From f5a82152394fde4d8f740f664ab7737b82861618 Mon Sep 17 00:00:00 2001 From: cashmere Date: Tue, 28 Jul 2026 19:41:16 +0200 Subject: feat: GPUI desktop port foundation - scene crate: full project/scene/element model, serde round-trip proven against the web SerializedProject shape - transfer crate: .ocp zip container, cross-compat with web fflate archives proven in both directions - storage crate: filesystem project store replacing IndexedDB, .ocp import/export - media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails, waveform summaries) - playback crate: wall-clock anchored, frame-rounded playback clock - gpu crate: native texture readback; compositor renders headless offscreen on Vulkan (spike test) - flake devshell: rust toolchain, GPUI native deps, ffmpeg dev, bindgen clang args; GPUI hello-world builds - port plan in notes/gpui-port.md --- rust/crates/timeline/src/placement/apply.rs | 101 ++++++++++++++++++++++++++++ 1 file changed, 101 insertions(+) create mode 100644 rust/crates/timeline/src/placement/apply.rs (limited to 'rust/crates/timeline/src/placement/apply.rs') diff --git a/rust/crates/timeline/src/placement/apply.rs b/rust/crates/timeline/src/placement/apply.rs new file mode 100644 index 00000000..4e044a68 --- /dev/null +++ b/rust/crates/timeline/src/placement/apply.rs @@ -0,0 +1,101 @@ +use scene::{Element, SceneTracks, Track}; + +use super::track_factory::build_empty_track; +use super::{PlacementResult, ordered_tracks}; +use crate::track_element_update::update_track_in_scene_tracks; +use crate::types::TrackType; + +pub struct PlacementApplied { + pub updated_tracks: SceneTracks, + pub target_track_id: String, +} + +pub struct ApplyPlacementParams { + pub tracks: SceneTracks, + pub placement_result: PlacementResult, + pub elements: Vec, + pub new_track_id: String, + pub new_track_insert_index_override: Option, +} + +pub fn apply_placement(params: &ApplyPlacementParams) -> Option { + let tracks = ¶ms.tracks; + match ¶ms.placement_result { + PlacementResult::ExistingTrack { track_index, .. } => { + let ordered = ordered_tracks(tracks); + let target_track = ordered.get(*track_index)?; + + let updated_tracks = + update_track_in_scene_tracks(tracks, target_track.id(), |track| { + let mut next = track.clone(); + next.elements_mut().extend(params.elements.iter().cloned()); + next + }); + + Some(PlacementApplied { + updated_tracks, + target_track_id: target_track.id().to_string(), + }) + } + PlacementResult::NewTrack { + track_type, + insert_index, + .. + } => { + let new_track_id = params.new_track_id.clone(); + let insert_index = params + .new_track_insert_index_override + .unwrap_or(*insert_index); + let new_track = build_empty_track(new_track_id.clone(), *track_type, None) + .with_elements(params.elements.clone()); + + let updated_tracks = if *track_type == TrackType::Audio { + SceneTracks { + audio: insert_into_audio_tracks(tracks, insert_index, new_track), + ..tracks.clone() + } + } else { + SceneTracks { + overlay: insert_into_overlay_tracks(tracks, insert_index, new_track), + ..tracks.clone() + } + }; + + Some(PlacementApplied { + updated_tracks, + target_track_id: new_track_id, + }) + } + } +} + +fn insert_into_overlay_tracks( + tracks: &SceneTracks, + insert_index: usize, + track: Track, +) -> Vec { + let normalized = insert_index.min(tracks.overlay.len()); + let mut next = tracks.overlay.clone(); + next.insert(normalized, track); + next +} + +fn insert_into_audio_tracks(tracks: &SceneTracks, insert_index: usize, track: Track) -> Vec { + let audio_index = insert_index + .saturating_sub(tracks.overlay.len() + 1) + .min(tracks.audio.len()); + let mut next = tracks.audio.clone(); + next.insert(audio_index, track); + next +} + +trait WithElements { + fn with_elements(self, elements: Vec) -> Self; +} + +impl WithElements for Track { + fn with_elements(mut self, elements: Vec) -> Self { + *self.elements_mut() = elements; + self + } +} -- cgit v1.3.1