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authorMaze Winther <mazewinther@gmail.com>2026-04-07 04:41:27 +0200
committerMaze Winther <mazewinther@gmail.com>2026-04-07 04:41:27 +0200
commitcbd1b8212370c67b34a70dccd21bd82de72fead2 (patch)
treed97cbee2aae22c22b59c59a50e9f8a6af0ae8ccf /apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts
parent4f7d401a974047d37673ee8e3840dceaaddc295c (diff)
downloadopencut-cbd1b8212370c67b34a70dccd21bd82de72fead2.tar.gz
refactor: structured track layout per scene
Diffstat (limited to 'apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts')
-rw-r--r--apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts10
1 files changed, 5 insertions, 5 deletions
diff --git a/apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts b/apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts
index e63430be..28b7c4e1 100644
--- a/apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts
+++ b/apps/web/src/lib/commands/timeline/element/effects/reorder-effect.ts
@@ -1,7 +1,7 @@
import { Command, type CommandResult } from "@/lib/commands/base-command";
import { EditorCore } from "@/core";
-import { isVisualElement, updateElementInTracks } from "@/lib/timeline";
-import type { TimelineTrack, VisualElement } from "@/lib/timeline";
+import { isVisualElement, updateElementInSceneTracks } from "@/lib/timeline";
+import type { SceneTracks, VisualElement } from "@/lib/timeline";
function reorderEffectsOnElement({
element,
@@ -19,7 +19,7 @@ function reorderEffectsOnElement({
}
export class ReorderClipEffectsCommand extends Command {
- private savedState: TimelineTrack[] | null = null;
+ private savedState: SceneTracks | null = null;
private readonly trackId: string;
private readonly elementId: string;
private readonly fromIndex: number;
@@ -45,9 +45,9 @@ export class ReorderClipEffectsCommand extends Command {
execute(): CommandResult | undefined {
const editor = EditorCore.getInstance();
- this.savedState = editor.timeline.getTracks();
+ this.savedState = editor.scenes.getActiveScene().tracks;
- const updatedTracks = updateElementInTracks({
+ const updatedTracks = updateElementInSceneTracks({
tracks: this.savedState,
trackId: this.trackId,
elementId: this.elementId,