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authorMaze Winther <mazewinther@gmail.com>2026-02-28 18:41:22 +0100
committerMaze Winther <mazewinther@gmail.com>2026-02-28 18:41:22 +0100
commit216e3e0c397be3719a94e1a22bc1c2ce2de3856c (patch)
tree883bdda1539f11ccf5d6fe50a994e4e6dbee0d75 /apps/web/src/components/editor/panels/assets/index.tsx
parenta9e93471a74a3d1978278f09f35632d4f6588a76 (diff)
downloadopencut-216e3e0c397be3719a94e1a22bc1c2ce2de3856c.tar.gz
feat: introduce WebGL effects system and Blur effect
This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect. Key changes: - WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews. - Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements. - Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`. - UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters. - Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema. - Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
Diffstat (limited to 'apps/web/src/components/editor/panels/assets/index.tsx')
-rw-r--r--apps/web/src/components/editor/panels/assets/index.tsx7
1 files changed, 2 insertions, 5 deletions
diff --git a/apps/web/src/components/editor/panels/assets/index.tsx b/apps/web/src/components/editor/panels/assets/index.tsx
index 3600d00b..fe7db329 100644
--- a/apps/web/src/components/editor/panels/assets/index.tsx
+++ b/apps/web/src/components/editor/panels/assets/index.tsx
@@ -9,6 +9,7 @@ import { SettingsView } from "./views/settings";
import { SoundsView } from "./views/sounds";
import { StickersView } from "./views/stickers";
import { TextView } from "./views/text";
+import { EffectsView } from "./views/effects";
export function AssetsPanel() {
const { activeTab } = useAssetsPanelStore();
@@ -18,11 +19,7 @@ export function AssetsPanel() {
sounds: <SoundsView />,
text: <TextView />,
stickers: <StickersView />,
- effects: (
- <div className="text-muted-foreground p-4">
- Effects view coming soon...
- </div>
- ),
+ effects: <EffectsView />,
transitions: (
<div className="text-muted-foreground p-4">
Transitions view coming soon...