use scene::{Project, SceneTracks}; use crate::command::{Command, CommandError, CommandResult}; use crate::project_ext::active_scene_mut; pub struct RemoveTrackCommand { track_id: String, saved_state: Option, } impl RemoveTrackCommand { pub fn new(track_id: impl Into) -> Self { Self { track_id: track_id.into(), saved_state: None, } } } impl Command for RemoveTrackCommand { fn execute( &mut self, project: &mut Project, ) -> Result, CommandError> { let Some(scene) = active_scene_mut(project) else { return Ok(None); }; self.saved_state = Some(scene.tracks.clone()); scene.tracks.overlay.retain(|track| track.id() != self.track_id); scene.tracks.audio.retain(|track| track.id() != self.track_id); Ok(None) } fn undo(&mut self, project: &mut Project) { let Some(saved) = &self.saved_state else { return; }; if let Some(scene) = active_scene_mut(project) { scene.tracks = saved.clone(); } } }