From e4b67094e757917588fb624a30aa046667403add Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 7 Apr 2026 01:09:13 +0200 Subject: refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate --- apps/web/src/services/renderer/canvas-renderer.ts | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'apps/web/src/services/renderer/canvas-renderer.ts') diff --git a/apps/web/src/services/renderer/canvas-renderer.ts b/apps/web/src/services/renderer/canvas-renderer.ts index 840d8b52..b142d97a 100644 --- a/apps/web/src/services/renderer/canvas-renderer.ts +++ b/apps/web/src/services/renderer/canvas-renderer.ts @@ -1,9 +1,11 @@ +import type { FrameRate } from "opencut-wasm"; +import { frameRateToFloat } from "@/lib/fps/utils"; import type { BaseNode } from "./nodes/base-node"; export type CanvasRendererParams = { width: number; height: number; - fps: number; + fps: FrameRate; }; export class CanvasRenderer { @@ -11,7 +13,7 @@ export class CanvasRenderer { context: OffscreenCanvasRenderingContext2D | CanvasRenderingContext2D; width: number; height: number; - fps: number; + fps: FrameRate; constructor({ width, height, fps }: CanvasRendererParams) { this.width = width; -- cgit v1.3.1