From 4f49b16079b27d7ce633619e4cddfdf2bffbc952 Mon Sep 17 00:00:00 2001 From: cashmere Date: Fri, 4 Sep 2026 09:05:24 +0200 Subject: initial commit --- www/delta_encoder_algorithm.wiki | 248 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 248 insertions(+) create mode 100644 www/delta_encoder_algorithm.wiki (limited to 'www/delta_encoder_algorithm.wiki') diff --git a/www/delta_encoder_algorithm.wiki b/www/delta_encoder_algorithm.wiki new file mode 100644 index 0000000..87f8216 --- /dev/null +++ b/www/delta_encoder_algorithm.wiki @@ -0,0 +1,248 @@ +Fossil Delta Encoding Algorithm + +

Abstract

+ +

A key component for the efficient storage of multiple revisions of +a file in fossil repositories is the use of delta-compression, i.e. to +store only the changes between revisions instead of the whole +file.

+ +

This document describes the encoding algorithm used by Fossil to +generate deltas. It is targeted at developers working on either +fossil itself, or on tools compatible with +it. The exact format of the generated byte-sequences, while in general +not necessary to understand encoder operation, can be found in the +companion specification titled "Fossil +Delta Format". +

+ +

The algorithm is inspired +by rsync.

+ +

1.0 Arguments, Results, and Parameters

+ +

The encoder takes two byte-sequences as input, the "original", and +the "target", and returns a single byte-sequence containing the +"delta" which transforms the original into the target upon its +application.

+ +

Note that the data of a "byte-sequence" includes its length, +i.e. the number of bytes contained in the sequence.

+ +

The algorithm has one parameter named "NHASH", the size of the +"sliding window" for the "rolling hash", in bytes. These two terms are +explained in the next section. The value of this parameter has to be a +power of two for the algorithm to work. For Fossil the value of this +parameter is set to "16".

+ +

2.0 Operation

+ +

The algorithm is split into three phases which generate +the header, +segment list, +and trailer of the delta, per +its general structure.

+ +

The two phases generating header and trailer are not covered here +as their implementation trivially follows directly from the +specification of the delta format.

+ +

This leaves the segment-list. Its generation is done in two phases, +a pre-processing step operating on the "original" byte-sequence, +followed by the processing of the "target" byte-sequence using the +information gathered by the first step.

+ +

2.1 Preprocessing the original

+ +

A major part of the processing of the "target" is to find a range +in the "original" which contains the same content as found at the +current location in the "target".

+ +

A naive approach to this would be to search the whole "original" +for such content. This however is very inefficient as it would search +the same parts of the "original" over and over. What is done instead +is to sample the "original" at regular intervals, compute signatures +for the sampled locations and store them in a hash table keyed by +these signatures.

+ +

That is what happens in this step. The following processing step +can then the compute signature for its current location and then has +to search only a narrow set of locations in the "original" for +possible matches, namely those which have the same signature.

+ +

In detail:

+ +
    +
  1. The "original" is split into chunks of NHASH bytes. Note that a +partial chunk of less than NHASH bytes at the end of "original" is +ignored. +
  2. +
  3. The rolling hash of each chunk is +computed. +
  4. +
  5. A hash table is filled, mapping from the hashes of the chunks to +the list of chunk locations having this hash. +
  6. +
+ +

2.2 Processing the target

+ +

This, the main phase of the encoder, processes the target in a loop +from beginning to end. The state of the encoder is captured by two +locations, the "base" and the "slide". "base" points to the first byte +of the target for which no delta output has been generated yet, and +"slide" is the location of the window used to look in the "origin" for +commonalities. This window is NHASH bytes long.

