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| author | Maze Winther <mazewinther@gmail.com> | 2026-02-28 18:41:22 +0100 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-02-28 18:41:22 +0100 |
| commit | 216e3e0c397be3719a94e1a22bc1c2ce2de3856c (patch) | |
| tree | 883bdda1539f11ccf5d6fe50a994e4e6dbee0d75 /CHANGELOG.md | |
| parent | a9e93471a74a3d1978278f09f35632d4f6588a76 (diff) | |
| download | opencut-216e3e0c397be3719a94e1a22bc1c2ce2de3856c.tar.gz | |
feat: introduce WebGL effects system and Blur effect
This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.
Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 00000000..4ddf2a88 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,41 @@ +## **0.2.0**: + +This release adds the foundation for motion and effects. + +**Features**: + +- Keyframe animation system, starting with transform properties (position, scale, rotation). +- Effects system (with our first effect: Blur!) + +**Bug fixes**: + +- Fixed an issue where click-and-drag selection on one timeline track could accidentally select items from the track below + +**Improvements**: + +## **0.1.0**: + +This first release focuses on making editing faster, clearer, and more reliable for day-to-day use. + +**Features**: + +- Rebuilt the properties panel from scratch. Number inputs now support math expressions and click-drag scrubbing instead of just typing values in. +- The properties panel went from a flat list of basic text styles to organized sections: transform, blending, typography, spacing, and background controls. Text elements finally have position, scale, and rotation. +- New color picker with eyedropper, opacity control, and multiple color formats. +- Bookmarks now support notes, color labels, and optional duration to plan scenes more clearly. +- Move, scale, and rotate elements directly in the preview panel. +- Blend modes (Multiply, Screen, Overlay, etc). Only available on text elements for now. +- Paste images, videos, or audio from your clipboard straight into the editor. +- Hold `Shift` while moving or resizing to temporarily turn off snapping. + +**Improvements**: + +- Expanded font selection from 7 to over 1,000. +- Fonts load much faster. +- All asset panel tabs now share a consistent layout. +- Text rendering properly supports multiple lines, line height, and letter spacing. +- Better contrast in the dark theme. + +**Bug fixes**: + +- Fixed undo/redo for drag-and-drop so dropped items are reliably undoable. |
