snappedPosition: targetY + halfHeight,
+ line: { type: "horizontal", position: targetY },
+ distance: Math.abs(proposedPosition.y - halfHeight - targetY),
+ });
+ yCandidates.push({
+ snappedPosition: targetY - halfHeight,
+ line: { type: "horizontal", position: targetY },
+ distance: Math.abs(proposedPosition.y + halfHeight - targetY),
+ });
+ }
+
+ const closestX = getClosestAxisSnap({
+ candidates: xCandidates,
+ threshold: snapThreshold.x,
+ });
+ const closestY = getClosestAxisSnap({
+ candidates: yCandidates,
+ threshold: snapThreshold.y,
+ });
+
+ const x = closestX?.snappedPosition ?? proposedPosition.x;
+ const y = closestY?.snappedPosition ?? proposedPosition.y;
+ if (closestX) {
+ activeLines.push(closestX.line);
+ }
+ if (closestY) {
+ activeLines.push(closestY.line);
+ }
+
+ return {
+ snappedPosition: { x, y },
+ activeLines,
+ };
+}
+
+export interface ScaleSnapResult {
+ snappedScale: number;
+ activeLines: SnapLine[];
+}
+
+export function snapScale({
+ proposedScale,
+ position,
+ baseWidth,
+ baseHeight,
+ rotation = 0,
+ canvasSize,
+ snapThreshold,
+ preferredEdges,
+}: {
+ proposedScale: number;
+ position: { x: number; y: number };
+ baseWidth: number;
+ baseHeight: number;
+ rotation?: number;
+ canvasSize: { width: number; height: number };
+ snapThreshold: { x: number; y: number };
+ preferredEdges?: ScaleEdgePreference;
+}): ScaleSnapResult {
+ const centerX = 0;
+ const centerY = 0;
+ const left = -canvasSize.width / 2;
+ const right = canvasSize.width / 2;
+ const top = -canvasSize.height / 2;
+ const bottom = canvasSize.height / 2;
+
+ const rotRad = (rotation * Math.PI) / 180;
+ const cosR = Math.abs(Math.cos(rotRad));
+ const sinR = Math.abs(Math.sin(rotRad));
+ const aabbBaseHalfW = (baseWidth * cosR + baseHeight * sinR) / 2;
+ const aabbBaseHalfH = (baseWidth * sinR + baseHeight * cosR) / 2;
+
+ const leftEdge = position.x - aabbBaseHalfW * proposedScale;
+ const rightEdge = position.x + aabbBaseHalfW * proposedScale;
+ const topEdge = position.y - aabbBaseHalfH * proposedScale;
+ const bottomEdge = position.y + aabbBaseHalfH * proposedScale;
+
+ interface SnapCandidate {
+ scale: number;
+ distance: number;
+ lines: SnapLine[];
+ edge: ScaleEdge;
+ }
+
+ const candidates: SnapCandidate[] = [];
+
+ const verticalTargets = [
+ { position: left, line: { type: "vertical" as const, position: left } },
+ {
+ position: centerX,
+ line: { type: "vertical" as const, position: centerX },
+ },
+ { position: right, line: { type: "vertical" as const, position: right } },
+ ];
+
+ for (const target of verticalTargets) {
+ const distanceLeft = Math.abs(leftEdge - target.position);
+ if (distanceLeft <= snapThreshold.x) {
+ const scale = (position.x - target.position) / aabbBaseHalfW;
+ if (Math.abs(scale) > MIN_SCALE) {
+ candidates.push({
+ scale,
+ distance: distanceLeft,
+ lines: [target.line],
+ edge: "left",
+ });
+ }
+ }
+ const distanceRight = Math.abs(rightEdge - target.position);
+ if (distanceRight <= snapThreshold.x) {
+ const scale = (target.position - position.x) / aabbBaseHalfW;
+ if (Math.abs(scale) > MIN_SCALE) {
+ candidates.push({
+ scale,
+ distance: distanceRight,
+ lines: [target.line],
+ edge: "right",
+ });
+ }
+ }
+ }
+
+ const horizontalTargets = [
+ { position: top, line: { type: "horizontal" as const, position: top } },
+ {
+ position: centerY,
+ line: { type: "horizontal" as const, position: centerY },
+ },
+ {
+ position: bottom,
+ line: { type: "horizontal" as const, position: bottom },
+ },
+ ];
+
+ for (const target of horizontalTargets) {
+ const distanceTop = Math.abs(topEdge - target.position);
+ if (distanceTop <= snapThreshold.y) {
+ const scale = (position.y - target.position) / aabbBaseHalfH;
+ if (Math.abs(scale) > MIN_SCALE) {
+ candidates.push({
+ scale,
+ distance: distanceTop,
+ lines: [target.line],
+ edge: "top",
+ });
+ }
+ }
+ const distanceBottom = Math.abs(bottomEdge - target.position);
+ if (distanceBottom <= snapThreshold.y) {
+ const scale = (target.position - position.y) / aabbBaseHalfH;
