From 3e89d2998588f8e35c524e523ba2ee853f0f6475 Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Mon, 20 Apr 2026 11:31:17 +0200 Subject: refactor: restructure files to their domains, new preview overlay system, and dep graph --- .../commands/timeline/element/update-elements.ts | 75 ---------------------- 1 file changed, 75 deletions(-) delete mode 100644 apps/web/src/lib/commands/timeline/element/update-elements.ts (limited to 'apps/web/src/lib/commands/timeline/element/update-elements.ts') diff --git a/apps/web/src/lib/commands/timeline/element/update-elements.ts b/apps/web/src/lib/commands/timeline/element/update-elements.ts deleted file mode 100644 index 54d1ca88..00000000 --- a/apps/web/src/lib/commands/timeline/element/update-elements.ts +++ /dev/null @@ -1,75 +0,0 @@ -import { EditorCore } from "@/core"; -import { Command, type CommandResult } from "@/lib/commands/base-command"; -import type { SceneTracks, TimelineElement } from "@/lib/timeline"; -import { - findTrackInSceneTracks, - updateElementInSceneTracks, -} from "@/lib/timeline"; -import { applyElementUpdate } from "@/lib/timeline/update-pipeline"; - -export class UpdateElementsCommand extends Command { - private savedState: SceneTracks | null = null; - private readonly updates: Array<{ - trackId: string; - elementId: string; - patch: Partial; - }>; - - constructor({ - updates, - }: { - updates: Array<{ - trackId: string; - elementId: string; - patch: Partial; - }>; - }) { - super(); - this.updates = updates; - } - - execute(): CommandResult | undefined { - const editor = EditorCore.getInstance(); - this.savedState = editor.scenes.getActiveScene().tracks; - let updatedTracks = this.savedState; - - for (const updateEntry of this.updates) { - const currentTrack = findTrackInSceneTracks({ - tracks: updatedTracks, - trackId: updateEntry.trackId, - }); - const currentElement = currentTrack?.elements.find( - (element) => element.id === updateEntry.elementId, - ); - if (!currentTrack || !currentElement) { - continue; - } - - const nextElement = applyElementUpdate({ - element: currentElement, - patch: updateEntry.patch, - context: { - tracks: updatedTracks, - trackId: updateEntry.trackId, - }, - }); - - updatedTracks = updateElementInSceneTracks({ - tracks: updatedTracks, - trackId: updateEntry.trackId, - elementId: updateEntry.elementId, - update: () => nextElement, - }); - } - - editor.timeline.updateTracks(updatedTracks); - return undefined; - } - - undo(): void { - if (this.savedState) { - const editor = EditorCore.getInstance(); - editor.timeline.updateTracks(this.savedState); - } - } -} -- cgit v1.3.1