From cbd1b8212370c67b34a70dccd21bd82de72fead2 Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 7 Apr 2026 04:41:27 +0200 Subject: refactor: structured track layout per scene --- .../lib/commands/timeline/track/remove-track.ts | 65 ++++++++++------------ 1 file changed, 30 insertions(+), 35 deletions(-) (limited to 'apps/web/src/lib/commands/timeline/track/remove-track.ts') diff --git a/apps/web/src/lib/commands/timeline/track/remove-track.ts b/apps/web/src/lib/commands/timeline/track/remove-track.ts index c2ea7ef0..5fcaa898 100644 --- a/apps/web/src/lib/commands/timeline/track/remove-track.ts +++ b/apps/web/src/lib/commands/timeline/track/remove-track.ts @@ -1,35 +1,30 @@ -import { Command, type CommandResult } from "@/lib/commands/base-command"; -import { EditorCore } from "@/core"; -import type { TimelineTrack } from "@/lib/timeline"; -import { getMainTrack } from "@/lib/timeline/placement"; - -export class RemoveTrackCommand extends Command { - private savedState: TimelineTrack[] | null = null; - - constructor(private trackId: string) { - super(); - } - - execute(): CommandResult | undefined { - const editor = EditorCore.getInstance(); - this.savedState = editor.timeline.getTracks(); - const targetTrack = this.savedState.find( - (track) => track.id === this.trackId, - ); - const mainTrack = getMainTrack({ tracks: this.savedState }); - if (mainTrack?.id === targetTrack?.id) { - return; - } - const updatedTracks = this.savedState.filter( - (track) => track.id !== this.trackId, - ); - editor.timeline.updateTracks(updatedTracks); - } - - undo(): void { - if (this.savedState) { - const editor = EditorCore.getInstance(); - editor.timeline.updateTracks(this.savedState); - } - } -} +import { Command, type CommandResult } from "@/lib/commands/base-command"; +import { EditorCore } from "@/core"; +import type { SceneTracks } from "@/lib/timeline"; + +export class RemoveTrackCommand extends Command { + private savedState: SceneTracks | null = null; + + constructor(private trackId: string) { + super(); + } + + execute(): CommandResult | undefined { + const editor = EditorCore.getInstance(); + this.savedState = editor.scenes.getActiveScene().tracks; + const updatedTracks: SceneTracks = { + ...this.savedState, + overlay: this.savedState.overlay.filter((track) => track.id !== this.trackId), + audio: this.savedState.audio.filter((track) => track.id !== this.trackId), + }; + editor.timeline.updateTracks(updatedTracks); + return undefined; + } + + undo(): void { + if (this.savedState) { + const editor = EditorCore.getInstance(); + editor.timeline.updateTracks(this.savedState); + } + } +} -- cgit v1.3.1