summaryrefslogtreecommitdiff
path: root/apps/web/src/lib/timeline/bookmarks.ts
diff options
context:
space:
mode:
authorMaze <167211895+mazeincoding@users.noreply.github.com>2026-01-31 00:20:04 +0100
committerGitHub <noreply@github.com>2026-01-31 00:20:04 +0100
commit7bf0984698e43b9aa2dd879f65951318ed410390 (patch)
treeccf2cd590a47d550152afc07129cb55c71a9ec35 /apps/web/src/lib/timeline/bookmarks.ts
parent0173db99448d1c4c6415dcf15272e17551b48b04 (diff)
downloadopencut-7bf0984698e43b9aa2dd879f65951318ed410390.tar.gz
codebase overhaul (#697)
Diffstat (limited to 'apps/web/src/lib/timeline/bookmarks.ts')
-rw-r--r--apps/web/src/lib/timeline/bookmarks.ts61
1 files changed, 61 insertions, 0 deletions
diff --git a/apps/web/src/lib/timeline/bookmarks.ts b/apps/web/src/lib/timeline/bookmarks.ts
new file mode 100644
index 00000000..0b06c2f6
--- /dev/null
+++ b/apps/web/src/lib/timeline/bookmarks.ts
@@ -0,0 +1,61 @@
+import { roundToFrame } from "@/lib/time";
+
+export function findBookmarkIndex({
+ bookmarks,
+ frameTime,
+}: {
+ bookmarks: number[];
+ frameTime: number;
+}): number {
+ return bookmarks.findIndex(
+ (bookmark) => Math.abs(bookmark - frameTime) < 0.001,
+ );
+}
+
+export function isBookmarkAtTime({
+ bookmarks,
+ frameTime,
+}: {
+ bookmarks: number[];
+ frameTime: number;
+}): boolean {
+ return bookmarks.some((bookmark) => Math.abs(bookmark - frameTime) < 0.001);
+}
+
+export function toggleBookmarkInArray({
+ bookmarks,
+ frameTime,
+}: {
+ bookmarks: number[];
+ frameTime: number;
+}): number[] {
+ const bookmarkIndex = findBookmarkIndex({ bookmarks, frameTime });
+
+ if (bookmarkIndex !== -1) {
+ return bookmarks.filter((_, i) => i !== bookmarkIndex);
+ }
+
+ return [...bookmarks, frameTime].sort((a, b) => a - b);
+}
+
+export function removeBookmarkFromArray({
+ bookmarks,
+ frameTime,
+}: {
+ bookmarks: number[];
+ frameTime: number;
+}): number[] {
+ return bookmarks.filter(
+ (bookmark) => Math.abs(bookmark - frameTime) >= 0.001,
+ );
+}
+
+export function getFrameTime({
+ time,
+ fps,
+}: {
+ time: number;
+ fps: number;
+}): number {
+ return roundToFrame({ time, fps });
+}