+ +

Initially both "base" and "slide" point to the beginning of the +"target". In each iteration of the loop the encoder decides whether to +

+

+ + +TARGET: [ + scale = 0.8 + down + "Target" bold + box fill palegreen width 150% height 200% "Processed" + GI: box same as first box fill yellow height 25% "Gap → Insert" + CC: box same fill orange height 200% "Common → Copy" + W: box same as GI fill lightgray width 125% height 200% "Window" bold + box same as CC height 125% "" + box same fill white "" +] + +[ "Base" bold ; right ; arrow 33% ] with .e at TARGET.GI.nw +[ "Slide" bold ; right ; arrow 33% ] with .e at TARGET.W.nw + +ORIGIN: [ + down + "Origin" bold + B1: box fill white + B2: box fill orange height 200% + B3: box fill white height 200% +] with .nw at 0.75 right of TARGET.ne + +arrow from TARGET.W.e to ORIGIN.B2.w "Signature" aligned above + + +

To make this decision the encoder first computes the hash value for +the NHASH bytes in the window and then looks at all the locations in +the "origin" which have the same signature. This part uses the hash +table created by the pre-processing step to efficiently find these +locations.

+ +

For each of the possible candidates the encoder finds the maximal +range of bytes common to both "origin" and "target", going forward and +backward from "slide" in the "target", and the candidate location in +the "origin". This search is constrained on the side of the "target" +by the "base" (backward search), and the end of the "target" (forward +search), and on the side of the "origin" by the beginning and end of +the "origin", respectively.

+ +

There are input files for which the hash chains generated by the +pre-processing step can become very long, leading to long search times +and affecting the performance of the delta generator. To limit the +effect such long chains can have the actual search for candidates is +bounded, looking at most N candidates. Currently N is set to 250.

+ +

From the ranges for all the candidates the best (= largest) common +range is taken and it is determined how many bytes are needed to +encode the bytes between the "base" and the end of that range. If the +range extended back to the "base" then this can be done in a single +copy instruction. Otherwise, i.e if there is a gap between the "base" +and the beginning of the range then two instructions are needed, one +to insert the bytes in the gap as a literal, and a copy instruction +for the range itself. The general situation at this point can be seen +in the picture to the right.

+ +

If the number of bytes needed to encode both gap (if present), and +range is less than the number of bytes we are encoding the encoder +will emit the necessary instructions as described above, set "base" +and "slide" to the end of the encoded range and start the next +iteration at that point.

+ +

If, on the other hand, the encoder either did not find candidate +locations in the origin, or the best range coming out of the search +needed more bytes to encode the range than there were bytes in the +range, then no instructions are emitted and the window is moved one +byte forward. The "base" is left unchanged in that case.

+ +

The processing loop stops at one of two conditions: +

    +
  1. The encoder decided to move the window forward, but the end of the +window reached the end of the "target". +
  2. +
  3. After the emission of instructions the new "base" location is +within NHASH bytes of end of the "target", i.e. there are no more than +at most NHASH bytes left. +
  4. +
+

+ +

If the processing loop left bytes unencoded, i.e. "base" not +exactly at the end of the "target", as is possible for both end +conditions, then one last insert instruction is emitted to put these +bytes into the delta.

+ +

3.0 Exceptions

+ +

If the "original" is at most NHASH bytes long no compression of +changes is possible, and the segment-list of the delta consists of a +single literal which contains the entire "target".

+ +

This is actually equivalent to the second end condition of the +processing loop described in the previous section, just checked before +actually entering the loop.

+ +

4.0 The rolling hash

+ +

The rolling hash described below and used to compute content +signatures was chosen not only for good hashing properties, but also +to enable the easy (incremental) recalculation of its value for a +sliding window, i.e. where the oldest byte is removed from the window +and a new byte is shifted in.

+ +

4.1 Definition

+ +

Assuming an array Z of NHASH bytes (indexing starting at 0) the +hash V is computed via

+ +
+
+
+ +where A and B are unsigned 16-bit integers (hence the mod), and +V is a 32-bit unsigned integer with B as MSB, A as LSB. + +

4.2 Incremental recalculation

+ +

Assuming an array Z of NHASH bytes (indexing starting at 0) with +hash V (and components A and B), the dropped +byte , and the new byte + , the new hash can +be computed incrementally via:

+ +
+
+
+ +

For A, the regular sum, it can be seen easily that this the correct +way recomputing that component.

+ +

For B, the weighted sum, note first that has the weight NHASH in the sum, so that is what has +to be removed. Then adding in +adds one weight factor to all the other values of Z, and at last adds +in with weight 1, also +generating the correct new sum

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