import { Command, type CommandResult } from "@/lib/commands/base-command"; import { EditorCore } from "@/core"; import type { TScene } from "@/lib/timeline"; import { updateSceneInArray } from "@/lib/scenes"; import { getFrameTime, moveBookmarkInArray } from "@/lib/timeline/bookmarks"; export class MoveBookmarkCommand extends Command { private savedScenes: TScene[] | null = null; constructor( private fromTime: number, private toTime: number, ) { super(); } execute(): CommandResult | undefined { const editor = EditorCore.getInstance(); const activeScene = editor.scenes.getActiveScene(); const activeProject = editor.project.getActive(); if (!activeScene || !activeProject) { return; } const scenes = editor.scenes.getScenes(); this.savedScenes = [...scenes]; const fromFrameTime = getFrameTime({ time: this.fromTime, fps: activeProject.settings.fps, }); const toFrameTime = getFrameTime({ time: this.toTime, fps: activeProject.settings.fps, }); const updatedBookmarks = moveBookmarkInArray({ bookmarks: activeScene.bookmarks, fromTime: fromFrameTime, toTime: toFrameTime, }); const updatedScenes = updateSceneInArray({ scenes, sceneId: activeScene.id, updates: { bookmarks: updatedBookmarks }, }); editor.scenes.setScenes({ scenes: updatedScenes }); } undo(): void { if (this.savedScenes) { const editor = EditorCore.getInstance(); editor.scenes.setScenes({ scenes: this.savedScenes }); } } }