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authorcashmere <cashmere@autistici.org>2026-08-09 02:37:37 +0200
committercashmere <cashmere@autistici.org>2026-08-09 02:37:37 +0200
commitc555f1eaebff90749bdc543592cfa80a060b29e2 (patch)
treee6a04adb212871063653b66c17eb1b8c17c7d22f /apps/web/src/effects/definitions/motion-blur.ts
parentdf82306a86d14bca0149e6d756ba82b75659af43 (diff)
downloadopencut-c555f1eaebff90749bdc543592cfa80a060b29e2.tar.gz
feat: lens effects tab, standalone motion effects, clip/asset rename, preview popout
- New Lens category in the assets panel: Blur, Motion Blur, Zoom In/Out, Pan x4, Shake, Pulse, Spin, Custom Zoom. EffectDefinition gains a category field; tabs with an empty category are hidden, and the properties-panel 'Open effects' button opens the first non-empty one. - Motion effects work standalone: dropping them on the timeline creates an effect-track element that animates (scale/translate/rotate) every track below it, computed purely in the TS frame descriptor - no wasm changes, identical in preview and export. supportsStandalone removed. - Motion Blur: directional gaussian smear (amount + angle) reusing the existing WGSL shader with arbitrary u_direction. - Custom Zoom: start/end scale params (keyframable clip-level). - MotionOffset gains optional rotate, accumulated clip-level and applied to standalone layer quads via rotationDegrees. - Rename clips (timeline context menu) and media assets (media panel context menu) via a shared RenameDialog; asset rename persists through storageService with rollback on error. - Preview pops out into a Document Picture-in-Picture window and docks back; button hidden where the API is unsupported. - Export keeps running when the export popover is closed; only the explicit Cancel button aborts. - Captions and Adjustment tabs removed from the assets panel.
Diffstat (limited to 'apps/web/src/effects/definitions/motion-blur.ts')
-rw-r--r--apps/web/src/effects/definitions/motion-blur.ts67
1 files changed, 67 insertions, 0 deletions
diff --git a/apps/web/src/effects/definitions/motion-blur.ts b/apps/web/src/effects/definitions/motion-blur.ts
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+++ b/apps/web/src/effects/definitions/motion-blur.ts
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+import type { EffectDefinition } from "@/effects/types";
+import { GAUSSIAN_BLUR_SHADER, intensityToSigma } from "./blur";
+
+const MAX_SINGLE_PASS_SIGMA = 10;
+const MIN_SIGMA = 0.001;
+
+function parseNumericParam({
+ effectParams,
+ key,
+}: {
+ effectParams: Record<string, unknown>;
+ key: string;
+}): number {
+ const raw = effectParams[key];
+ return typeof raw === "number" ? raw : Number.parseFloat(String(raw));
+}
+
+export const motionBlurEffectDefinition: EffectDefinition = {
+ type: "motion-blur",
+ name: "Motion Blur",
+ keywords: ["motion blur", "smear", "directional", "speed", "streak"],
+ category: "lens",
+ params: [
+ {
+ key: "amount",
+ label: "Amount",
+ type: "number",
+ default: 40,
+ min: 0,
+ max: 100,
+ step: 1,
+ },
+ {
+ key: "angle",
+ label: "Angle",
+ type: "number",
+ default: 0,
+ min: -180,
+ max: 180,
+ step: 1,
+ },
+ ],
+ renderer: {
+ passes: [],
+ buildPasses: ({ effectParams, width }) => {
+ const sigma = intensityToSigma({
+ intensity: parseNumericParam({ effectParams, key: "amount" }),
+ resolution: width,
+ reference: 1920,
+ });
+ if (sigma < MIN_SIGMA) return [];
+
+ const angleRad =
+ (parseNumericParam({ effectParams, key: "angle" }) * Math.PI) / 180;
+ return [
+ {
+ shader: GAUSSIAN_BLUR_SHADER,
+ uniforms: {
+ u_sigma: Math.min(sigma, MAX_SINGLE_PASS_SIGMA),
+ u_step: Math.max(1, sigma / MAX_SINGLE_PASS_SIGMA),
+ u_direction: [Math.cos(angleRad), Math.sin(angleRad)],
+ },
+ },
+ ];
+ },
+ },
+};