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import { Command, type CommandResult } from "@/commands/base-command";
import { EditorCore } from "@/core";
import type { TScene } from "@/timeline";
import { updateSceneInArray } from "@/timeline/scenes";
export class RenameSceneCommand extends Command {
private savedScenes: TScene[] | null = null;
private previousName: string | null = null;
constructor({
sceneId,
newName,
}: {
sceneId: string;
newName: string;
}) {
super();
this.sceneId = sceneId;
this.newName = newName;
}
private sceneId: string;
private newName: string;
execute(): CommandResult | undefined {
const editor = EditorCore.getInstance();
const scenes = editor.scenes.getScenes();
this.savedScenes = [...scenes];
const scene = scenes.find((s) => s.id === this.sceneId);
if (!scene) {
console.error("Scene not found:", this.sceneId);
return;
}
this.previousName = scene.name;
const updatedScenes = updateSceneInArray({
scenes,
sceneId: this.sceneId,
updates: { name: this.newName, updatedAt: new Date() },
});
editor.scenes.setScenes({ scenes: updatedScenes });
}
undo(): void {
if (this.savedScenes && this.previousName !== null) {
const editor = EditorCore.getInstance();
editor.scenes.setScenes({ scenes: this.savedScenes });
}
}
}
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