+ if (Math.abs(scale) > MIN_SCALE) {
+ candidates.push({
+ scale,
+ distance: distanceBottom,
+ lines: [target.line],
+ edge: "bottom",
+ });
+ }
+ }
+ }
+
+ const best = pickClosestScaleCandidate({
+ candidates,
+ preferredEdges,
+ });
+ if (!best) {
+ return { snappedScale: proposedScale, activeLines: [] };
+ }
+
+ const snappedLeft = position.x - aabbBaseHalfW * best.scale;
+ const snappedRight = position.x + aabbBaseHalfW * best.scale;
+ const snappedTop = position.y - aabbBaseHalfH * best.scale;
+ const snappedBottom = position.y + aabbBaseHalfH * best.scale;
+
+ const activeLines: SnapLine[] = [];
+ const seenKeys = new Set<string>();
+
+ function addLine({ line }: { line: SnapLine }) {
+ const key = `${line.type}-${line.position}`;
+ if (!seenKeys.has(key)) {
+ seenKeys.add(key);
+ activeLines.push(line);
+ }
+ }
+
+ for (const target of verticalTargets) {
+ if (
+ (hasPreferredEdge({ preferredEdges, edge: "left" }) &&
+ Math.abs(snappedLeft - target.position) <= 1) ||
+ (hasPreferredEdge({ preferredEdges, edge: "right" }) &&
+ Math.abs(snappedRight - target.position) <= 1) ||
+ (!preferredEdges &&
+ (Math.abs(snappedLeft - target.position) <= 1 ||
+ Math.abs(snappedRight - target.position) <= 1))
+ ) {
+ addLine({ line: target.line });
+ }
+ }
+ for (const target of horizontalTargets) {
+ if (
+ (hasPreferredEdge({ preferredEdges, edge: "top" }) &&
+ Math.abs(snappedTop - target.position) <= 1) ||
+ (hasPreferredEdge({ preferredEdges, edge: "bottom" }) &&
+ Math.abs(snappedBottom - target.position) <= 1) ||
+ (!preferredEdges &&
+ (Math.abs(snappedTop - target.position) <= 1 ||
+ Math.abs(snappedBottom - target.position) <= 1))
+ ) {
+ addLine({ line: target.line });
+ }
+ }
+
+ return {
+ snappedScale: best.scale,
+ activeLines,
+ };
+}
+
+export interface AxisSnapResult {
+ snappedScale: number;
+ /** Infinity when no snap candidate was within threshold */
+ snapDistance: number;
+ activeLines: SnapLine[];
+}
+
+export function snapScaleAxes({
+ proposedScaleX,
+ proposedScaleY,
+ position,
+ baseWidth,
+ baseHeight,
+ rotation = 0,
+ canvasSize,
+ snapThreshold,
+ preferredEdges,
+}: {
+ proposedScaleX: number;
+ proposedScaleY: number;
+ position: { x: number; y: number };
+ baseWidth: number;
+ baseHeight: number;
+ rotation?: number;
+ canvasSize: { width: number; height: number };
+ snapThreshold: { x: number; y: number };
+ preferredEdges?: ScaleEdgePreference;
+}): { x: AxisSnapResult; y: AxisSnapResult } {
+ const canvasLeft = -canvasSize.width / 2;
+ const canvasRight = canvasSize.width / 2;
+ const canvasTop = -canvasSize.height / 2;
+ const canvasBottom = canvasSize.height / 2;
+
+ const rotRad = (rotation * Math.PI) / 180;
+ const cosR = Math.abs(Math.cos(rotRad));
+ const sinR = Math.abs(Math.sin(rotRad));
+ const EPSILON = 1e-6;
+
+ // Current AABB edges at proposed scales
+ const currentAabbHalfW = (baseWidth * proposedScaleX * cosR + baseHeight * proposedScaleY * sinR) / 2;
+ const currentAabbHalfH = (baseWidth * proposedScaleX * sinR + baseHeight * proposedScaleY * cosR) / 2;
+ const currentLeftEdge = position.x - currentAabbHalfW;
+ const currentRightEdge = position.x + currentAabbHalfW;
+ const currentTopEdge = position.y - currentAabbHalfH;
+ const currentBottomEdge = position.y + currentAabbHalfH;
+
+ interface Candidate {
+ scale: number;
+ distance: number;
+ line: SnapLine;
+ edge: ScaleEdge;
+ }
+
+ function bestCandidate({
+ candidates,
+ proposedScale,
+ }: {
+ candidates: Candidate[];
+ proposedScale: number;
+ }): AxisSnapResult {
+ const best = pickClosestScaleCandidate({
+ candidates,
+ preferredEdges,
+ });
+ if (!best) {
+ return { snappedScale: proposedScale, snapDistance: Infinity, activeLines: [] };
+ }
+ return { snappedScale: best.scale, snapDistance: best.distance, activeLines: [best.line] };
+ }
+
+ // sX candidates: snap via vertical targets (left/right AABB edges) — only valid when cosR ≠ 0
+ // snap via horizontal targets (top/bottom AABB edges) — only valid when sinR ≠ 0
