From cbd1b8212370c67b34a70dccd21bd82de72fead2 Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 7 Apr 2026 04:41:27 +0200 Subject: refactor: structured track layout per scene --- apps/web/src/lib/commands/scene/rename-scene.ts | 92 ++++++++++++------------- 1 file changed, 46 insertions(+), 46 deletions(-) (limited to 'apps/web/src/lib/commands/scene/rename-scene.ts') diff --git a/apps/web/src/lib/commands/scene/rename-scene.ts b/apps/web/src/lib/commands/scene/rename-scene.ts index 06d0414f..ccdc85d6 100644 --- a/apps/web/src/lib/commands/scene/rename-scene.ts +++ b/apps/web/src/lib/commands/scene/rename-scene.ts @@ -1,46 +1,46 @@ -import { Command, type CommandResult } from "@/lib/commands/base-command"; -import { EditorCore } from "@/core"; -import type { TScene } from "@/lib/timeline"; -import { updateSceneInArray } from "@/lib/scenes"; - -export class RenameSceneCommand extends Command { - private savedScenes: TScene[] | null = null; - private previousName: string | null = null; - - constructor( - private sceneId: string, - private newName: string, - ) { - super(); - } - - execute(): CommandResult | undefined { - const editor = EditorCore.getInstance(); - const scenes = editor.scenes.getScenes(); - - this.savedScenes = [...scenes]; - - const scene = scenes.find((s) => s.id === this.sceneId); - if (!scene) { - console.error("Scene not found:", this.sceneId); - return; - } - - this.previousName = scene.name; - - const updatedScenes = updateSceneInArray({ - scenes, - sceneId: this.sceneId, - updates: { name: this.newName, updatedAt: new Date() }, - }); - - editor.scenes.setScenes({ scenes: updatedScenes }); - } - - undo(): void { - if (this.savedScenes && this.previousName !== null) { - const editor = EditorCore.getInstance(); - editor.scenes.setScenes({ scenes: this.savedScenes }); - } - } -} +import { Command, type CommandResult } from "@/lib/commands/base-command"; +import { EditorCore } from "@/core"; +import type { TScene } from "@/lib/timeline"; +import { updateSceneInArray } from "@/lib/scenes"; + +export class RenameSceneCommand extends Command { + private savedScenes: TScene[] | null = null; + private previousName: string | null = null; + + constructor( + private sceneId: string, + private newName: string, + ) { + super(); + } + + execute(): CommandResult | undefined { + const editor = EditorCore.getInstance(); + const scenes = editor.scenes.getScenes(); + + this.savedScenes = [...scenes]; + + const scene = scenes.find((s) => s.id === this.sceneId); + if (!scene) { + console.error("Scene not found:", this.sceneId); + return; + } + + this.previousName = scene.name; + + const updatedScenes = updateSceneInArray({ + scenes, + sceneId: this.sceneId, + updates: { name: this.newName, updatedAt: new Date() }, + }); + + editor.scenes.setScenes({ scenes: updatedScenes }); + } + + undo(): void { + if (this.savedScenes && this.previousName !== null) { + const editor = EditorCore.getInstance(); + editor.scenes.setScenes({ scenes: this.savedScenes }); + } + } +} -- cgit v1.3.1