From 8db3bead13441a5882d8689dfc6a9f09c82375d9 Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Wed, 25 Mar 2026 16:47:22 +0100 Subject: feat: masks, properties refactor, shaders, storage migrations, and more --- apps/web/src/lib/animation/vector-channel.ts | 72 ++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 apps/web/src/lib/animation/vector-channel.ts (limited to 'apps/web/src/lib/animation/vector-channel.ts') diff --git a/apps/web/src/lib/animation/vector-channel.ts b/apps/web/src/lib/animation/vector-channel.ts new file mode 100644 index 00000000..50c62e40 --- /dev/null +++ b/apps/web/src/lib/animation/vector-channel.ts @@ -0,0 +1,72 @@ +import type { + AnimationPropertyPath, + ElementAnimations, + VectorAnimationChannel, + VectorValue, +} from "@/lib/animation/types"; + +export function isVectorValue(value: unknown): value is VectorValue { + return ( + typeof value === "object" && + value !== null && + "x" in value && + "y" in value && + typeof (value as VectorValue).x === "number" && + typeof (value as VectorValue).y === "number" + ); +} + +export function getVectorChannelForPath({ + animations, + propertyPath, +}: { + animations: ElementAnimations | undefined; + propertyPath: AnimationPropertyPath; +}): VectorAnimationChannel | undefined { + const channel = animations?.channels[propertyPath]; + if (!channel || channel.valueKind !== "vector") { + return undefined; + } + return channel; +} + +export function getVectorChannelValueAtTime({ + channel, + time, + fallbackValue, +}: { + channel: VectorAnimationChannel | undefined; + time: number; + fallbackValue: VectorValue; +}): VectorValue { + if (!channel || channel.keyframes.length === 0) { + return fallbackValue; + } + + const keyframes = [...channel.keyframes].sort((a, b) => a.time - b.time); + const first = keyframes[0]; + const last = keyframes[keyframes.length - 1]; + + if (!first || !last) return fallbackValue; + if (time <= first.time) return first.value; + if (time >= last.time) return last.value; + + for (let i = 0; i < keyframes.length - 1; i++) { + const left = keyframes[i]; + const right = keyframes[i + 1]; + if (time < left.time || time > right.time) continue; + + if (left.interpolation === "hold") return left.value; + + const span = right.time - left.time; + if (span === 0) return right.value; + + const t = (time - left.time) / span; + return { + x: left.value.x + (right.value.x - left.value.x) * t, + y: left.value.y + (right.value.y - left.value.y) * t, + }; + } + + return last.value; +} -- cgit v1.3.1