import { Command, type CommandResult } from "@/commands/base-command"; import { EditorCore } from "@/core"; import type { Bookmark, TScene } from "@/timeline"; import { updateSceneInArray } from "@/timeline/scenes"; import { getFrameTime, updateBookmarkInArray, } from "@/timeline/bookmarks/index"; import type { MediaTime } from "@/wasm"; export class UpdateBookmarkCommand extends Command { private savedScenes: TScene[] | null = null; constructor({ time, updates, }: { time: MediaTime; updates: Partial>; }) { super(); this.time = time; this.updates = updates; } private time: MediaTime; private updates: Partial>; execute(): CommandResult | undefined { const editor = EditorCore.getInstance(); const activeScene = editor.scenes.getActiveScene(); const activeProject = editor.project.getActive(); if (!activeScene || !activeProject) { return; } const scenes = editor.scenes.getScenes(); this.savedScenes = [...scenes]; const frameTime = getFrameTime({ time: this.time, fps: activeProject.settings.fps, }); const updatedBookmarks = updateBookmarkInArray({ bookmarks: activeScene.bookmarks, frameTime, updates: this.updates, }); const updatedScenes = updateSceneInArray({ scenes, sceneId: activeScene.id, updates: { bookmarks: updatedBookmarks }, }); editor.scenes.setScenes({ scenes: updatedScenes }); } undo(): void { if (this.savedScenes) { const editor = EditorCore.getInstance(); editor.scenes.setScenes({ scenes: this.savedScenes }); } } }