From cbd1b8212370c67b34a70dccd21bd82de72fead2 Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 7 Apr 2026 04:41:27 +0200 Subject: refactor: structured track layout per scene --- .../commands/timeline/element/delete-elements.ts | 59 +++++++++++++--------- 1 file changed, 35 insertions(+), 24 deletions(-) (limited to 'apps/web/src/lib/commands/timeline/element/delete-elements.ts') diff --git a/apps/web/src/lib/commands/timeline/element/delete-elements.ts b/apps/web/src/lib/commands/timeline/element/delete-elements.ts index c8cc4494..8d93c6ba 100644 --- a/apps/web/src/lib/commands/timeline/element/delete-elements.ts +++ b/apps/web/src/lib/commands/timeline/element/delete-elements.ts @@ -1,9 +1,28 @@ import { Command, type CommandResult } from "@/lib/commands/base-command"; -import type { TimelineTrack } from "@/lib/timeline"; +import type { SceneTracks } from "@/lib/timeline"; import { EditorCore } from "@/core"; +import type { TimelineTrack } from "@/lib/timeline"; + +function removeTrackElements({ + track, + elements, +}: { + track: TTrack; + elements: { trackId: string; elementId: string }[]; +}): TTrack { + const nextElements = track.elements.filter( + (element) => + !elements.some( + (target) => + target.trackId === track.id && target.elementId === element.id, + ), + ); + + return { ...track, elements: nextElements } as TTrack; +} export class DeleteElementsCommand extends Command { - private savedState: TimelineTrack[] | null = null; + private savedState: SceneTracks | null = null; private readonly elements: { trackId: string; elementId: string }[]; constructor({ @@ -17,28 +36,20 @@ export class DeleteElementsCommand extends Command { execute(): CommandResult | undefined { const editor = EditorCore.getInstance(); - this.savedState = editor.timeline.getTracks(); - - const updatedTracks = this.savedState.map((track) => { - const elementsToDeleteOnTrack = this.elements.filter( - (target) => target.trackId === track.id, - ); - - if (elementsToDeleteOnTrack.length === 0) { - return track; - } - - const elements = track.elements.filter( - (element) => - !this.elements.some( - (target) => - target.trackId === track.id && - target.elementId === element.id, - ), - ); - - return { ...track, elements } as typeof track; - }); + this.savedState = editor.scenes.getActiveScene().tracks; + + const updatedTracks: SceneTracks = { + overlay: this.savedState.overlay.map((track) => + removeTrackElements({ track, elements: this.elements }), + ), + main: removeTrackElements({ + track: this.savedState.main, + elements: this.elements, + }), + audio: this.savedState.audio.map((track) => + removeTrackElements({ track, elements: this.elements }), + ), + }; editor.timeline.updateTracks(updatedTracks); -- cgit v1.3.1