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authorMaze Winther <mazewinther@gmail.com>2026-02-27 16:33:57 +0100
committerMaze Winther <mazewinther@gmail.com>2026-02-27 16:33:57 +0100
commit49426f19cd8eaed7cf6c47999b66fee7ee637a56 (patch)
tree1b37451529cfcb36e6cae79494c61b9c616077df /apps/web/src/lib/commands/timeline/element/keyframes/retime-keyframe.ts
parent9b94f89def4f96836c4f42a23a73e97fe647a43c (diff)
downloadopencut-49426f19cd8eaed7cf6c47999b66fee7ee637a56.tar.gz
feat: implement keyframe animation system
Add keyframe support for transform, opacity, and volume properties. Includes animation engine (interpolation, mutations, resolvers), timeline markers with selection/snapping, properties panel toggles, keyframe-aware renderer, and full undo/redo command support. Also refactor element command constructors to object params, extract timeline pixel math to pixel-utils.ts, and update cursor rules.
Diffstat (limited to 'apps/web/src/lib/commands/timeline/element/keyframes/retime-keyframe.ts')
-rw-r--r--apps/web/src/lib/commands/timeline/element/keyframes/retime-keyframe.ts75
1 files changed, 75 insertions, 0 deletions
diff --git a/apps/web/src/lib/commands/timeline/element/keyframes/retime-keyframe.ts b/apps/web/src/lib/commands/timeline/element/keyframes/retime-keyframe.ts
new file mode 100644
index 00000000..29d95918
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+++ b/apps/web/src/lib/commands/timeline/element/keyframes/retime-keyframe.ts
@@ -0,0 +1,75 @@
+import { EditorCore } from "@/core";
+import { retimeElementKeyframe, supportsAnimationProperty } from "@/lib/animation";
+import { Command } from "@/lib/commands/base-command";
+import { updateElementInTracks } from "@/lib/timeline";
+import type { AnimationPropertyPath } from "@/types/animation";
+import type { TimelineTrack } from "@/types/timeline";
+
+export class RetimeKeyframeCommand extends Command {
+ private savedState: TimelineTrack[] | null = null;
+ private readonly trackId: string;
+ private readonly elementId: string;
+ private readonly propertyPath: AnimationPropertyPath;
+ private readonly keyframeId: string;
+ private readonly nextTime: number;
+
+ constructor({
+ trackId,
+ elementId,
+ propertyPath,
+ keyframeId,
+ nextTime,
+ }: {
+ trackId: string;
+ elementId: string;
+ propertyPath: AnimationPropertyPath;
+ keyframeId: string;
+ nextTime: number;
+ }) {
+ super();
+ this.trackId = trackId;
+ this.elementId = elementId;
+ this.propertyPath = propertyPath;
+ this.keyframeId = keyframeId;
+ this.nextTime = nextTime;
+ }
+
+ execute(): void {
+ const editor = EditorCore.getInstance();
+ this.savedState = editor.timeline.getTracks();
+
+ const updatedTracks = updateElementInTracks({
+ tracks: this.savedState,
+ trackId: this.trackId,
+ elementId: this.elementId,
+ elementPredicate: (element) =>
+ supportsAnimationProperty({
+ element,
+ propertyPath: this.propertyPath,
+ }),
+ update: (element) => {
+ const boundedTime = Math.max(0, Math.min(this.nextTime, element.duration));
+ return {
+ ...element,
+ animations: retimeElementKeyframe({
+ animations: element.animations,
+ propertyPath: this.propertyPath,
+ keyframeId: this.keyframeId,
+ time: boundedTime,
+ }),
+ };
+ },
+ });
+
+ editor.timeline.updateTracks(updatedTracks);
+ }
+
+ undo(): void {
+ if (!this.savedState) {
+ return;
+ }
+
+ const editor = EditorCore.getInstance();
+ editor.timeline.updateTracks(this.savedState);
+ }
+}