+ const xCandidates: Candidate[] = [];
+ const yContribW = baseHeight * proposedScaleY * sinR;
+ const yContribH = baseHeight * proposedScaleY * cosR;
+
+ if (cosR > EPSILON) {
+ for (const T of [canvasLeft, 0, canvasRight]) {
+ const line: SnapLine = { type: "vertical", position: T };
+ const distLeft = Math.abs(currentLeftEdge - T);
+ if (distLeft <= snapThreshold.x) {
+ const scale = (2 * (position.x - T) - yContribW) / (baseWidth * cosR);
+ if (Math.abs(scale) > MIN_SCALE) xCandidates.push({ scale, distance: distLeft, line, edge: "left" });
+ }
+ const distRight = Math.abs(currentRightEdge - T);
+ if (distRight <= snapThreshold.x) {
+ const scale = (2 * (T - position.x) - yContribW) / (baseWidth * cosR);
+ if (Math.abs(scale) > MIN_SCALE) xCandidates.push({ scale, distance: distRight, line, edge: "right" });
+ }
+ }
+ }
+
+ if (sinR > EPSILON) {
+ for (const T of [canvasTop, 0, canvasBottom]) {
+ const line: SnapLine = { type: "horizontal", position: T };
+ const distTop = Math.abs(currentTopEdge - T);
+ if (distTop <= snapThreshold.y) {
+ const scale = (2 * (position.y - T) - yContribH) / (baseWidth * sinR);
+ if (Math.abs(scale) > MIN_SCALE) xCandidates.push({ scale, distance: distTop, line, edge: "top" });
+ }
+ const distBottom = Math.abs(currentBottomEdge - T);
+ if (distBottom <= snapThreshold.y) {
+ const scale = (2 * (T - position.y) - yContribH) / (baseWidth * sinR);
+ if (Math.abs(scale) > MIN_SCALE) xCandidates.push({ scale, distance: distBottom, line, edge: "bottom" });
+ }
+ }
+ }
+
+ // sY candidates: snap via vertical targets — only valid when sinR ≠ 0
+ // snap via horizontal targets — only valid when cosR ≠ 0
+ const yCandidates: Candidate[] = [];
+ const xContribW = baseWidth * proposedScaleX * cosR;
+ const xContribH = baseWidth * proposedScaleX * sinR;
+
+ if (sinR > EPSILON) {
+ for (const T of [canvasLeft, 0, canvasRight]) {
+ const line: SnapLine = { type: "vertical", position: T };
+ const distLeft = Math.abs(currentLeftEdge - T);
+ if (distLeft <= snapThreshold.x) {
+ const scale = (2 * (position.x - T) - xContribW) / (baseHeight * sinR);
+ if (Math.abs(scale) > MIN_SCALE) yCandidates.push({ scale, distance: distLeft, line, edge: "left" });
+ }
+ const distRight = Math.abs(currentRightEdge - T);
+ if (distRight <= snapThreshold.x) {
+ const scale = (2 * (T - position.x) - xContribW) / (baseHeight * sinR);
+ if (Math.abs(scale) > MIN_SCALE) yCandidates.push({ scale, distance: distRight, line, edge: "right" });
+ }
+ }
+ }
+
+ if (cosR > EPSILON) {
+ for (const T of [canvasTop, 0, canvasBottom]) {
+ const line: SnapLine = { type: "horizontal", position: T };
+ const distTop = Math.abs(currentTopEdge - T);
+ if (distTop <= snapThreshold.y) {
+ const scale = (2 * (position.y - T) - xContribH) / (baseHeight * cosR);
+ if (Math.abs(scale) > MIN_SCALE) yCandidates.push({ scale, distance: distTop, line, edge: "top" });
+ }
+ const distBottom = Math.abs(currentBottomEdge - T);
+ if (distBottom <= snapThreshold.y) {
+ const scale = (2 * (T - position.y) - xContribH) / (baseHeight * cosR);
+ if (Math.abs(scale) > MIN_SCALE) yCandidates.push({ scale, distance: distBottom, line, edge: "bottom" });
+ }
+ }
+ }
+
+ return {
+ x: bestCandidate({ candidates: xCandidates, proposedScale: proposedScaleX }),
+ y: bestCandidate({ candidates: yCandidates, proposedScale: proposedScaleY }),
+ };
+}
+
+export interface RotationSnapResult {
+ snappedRotation: number;
+ isSnapped: boolean;
+}
+
+export function snapRotation({
+ proposedRotation,
+}: {
+ proposedRotation: number;
+}): RotationSnapResult {
+ const nearestRotationSnap =
+ Math.round(proposedRotation / ROTATION_SNAP_STEP_DEGREES) *
+ ROTATION_SNAP_STEP_DEGREES;
+ const distanceToNearestSnap = Math.abs(
+ proposedRotation - nearestRotationSnap,
+ );
+ if (distanceToNearestSnap <= ROTATION_SNAP_THRESHOLD_DEGREES) {
+ return { snappedRotation: nearestRotationSnap, isSnapped: true };
+ }
+ return { snappedRotation: proposedRotation, isSnapped: false };
+}
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