From f5a82152394fde4d8f740f664ab7737b82861618 Mon Sep 17 00:00:00 2001 From: cashmere Date: Tue, 28 Jul 2026 19:41:16 +0200 Subject: feat: GPUI desktop port foundation - scene crate: full project/scene/element model, serde round-trip proven against the web SerializedProject shape - transfer crate: .ocp zip container, cross-compat with web fflate archives proven in both directions - storage crate: filesystem project store replacing IndexedDB, .ocp import/export - media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails, waveform summaries) - playback crate: wall-clock anchored, frame-rounded playback clock - gpu crate: native texture readback; compositor renders headless offscreen on Vulkan (spike test) - flake devshell: rust toolchain, GPUI native deps, ffmpeg dev, bindgen clang args; GPUI hello-world builds - port plan in notes/gpui-port.md --- rust/crates/commands/src/scene/create_scene.rs | 46 ++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 rust/crates/commands/src/scene/create_scene.rs (limited to 'rust/crates/commands/src/scene/create_scene.rs') diff --git a/rust/crates/commands/src/scene/create_scene.rs b/rust/crates/commands/src/scene/create_scene.rs new file mode 100644 index 00000000..1f2de02b --- /dev/null +++ b/rust/crates/commands/src/scene/create_scene.rs @@ -0,0 +1,46 @@ +use scene::{Project, Scene}; + +use crate::command::{Command, CommandError, CommandResult}; + +pub struct CreateSceneCommand { + name: String, + is_main: bool, + saved_scenes: Option>, + created_scene_id: Option, +} + +impl CreateSceneCommand { + pub fn new(name: impl Into, is_main: bool) -> Self { + Self { + name: name.into(), + is_main, + saved_scenes: None, + created_scene_id: None, + } + } + + pub fn scene_id(&self) -> Option<&str> { + self.created_scene_id.as_deref() + } +} + +impl Command for CreateSceneCommand { + fn execute( + &mut self, + project: &mut Project, + ) -> Result, CommandError> { + self.saved_scenes = Some(project.scenes.clone()); + + let created = timeline::scenes::build_default_scene(&self.name, self.is_main); + self.created_scene_id = Some(created.id.clone()); + project.scenes.push(created); + Ok(None) + } + + fn undo(&mut self, project: &mut Project) { + let Some(saved) = &self.saved_scenes else { + return; + }; + project.scenes = saved.clone(); + } +} -- cgit v1.3.1