From e4b67094e757917588fb624a30aa046667403add Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 7 Apr 2026 01:09:13 +0200 Subject: refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate --- apps/web/src/services/renderer/nodes/visual-node.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'apps/web/src/services/renderer/nodes/visual-node.ts') diff --git a/apps/web/src/services/renderer/nodes/visual-node.ts b/apps/web/src/services/renderer/nodes/visual-node.ts index 82093da4..4a5fcdc6 100644 --- a/apps/web/src/services/renderer/nodes/visual-node.ts +++ b/apps/web/src/services/renderer/nodes/visual-node.ts @@ -12,7 +12,6 @@ import { resolveTransformAtTime, } from "@/lib/animation"; import { resolveEffectParamsAtTime } from "@/lib/animation/effect-param-channel"; -import { TIME_EPSILON_SECONDS } from "@/constants/animation-constants"; import { effectsRegistry, resolveEffectPasses } from "@/lib/effects"; import { masksRegistry } from "@/lib/masks"; import { getSourceTimeAtClipTime } from "@/lib/retime"; @@ -58,7 +57,7 @@ export abstract class VisualNode< protected isInRange({ time }: { time: number }): boolean { const localTime = time - this.params.timeOffset; return ( - localTime >= -TIME_EPSILON_SECONDS && + localTime >= 0 && localTime < this.params.duration ); } -- cgit v1.3.1