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authorMaze Winther <mazewinther@gmail.com>2026-04-20 11:31:17 +0200
committerMaze Winther <mazewinther@gmail.com>2026-04-20 11:31:17 +0200
commit3e89d2998588f8e35c524e523ba2ee853f0f6475 (patch)
tree57221f96c1259b3b07e3ddf8c1adefc502b9d8eb /apps/web/src/commands/timeline/element/effects/add-effect.ts
parent729d10592f4e802f91c555c309ff3ba4b119f843 (diff)
downloadopencut-3e89d2998588f8e35c524e523ba2ee853f0f6475.tar.gz
refactor: restructure files to their domains, new preview overlay system, and dep graph
Diffstat (limited to 'apps/web/src/commands/timeline/element/effects/add-effect.ts')
-rw-r--r--apps/web/src/commands/timeline/element/effects/add-effect.ts75
1 files changed, 75 insertions, 0 deletions
diff --git a/apps/web/src/commands/timeline/element/effects/add-effect.ts b/apps/web/src/commands/timeline/element/effects/add-effect.ts
new file mode 100644
index 00000000..be08b433
--- /dev/null
+++ b/apps/web/src/commands/timeline/element/effects/add-effect.ts
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+import { Command, type CommandResult } from "@/commands/base-command";
+import { EditorCore } from "@/core";
+import { isVisualElement, updateElementInSceneTracks } from "@/timeline";
+import type { SceneTracks, VisualElement } from "@/timeline";
+import { buildDefaultEffectInstance } from "@/effects";
+
+function addEffectToElement({
+ element,
+ effectType,
+}: {
+ element: VisualElement;
+ effectType: string;
+}): VisualElement {
+ const instance = buildDefaultEffectInstance({ effectType });
+ const currentEffects = element.effects ?? [];
+ return { ...element, effects: [...currentEffects, instance] };
+}
+
+export class AddClipEffectCommand extends Command {
+ private savedState: SceneTracks | null = null;
+ private effectId: string | null = null;
+ private readonly trackId: string;
+ private readonly elementId: string;
+ private readonly effectType: string;
+
+ constructor({
+ trackId,
+ elementId,
+ effectType,
+ }: {
+ trackId: string;
+ elementId: string;
+ effectType: string;
+ }) {
+ super();
+ this.trackId = trackId;
+ this.elementId = elementId;
+ this.effectType = effectType;
+ }
+
+ execute(): CommandResult | undefined {
+ const editor = EditorCore.getInstance();
+ this.savedState = editor.scenes.getActiveScene().tracks;
+
+ const updatedTracks = updateElementInSceneTracks({
+ tracks: this.savedState,
+ trackId: this.trackId,
+ elementId: this.elementId,
+ elementPredicate: isVisualElement,
+ update: (element) => {
+ const updated = addEffectToElement({
+ element: element as VisualElement,
+ effectType: this.effectType,
+ });
+ const effects = updated.effects ?? [];
+ this.effectId = effects[effects.length - 1]?.id ?? null;
+ return updated;
+ },
+ });
+
+ editor.timeline.updateTracks(updatedTracks);
+ return undefined;
+ }
+
+ undo(): void {
+ if (this.savedState) {
+ const editor = EditorCore.getInstance();
+ editor.timeline.updateTracks(this.savedState);
+ }
+ }
+
+ getEffectId(): string | null {
+ return this.effectId;
+ }
+}